Deeko 6 Posted April 24, 2020 Share Posted April 24, 2020 (edited) Current: During events, Phantom has to spawn the base CIS frigate which does not have guns. So he has to noclip near the ship and shoot the rocket launchers down on the players. I propose a solution to this problem, so GMs don't have to micromanage during events, and they can focus on npc's and stories. Solution: https://steamcommunity.com/sharedfiles/filedetails/?id=768102717&searchtext=CIS+ships This pack contains CIS ship packs that are armed with ship weapons (similar to the Venator ship in the base pack). I believe this would be an excellent tool for GMs to use for events. This pack also doesn't simply add ships but also CIS troop carriers, tanks, etc. giving a larger variety of opponents to fight against. EDIT: I HAVE TESTED THE SHIPS IN SINGLE PLAYER THEY DO NOT HAVE FUNCTIONAL WEAPONS. But the models could be put to good use. Edited April 24, 2020 by Deeko 1 Link to comment
Bortnik 451 Posted April 24, 2020 Share Posted April 24, 2020 +1, it adds more CIS ships that can be used for events. Provides something new, and like Deeko said, these ones have guns. Link to comment
Phantom 1,548 Posted April 30, 2020 Share Posted April 30, 2020 Since they do not have functioning weapons, I don't see much use in adding them apart from aesthetic. I think we'll be fine with having the Munificent for event. Link to comment
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