In-game name: G15-SB CBM WPL SFC 0920 Sunday Age: 20 SteamID (https://steamid.io/😞STEAM_0:1:91472644 Warns: 0 Timezone: CST Playtime: G15-SB CBM WPL SSG 0920 Sunday has played for 2734:13:52. Do you have access to a microphone?: [YES/NO] Do you have the ability to record Garry's Mod videos?:[YES/NO] Referral(s): [What administrator recommended you to apply?] None Past experience as a Game Master: [Optional] T.GM-T.Admin and T.GM-S.GM on Garnet Gaming
Why should we choose you over other applicants?: [minimum 2 paragraphs]
I am convinced that I should be selected instead of the others, considering that I have a long history on the server as a GM. I was GM before leaving due to college, but now I am interested in coming back to help the server again. I am familiar with all the rules and guidelines of the server. From the players' perspective, I know and could tell what it takes to have a great time during the events and what the ordinary player looks for in an event. I want to come back and help the server grow again through conducting events. One of my main aims is to make sure that people are having fun and want to stay on the server. Have you ever been banned or punished on any server? If so, Include details:
Mass RDM on DRP How much time do you have to contribute to the role?:
I am mostly always available throughout the week.
In your own words, what are the responsibilities of a Gamemaster?:
Create fun, and rememberable events that make new and current players want to stay on the server.
Describe how you would contribute to RP as a part of the Gamemaster team:
A good way to contribute to RP is to always have a good mixture of events. Nobody wants to always do the same events over and over due to the fact, it tends to get boring. The best way to boost event interest is to have serious events but also by doing passive RP on the side during a base attack or an on world. If you do RP on the side during events it gives players a sense of interest to want to interact with that rather than shooting droids for 30 minutes and moving on with their day.
Explain your single most creative idea for contributing to the RP environment of the server:
I know I touched on this in my last application, however I would say that doing passive RP during downtime and during other events tends to bring the server more enjoyment. When I was a GM the first time around, myself and other GM’s at the time would make a “Mechanic Bay”. We worked on vehicles and would always attempt to get other ENG involved to make them seem like they have more than a purpose of just hacking open doors. It brought everyone joy on the server and I don’t believe I ever heard anything negative about the interactions that occurred.
Please list and explain 5 unique event ideas of any scale: [Aim to write at least 1 paragraph (~4 sentences) per event idea, anything less is most likely not detailed enough. Be sure to include any additional context that may be necessary to your explanation.]
1. Outpost Echo, which was a Republic listening station located in the Outer Rim, has suddenly stopped functioning. Command has already presumed the worst scenario - an attack by the Separatists - and has dispatched the 34th battlegroup to investigate the matter more thoroughly. The battlegroup learns that the outpost has been taken over by a great number of B1 and B2 battle droids of the. The mission changes into a defense operation, as the outpost has very little clone survivors left. The holding of the defensive line is the main priority of the battlegroup, and they are to keep the enemies at bay while engineers work on restoring the power to the shield generators and turrets. The Jedi sense a dark force and they are pulled into the nearby wild area, where they find a Sith who is trying to tap the power of an ancient relic. The Jedi then engage in a battle for quite some time and then the clones and Jedi very quickly move to evacuate, hopefully with what they came for.
2. A Separatist location has been identified deep within hostile territory, serving as a key resupply and communication node for droid forces. The 34th battlegroup is dispatched with a two-part objective: infiltrate the facility, disable communication arrays, and destroy the main fuel depot. The operation begins with the clones being met by a small reconnaissance patrol of droids. After clearing the patrol, a small unit consisting of ARC begins moving in ahead of the main force to plant explosives and sabotage systems. If they remain undetected, the mission proceeds cleanly. However, if alarms are triggered, the facility locks down and combat ensues. The main assault force will then breach the compound, fight through droid resistance, and support the recon team’s escape. The event would have a timed escape, requiring players to flee before the base explodes.
3. A senator has been taken hostage by CIS mercenaries and is kept on a planet in the outer rim. The 34th battlegroup is sent to handle the situation, which is very sensitive. The battlegroup is ordered to concentrate on recon, negotiations, and infiltration. The 104th wolfpack opens fire on the hostage holders as its first move to de-escalate the situation while the cloning troopers create a perimeter and scout the buildings for snipers or reinforcements. Some troopers are appointed to act as sharpshooters, while others work out breaching plans just in case the hostage negotiations go wrong. If the talks fail, the battlegroup will carry out a synchronized breach-and-clear operation over several buildings. The clones will have to avoid getting civilians hurt, safeguard the hostages, and fight the enemy at the same time.
4. A Republic supply freighter has been shot down and crash landed on a desert planet. The Republic put together a rapid response team of troopers to recover critical supplies and rescue any surviving crew members. As the clones arrive, they must secure the crash zone and fend off Separatist patrols drawn by the smoke and signal beacons. Engineers attempt to salvage the ship’s remaining systems, restore a working comms relay, and recover sensitive data from the black box. The Jedi sense an ancient Force signature emanating from beneath the crash site, leading them to discover an underground tomb or artifact. The artifact then leads the battlegroup to another planet to deal with a possible sith-oriented being.
5. The Republic has lost control of an FOB on Anaxes, with a massive third party force closing in, Command orders a full evacuation. The base is vast and falling apart under constant shelling, with only a few functioning LAATs and shuttles available. The clones take the only available LAATs and move to the Venator to hopefully find the root of the enemy forces on Anaxes. The clones set out to a planet to take down the main source of the enemy forces. While taking down the forces, the clones are alerted that the enemy forces have got what they came to Anaxes for and are moving to ambush them on the planet. The clones move to defend their positions in attempts to evacuate back to Anaxes and regain control of their base.
why wipe every 48 hours, It just removed a reason for people to play. (also where boom though...) I get wiping it but now if pocket get wiped then no point playing for some as they play to collect rare shit. if its just pocket and you can store your shit somewhere then wiping pockets is stupid. but i guess its not the case.