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ChrisRid

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Posts posted by ChrisRid

  1. +1

    Awesome idea, I had no idea it didn’t go into the vault already to be honest, and it makes sense that it should.

    I think Shank made great points too, from the PD’s perspective bailing is a good thing rather than a bad thing as they benefit from the money going into the vault (with them getting a share). Plus it also incentivises additional people to want to play as PD when they see that people are getting bailed, while also encouraging people to raid the PD vault. 

    Great idea!

    • Like 1
  2. -1

    While I don’t mind the idea of some balancing, like perhaps changing keypads to crack in 7 seconds instead of 10, I’m strongly against keeping fading doors open for several minutes, or adding a damage buff while cracking keypads. 
     

    As a baser myself, I have (when I had more time on my hands) spent a ton of time on the server basing / farming. If it was too easy for someone to raid me then I probably wouldn’t have spent anywhere near as much time as I have done, given a good 40% of my time is made up of farming. Conversely, there’s an abundance of raiders who might hop on for an hour or two at most to raid. The trade off isn’t ideal in that sense. 
     

    There will always be plenty of raiders, but the big-time farmers are in short supply these days it seems.

    • Agree 2
  3. This is epic! Tons of great features and fixes, I love it! 👍 
     

    Bit early for the Xmas map though @Nutter , it’s still November hehe 😉

     

    2 hours ago, Nutter said:

    Add garnet.gg to your steam name and you'll earn an extra 20% standard pointshop points passively!

    701406f26e085a95ee8d5e3cbef9892c.png

    I’ll do this as soon as I get home from work, spread the word!

    • Haha 1
  4. Neutral

    While I like the idea of the vault filling up more quickly as a larger reward for raiding it, my concern is that if the vault DID get raided then I feel it's likely that police would change job given they would need to wait a long time for the vault to fill back up again. On the other hand, it does seem like a good idea to evenly split the surplus once it's been filled as a greater reward for their time served. I'm just thinking out-loud but I'll stay neutral for now.

    • Like 1
  5. Awesome update! Genuinely over the moon that you've added duration support for /gag and /mute, in the past when there's been a group of minges I've literally been writing down the times I've muted them at, so I can fairly and equally un-mute them individually at 3 / 5 / 10 min intervals, so this alone is great. Love the other commands and fixes though, the 'oopsie ban' especially is brilliant lmao 😂 

  6. +1

    I like the reasons that you've given for wating to join the staff team, and from what you've said you have some good qualities that would be beneficial when staffing on the server. I haven't had the chance to meet you, but with a number of referrals from current staff members it's clear that you have the support of the community. I see you also have a clean record (no prior bans) which shows that you're of a good character which I believe is essential, as staff members should lead by example. The only thing that I would say is that a commitment of 10-12 hours daily may prove to burn you out pretty quickly! The enthusiasm is fantastic, but try to take plenty of breaks and ensure you maintain a good balance between staffing and living the rest of your life. Keep us updated on the F150 engine swap by the way, that sounds awesome! I wish you the best of luck 👍

    • Like 1
  7. 56 minutes ago, IAreGunner said:

    With how sensitive people could be,  this ain’t gonna work out well in my eyes no matter if it’s fun and games. 

    I don't think a fat player model is that deeply offensive, it's DarkRP after all 🙂 There's far worse to be worried about

    I stand by my +1, I like the idea but with the suggested rules (no basing, limit players to 1) nothing that's not already in effect with some other classes. Even if 1000HP is excessive, it would still be a laugh at a mild HP boost with reduced speed. Raiders have been asking for increased ability to raid for a while, and I think this would not only offer that but also be a good laugh in general

  8. I'd like to provide the following information for the benefit of the admin who deals with this staff report and because it's related to the situation. I won't handle this myself, as I'm already involved by way of the initial appeal.

    InternetFunnyMan reached out to me following that appeal which I denied and I have given the following information, in case it wasn't clear initially. I hoped that this would help make things clear:

     

    koWJNvs.png

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    5jTXv2V.png

    • Like 1
    • Spicy 1
    • Informative 1
  9. DENIED

    Having reviewed the evidence, it's clear that you had completely and deliberately blocked both of the tunnels with multiple props. It's also clear from the evidence that the admin had asked you to remove the props before they banned you, giving you an opportunity to put things right if you didn't understand.

    Your ban will remain.
     

    @Shin_Tsukimi @stretchy @Glorbnob @FlameSoul @GrosCave
    Please lock and move.

    • Agree 1
  10. 1 minute ago, IFM_ said:

    how do i provide evidence? 

    The admin who placed the ban will need to show evidence, in this case I've tagged @ajbedhead as he entered the ban. You don't need to provide any evidence unless there's anything you feel might be useful. 

    • Agree 1
  11. +1

    I really like the idea of a 'tank' being a member of a raid party, someone with high-health but slow moving as you say to give a fair trade off. This could add a whole new dynamic to the strategy of raiding and it would certainly be a laugh.  I would however say that it might be best to limit the number of players who can play as the 'tank' to 1, just for the sake of the logs. I would also recommend adding a rule to say they cannot base, as the idea would be to help assist the raid party in actually raiding, rather than to sit and defend their own base.

  12. +1

    This is a genuinely outstanding application! That's not to mention your previous experiences, a referral from Proggy, clean record, tons of hours, plus the good things I've heard of you from others. I'm looking forward to meeting you sometime and wish you the very best of luck!

  13. -1

    I’m sorry @NutterI tend to love most of your suggestions, and I hate to walk against the trend and be a party-pooper but please hear me out, I’ll be constructive:

    The main reason for camping to defend printers is to prevent the initial loss of investment (printer upgrade costs). A fully upgraded printer takes approximately an hour to recoup the invested funds (max upgrades), after which, all is profit. When that cost is multiplied (through having bought many printers off others) the initial investment can reach into the millions. So with that in mind, the longer you farm without being raided, the better the net profit; for example it takes at least 2 hours to double your investment and given the next hour is all profit again, it’s difficult to resist.

    Then take into account the convenience cost, that being the will to wait out the 2 hours (if printers are raided and claimed) to then place down another set of printers with the risk of loss of initial investment. How likely is it that an avid farmer will accept this non-monetary cost? That’s without mentioning if bought-printers are then actually available to be replaced once lost.

    To be bluntly honest, these two factors make up the majority of the reason that people camp while farming. If these factors were mitigated, then the loss would be negligible and there would be no need to constantly defend a base. In other words, I think the suggestion won’t lead to the outcome that (I guess we all) want in relation to your suggestion.

    I think I actually said to Proggy some time ago that I wish printers could be held at ransom during a raid, because I’d be happy to pay a fair sum of money for printers to be safely left alone then to have to set up again, even if it costs as much at the printer makes in an hour. In fairness he did say (and I’m paraphrasing) “why not just re-buy them then if you’re willing to pay the full investment cost?” Which is a fair statement, but that doesn’t include the non-monetary setup cost of being willing to place them all back down and contact those who you’ve bought them from to do the same, if they are free.

    Like I say, I hate being a party pooper and I know I’ll get hate for -1’ing your suggestion, even potentially from you. But I’m just giving realistic feedback from an avid farmer myself. I wouldn’t be upset if you added this, and I’m sure some people may love the idea, but from my personal perspective I respectfully don’t think it will change a lot. Sorry guys.

    • Like 2
    • Informative 1
    • Disagree 3
  14. I think it’s best to calm it down a couple of notches here guys, nothing said in here will do anyone favours and only serves to incite devision. Thank you for your time helping the server and best wishes for the future @HtmlRoot 🙂 I hope that things go well for you

    • Friendly 3
  15. Awesome update! 😁 It’s great that you’ve managed to rebuild a lot of the systems to be super optimised, and make things look really good too in the process. Well done to you and Proggy for finding the exploiter and good news about the Super-Duper fix. Can’t wait to see how Bizzy does with the new Party System, that would be amazing to have everything re-done for sure! Can’t wait to get back on and check it all out 👍

  16. 35 minutes ago, Nutter said:

    sorry @Shin_Tsukimi 😞

    function ScaleDamage( ply, hitgroup, dmginfo )
        if ( hitgroup == HITGROUP_LEFTARM or hitgroup == HITGROUP_RIGHTARMand ply:IsShin() then
            dmginfo:ScaleDamage( 3 )
            garnet.notifyplayers(player.GetAll(), Shin has broke his arm)
            shin:RequireSurgery(true)
        end
    end
    hook.Add("ScalePlayerDamage","ShinBreaksArm",ScaleDamage)

    Please add this in the next update, this is fantastic! Plus you've done the hard part already lmao 😂

  17. Neutral

    I like the RP aspect that this could add, but I think you'd need to be a little more specific with which addons you're proposing to include to allow a better chance of deciding if it's a good addition to the server. If the additional food addons are easy to add, and don't increase the download by very much and are likely to be used then I'd say go for it. But if the addons are a bit heavy on the download with a lot of setup and unlikely to be used a lot then perhaps it's better to work on ways to improve how the class is used.

  18. -1

    Halloween is an awesome opportunity for DJ's to play their best spooky jams, and any game music would only interfere with that. Plus, when there was loading music while joining the server, a lot of people complained that it was annoying, or that they were talking in VC while it was playing, leading to a substantial dip in population around the time unfortunately. Maybe set up a DJ booth on the Highstreet and get some tunes playing? 👌

    • Friendly 1
  19. -1

    I think this is a really creative way to increase engagement community-wide, so on face value I like the idea. However it would be difficult to implement and most likely require a SA to manually check and then give every person the reward which is the main reason for my -1. On top of that, I think a lot of people tend to ignore incentives to join other things if they aren't already interested; if they are interested then they'll likely venture into the forums / TeamSpeak / other servers on their own. So good idea, but I don't think it will work in practice.

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