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DarkRP Rules Updated (4/28/2024) ×

Jake

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Posts posted by Jake

  1. 37 minutes ago, S0UL said:
    Description: I am suggesting that we add more slots to the Afsoc whitelists. I ran into an issue yesterday when attempting
    to swap to my AFSOC whitelist but it was full. With me not being able to go on another whitelist for AFSOC only having 
    one whitelist. It is an inconvenience to not be able to swap to the whitelist due to it being full. I don't see why the slots 
    are limited in the first place.
    	
    Reasoning: This isn't something that would heavily impact the server, just something i believe would be convenient. Only being 
    able to have one AFSOC whitelist at a time means I cannot simply swap to a different whitelist, I would be forced to go on an army/other SOC whitelist. 
    

    If the reasoning for Having this slot limit is amount of helicopters at once, make  rule where there can only be 2-3 helicopters in the sky per faction.

     

    AFSOC was originally intended to be a squad of 5 incredibly active and RP oriented players to lead events on the main but mostly event server, those plans changed when Shrimp left and I took it over a little while after. It was never intended to be what it is now, I just slowly made changes over a year and a half to allow it to function on the main server as an airforce and RP faction to enrich the general playerbases experience.

    • Informative 3
  2. 5 hours ago, Nutter said:

    Requisition System

    Aux Bay 1 - Aux Bay 2 - Main Hangar Bay

    Each of our bays will now have an NPC which pilot certified users, as well as members of the Pilot Squadron can utilize in order to spawn vehicles

    ae176331a4c9dd693ea6fa5ff65982d7.png

    With the utilization of the 'E' use key, a menu will pop up

    2b4379b633d7bf69ef94180000bdb62f.png

    Via this menu players can view currently spawned ships, as well as ships available for spawn

    60b41a92ca7da09c54b0e94415954309.png

    Upon selection of a ship, you will be provided with a selection of spawn points (soon to be hardcoded)

    Spawn requests by Pilot Certified members will be forwarded to members of the Pilot Squadron for a spawn

    fd98e4b6321daf72149d714f33f9be4c.png

    If this step is uninterfered, the ship will spawn after 20 seconds

    a16bb7d0146832c3ce198f5fc13744ea.png

    Please make sure to return your vehicles in order to promote server performance!

    ily

    • Friendly 1
  3. 11 minutes ago, Nutter said:

    I'd like to ask for you to please take into consideration the fact that CWRP is a breath of fresh air for me, after doing MilitaryRP and DarkRP for almost 10 years now, and largely being burnt out from the routines of editing maps, weapon configs, and alot of repetitive motions. 

    It's a new server, they should expect work and updates on it.

     

    Anyway this update is much appreciated, now i can deliver stuff irl and on here

    • Agree 1
  4. 2 minutes ago, Nutter said:

    e94660c579258f3bd24b24b1dc9b33b3.jpg

    Utilizing the command /salute will display the salute animation and automatically triggers the command /me salutes

     

    Bow

    77ee6a0f4ac32afe294d4459ec92983d.jpg

    Utilizing the command /bow will display the bow animation and automatically triggers the command /me bows

     

    Additional /act commands

    /Regroup

    bfb65ed1a8220c8b457d86f991892d92.png

     

    /Halt

    ac636981fc92c66d0f897dbc75ef4514.png

     

    /Forward

    77f5bfa54592d8990857a4f611f5cd14.png

     

    /Becon

    37d95ba69dcc977941dadd6381a67589.png

    wrong server goofy

    • Dumb/Shitpost 2
    • Haha 1
    • Agree 1
  5. You were community banned, I would recommend talking to garnet or proggy as Theos can't lift those.

     

    I no longer have proof for any of my bans. However proof wasn't required for the community ban is it was based on character, not just the act of cheating.

    • Like 1
  6. Defibs were removed from the base jobs as there were simply too many of them, it was either remove them entirely or just from army and 2GA which worked pretty well. There are significantly less people in soc than there are in base, if we gave them back nobody would be dead for long in war,  it would just be infinite revives again. No thanks.

    • Agree 1
  7. 31 minutes ago, Tuna said:

    I could be wrong, but no appeal I’ve ever seen has to do with cheating, ban evasion, and then becoming staff on top of it.

    Dex

    Anyway, thanks for clearing that up. @Python you are actually a moron. This was my main issue, I am still somewhat disappointed that you didn't own up to it at some point before a method caught you, I would have allowed you to stick around and even remain staff as I have gone on record saying.

    • Dumb/Shitpost 2
    • Spicy 2
    • Agree 1
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