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DarkRP Rules Updated (4/28/2024) ×

Phantom

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Everything posted by Phantom

  1. We already have a Jesse model that works just fine. Sorry, but this won't make the cut for now.
  2. I would like to wait for Moldy's reply, but my question to you Mob is: What punishment would you like to see come out of this, if any?
  3. Here is the ban appeal format: In-game name: SteamID (https://steamid.io/): Staff members in-game name: Staff members SteamID (/id (name): Date & Time of incident: Timezone: Ban Reason: How long were you banned for?: Proof of Ban: What happened? (include any proof): Why should your ban be removed?: Please edit your original thread to follow the format. If you are another player that wishes to appeal, please make your own appeal/report in a new thread.
  4. The council will determine your fate tomorrow. All judgments will be in accordance with the Jedi Code.
  5. Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.
  6. Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.
  7. Accepted Contact an Admin+ in game to receive your training and rank.
  8. Accepted. You will start off as GM Trainee and assist GMs with events in any way possible. We'll go from there and eventually let you host your own event under supervision from the GM team.
  9. I would otherwise accept you, because we do need more staff, but certain things you have said recently (even if it was in a joking manner) are not things that should be said. Especially not from staff members. Reapply in a week if you are still interested.
  10. Locking this thread, as it has already turned into a shitshow.
  11. Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.
  12. We're not going to replace weapons of base classes. The weapons from the Reworked pack are FPS heavy, so we are looking only to edit guns on the Tier classes. If you have an idea what you would prefer, feel free to make another suggestion. However, the Dev team already has weapons in mind to add.
  13. Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.
  14. With the addition of the GM system onto the main server, there have been and will be more event on-base for the foreseeable future with off-world events sprinkled in there for times of high pop.
  15. Either way, you're still going to be left with 8 shots. Why not just stockpile on ammo with your primary? I don't think this is something worth looking into.
  16. The Droid Invasion has been updated recently, hopefully droid spawns are more fluid. There has also been a new capture system added.
  17. Decorated the MedBay. We just got some new props as well so I'll take a look and see what cool things can be added.
  18. I'm thinking most of this looks good. I know I mentioned in TS convo with @Pencil that I would give a base dc17m_br for all RC classes, but i'm actually starting to prefer each class gets their specialized weapon and a DC-17 pistol as their secondary, as suggested here. Also, I am unsure about the Detpaks (sry, even tho I suggested that).
  19. This is pretty much speeder pilot with extra steps. I would muc hrather add the AT-TE in over this, which pretty much serves the same purpose as a speeder bike. However, the other pack that includes the Snail tank and Hailfire droids may prove useful for events.
  20. Decided not to add this in, however, Garnet might add something of his own creation that is similar to this in eventually.
  21. A different method of gathering ammo has been added in the recent update.
  22. This isn't really a proper reason to have weapons added. We are going to keep 1 DC-17 for each commander class.
  23. Phantom

    VIP Class fix

    This has been fixed. Thank you for your suggestion.
  24. The current pilot system currently works just fine. Some of the ships that aren't included in the whitelist may be spawned in my GMs for certain events.
  25. Phantom

    Chairs/ALT+E

    This has been added in. Thank you for the suggestion.
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