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Phantom

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Everything posted by Phantom

  1. Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.
  2. I'm not sure about adding this. I would rather encourage communication, especially during events, and allow for exploration rather than just being able to see your teammate through the wall. Thoughts?
  3. Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.
  4. At around 30 players is when these events start to become a contest of who gets to get a droid before the next person. I'm not sure what can be done to improve it, but possible adding more droids to scale with the amount of players on and adding more spawns?
  5. This would be a really cool one to have. Honestly, spawning in ships at the right height/angle provides almost the same effect, but this is really simple and I don't see any downsides to adding it unless Garnet notices something with if that would affect serve performance.
  6. Phantom

    [LFS] - Planes

    This would certainly be cool to have, but so far the maps we have to use aren't very optimized. I can only see this adding more issues to performance.
  7. I think this would be a really cool addon to have. Not guaranteeing it will be added, but will try to make it happen.
  8. Phantom

    CIS Ship Pack

    Since they do not have functioning weapons, I don't see much use in adding them apart from aesthetic. I think we'll be fine with having the Munificent for event.
  9. I'll see about getting a regular DC-15S added to Rifleman, Medic, and Riot.
  10. Not going to add a bodygrouper to the server unless garnet decides to just make his own. I wouldn't get my hopes up though.
  11. Right now, the system is simple: Read what is in the room, do /quiz, and pass to get whitelisted as a basic clone trooper and have access to the main parts of the base. If one has any questions, they can ask. Sure, adding a CT structure with a training system is always a possibility, but so far it has been working pretty smoothly.
  12. Going to keep jet packs to the attack battalions. Also, the flamethrowers are cool and work just fine. Don't see a need to change it. However, you are more than welcome to get with your battalion members and discuss weapons from the Reworked pack to add to some of your classes (VIP classes included).
  13. Any T2+ is able to get on the Initiate class whenever, but should remain in the Jedi Temple.
  14. I would actually like to see this happen. Players assume something is going to happen or not happen based on seeing this command alone in chat when staff could be doing something trivial and nothing event related.
  15. Phantom

    T2 Class - 501st

    501st now has a T1 Jet Trooper class
  16. Some of the maps that we plan on adding could be used as a primary map. Will see where things go, but I can definitely see staying on some of these new maps for at least a few days at minimum.
  17. Accepted for the most part. Most of these have already been added, would be nice to see Bad Batch eventually. Need to fill Alpha and the other RC squads first before considering that.
  18. I actually started making an officer on the third floor but never got to finishing. Hopefully we can get the Star Wars Prop Pack on the server, which will add to our customization.
  19. Phantom

    RANCOR - Rework

    With the addition of T3 ARC classes, I think the way RANCOR is structured is how it should be. Hopefully when we get Alpha going, we can integrate them with RANCOR to work together during events.
  20. Will allow Pilots to have a pseudo ranking structure. I'll add some bunks for them and will try my hand at making some naval offices.
  21. I think the current ships we use are just fine. It's simple to use. I would actually like the LAAT/c, but not sure what affect it would have on server performance, so I wouldn't get your hopes up.
  22. I would like to see the Cross Arms (both variants) be added and maybe even the DE-10 (revolver) as a sidearm option. Will discuss this with Garnet when we have the chance to sit down again.
  23. Want to keep 501st as the breacher battalion, not sure about adding more since Aperature already has thermals. However, if you want to look through the Reworked weapon pack and suggest a weapon to be added to either your Tier classes or breacher class, add it here and we'll take a look at it. The DP-24 (or DP-23, whichever one is the LMG type gun) would work well for 501st I think. There is also a shotgun in the pack, problem is it has some missing textures on it if players are willing to forgive that.
  24. Phantom

    T2 Class - 104th

    T2 is going to remain as ARF for all of the factions, but we are looking for each battalion to suggest weapons from the Star Wars Weapons Reworked pack to add for their respective battalions.
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