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Everything posted by huskaii
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Some Other Issues that would be good to talk on. (just ideas, feel free to add more) Basecamp Weapon Balancing CQC Player base RP With the new map recently coming onto the server, it comes a lot of unforeseen issues that we simply could not see during map testing. This is because it is hard to tell what will happen unless we actually put it on the main server. One of the biggest issues right now is the basecamp issue, especially with RU base camping that absolute life out of US. I'm posting this so that EVERYONE can give input. I don't want to be sitting here arguing or being the only one coming up with ideas. This is meant as a sort of idea post to see if we can find a way to fix these problems. And we are not limiting this to just basecamp or the "sniper meta" If you have any other issues that you want to bring up regarding the map, please post them instead of complaining about it. I believe that if we actually speak about this as a community we can make some good changes. Below I have posted some screenshots to sort of explain the current basecamp situation on both US and RU. Keep in mind there is no right or wrong answer to any of these issues. RU Side of the map As you can see in the screenshots below, there is a lot more buildings near the Russian side of the map. While it does make it a bit more tricky to basecamp, it is still completely possible if you try hard enough. These are only a few spots I thought if in a few minutes, and there is bound to be lots more. US Side of the map. You can clearly see it is much more open on the US side compared to the RU side. There is virtually no cover. And even if you were to add some trees or some bushes, the basecamp is probably going to be just as bad. Again, this is just a few spots out of many. One last thing before I wrap up this post. I have noticed that these walls are acting as literal funnels. Both sides are forced go to a certain spot in order to get to the objective. Players need to walk out of these walls to go anywhere in the map. It makes it really easy to basecamp because we already know where they will be coming from. The good thing about other maps in the past was that you could run pretty much any direction from base and were able to flank fairly easily. But this map doesn't really have that many flanking opportunities. But at the same time, I feel that if you simply got rid of the walls, basecamp would be just as bad if you didn't add any other building or cover to supplement the missing walls.
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lemme post a bunch of places that snipers are literally unfair real quick. @Zachman If you wanna hop on to help feel free
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This happens on every single map. You cant really stop it. I dont know how this would even be fixed
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No matter how much we change the map it is still the same thing. -_- And its not that easy to just make the map cqc with the current war system and play style of the server. .......... *cough cough* Cs Desert *cough* Chaharikar *cough* literally any taiga map *cough* echo *cough* delta If ima be honest this is the most cqc ive seen since ive played the server. Also, over the years, the war meta had changed to snipers. Now with old third person back.... *wink wink* But fr, you really cant change how people play. Regardless of the map, snipers will be used
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Why should he have to make a post about the map if we are the ones complaining? And we expect updates every day when he is sick
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Garnet Gaming Military RP Factions Be Like.. Pt.2
huskaii replied to D_Rose's topic in Creative Corner
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idk why the community has been posting these tbh. Its just throwing a bunch of clips and slapping some music over it. Only good ones ive seen so far have been by Vizii. At least take the time to make it look nice and sync up.
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+1 having these channels would allow more players to be trained more easily, and would introduce lots of new people in teamspeak instead of mainly just factions
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I would also like to bring light to the rust situation. Currently, half the staff that have been accepted months ago, have never even been spoken to/ trained/ or given perms. On top of that, lots of staff just dont enjoy the servers anymore because of the presence of lots of toxic people and cheaters. We still dont have any admins/managers to help with anything, and the mods cant do everything on their own. This causes the entire rust community to just lash out at us mods and continue blaming us for not banning someone or helping them when in most situations, we cant help due to our limited permissions. I would also like to point out that the rust community does not work well with forums. They just simply dont understand it, and prefer spamming in the discord. I dont know of a way to fix that issue due to it simply being something that the community just isnt accustomed to. That being said, i think if we were to just get somebody similar to an SA, on all servers at that, that can do most of the same things as garnet and be able to set up these things, it would benefit the entire garnet community as a whole.
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We have had maps made in the past, and most players seem to still prefer old maps such as csdesert. Although i will say delta was a fun map put together with help from diomonder. Also, cough cough, NEW MAP OMG NEW MAP GUYS ???? wait, we just got v3 back tho. They are the same for a reason. Getting entirely new playermodels would cause lots of issues regarding hitboxes, which are already sometimes scuffed to begin with. Not to mention that playermodel suggestions arent allowed anyways unless cleared by garnet. Similar to the playermodels, except i think this is extra dumb considering the recent addition to lots of jobs that come along with VIP/Elite. We usually have vehicles, but for the most part they arent that useful other than messing aroung. Plus, correct me if im wrong, but the server performance is better without them. This is the one thing that i actually think might even be close to being considered. Although, lots of people use this peacetime for tryouts and sims, which can ususally take even longer than the peacetime sometimes. Ranger tryouts for example would span over multiple peacetimes. In game cash really isnt all that useful other than ammo. Plus, there are plenty of other ways to get money. Exapmles being dueling, payday, rewards system (if it still works), typing words in chat. Also, leveling up is meant for you to work on prestiging, which is a goal for many players. Note: im not trying to shit on you for your post, and im glad that you are thinking of ideas to try and help the MRP community, but i think that you should think of some ideas that other people can side with, and that could genuinely help the server.
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Suggestion To Bring Back Reserves Description: [description of what you are suggesting, one paragraph minimum] I am suggesting that we bring back reserves, simply put, revert to how reserves were before, where they are given and taken by factions and their leaders without the need for staff to get involved unless needed. Reasoning: [how would this benefit our server?] The removal of reserves hurt a lot of players that put in the time and effort to actually get them. And now that they don't have them, lots of people don't feel like playing anymore, because reserves is how they would play. I don't know the reasoning for removing reserves in the first place other than people abusing them. But if people are abusing their reserves, it should be up to staff and the faction leader to just remove them if deemed necessary. I think it would help bring up player pop if we got them back, and see a lot more people actually playing factions to try and get reserves. It would also allow for players with reserves to help out on other sides/factions when needed. But now that staff have said that reserves are a thing, and that they are for special occasions such as being sick, PC issues, or IRL stuff, i don't think anybody has actually gotten them since this. It shouldn't make sense for reserves to only be given out in these scenarios, when it would just be easier to go on LOA, which essentially is what LOA should be used for anyways. I believe it would benefit the community more to just bring back reserves to how they were before since there wasn't any real issues with them, apart from what was stated above. Additional Information: [Photos/Videos][/CODE] Below are some examples of tons of people that lost reserves due to the removal of them, which caused lots of people to stop playing. These docs are all either outdated or public, so there is going to be people that shouldn't be on the reserves roster, but it is just to prove a point. If you have any problems with the docs i have posted and want them to be taken down, contact me through forums and i would be glad to do so. GRU SSO 2GA GB DEVGRU 1MD Reminder, these docs are purposely chosed as old/no longer used docs. Message me on forums with a valid reason if you want them removed
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so we aint gunna put the clips of me killing you i see i see
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+1 youve definitely improved, and arent the same toxic person from before. Would love to see you back on the server
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I am suggesting that we bring back reserves The removal of reserves hurt a lot of players that put in the time and effort to actually get them. And now that they dont have them, lots of people dont feel like playing anymore, because reserves is how they would play. I dont know the reasoning for removing reserves in the first place other than people abusing them. But if people are abusing their reserves, it should be up to staff and the faction leader to just remove them if deemed necessary. I think it would help bring up player pop if we got them back, and see a lot more people actually playing factions to try and get reserves. It would also allow for players with reserves to help out on other sides/factions when needed.
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+1 great application add me to referrals
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i think the Rust staff discord would be amazing. Ive noticed the staff from other servers arent really connected, as in the Anarchy staff dont really communicate much with the 2x staff. Having the discord for staff would make this easier. Im glad to see the discord we have now being less cluttered too. I think given time, things will straighten out, especially if we get more staff on the servers that dont have as much such as the 2x servers.
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popular opinion. Montages with clips like this suck. Getting one kill isnt worthy of a montage. Other than that it was fine. I would suggest adding the game sound so it doesnt feel boring
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https://steamcommunity.com/id/EternaIAtake/ fire steamid
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smh another cheater bruh @shrimp
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-1 didnt even take the time to finish the application
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so rust if rubbing off on you eh