Popular Post Kurtle 298 Posted July 9, 2021 Popular Post Share Posted July 9, 2021 Description: Adding a set of Military Police classes for event purposes. US MP (31A/31B), and RU MP (VP) Reasoning: Adding MP would massively help with in-base events. Events where a soldier is murdered or a spy is in base. The sole purpose of MP would be to provide a more realistic atmosphere for a FOB setting. This suggestion was made with implementation in mind. These are easy additions using weapons and models that are already used by the server. Additional Information: In order to keep the need for additional add-ons to a minimum, we used the pre-existing PMC models, utilized by GB and 11B. While this is no issue for US MP using the models, RU MP may look out of place among the other Russian jobs. If anyone has any other ideas for these models, or would like to suggest a new non-intensive add-on, that would be great. *The MP-40 for RU VP can be changed since it is a German weapon. *The jobs for both classes can be changed, in order to fit the text requirement (if there is one) *The MOS is likely malleable as it is an event class. RU MP : VP (Voennaya Politsiya) /name VP PKN Name /name VP KPT Name /name VP PPS Name Voennaya Politsiya: Guard MODEL: models/player/pmc_4/pmc__09.mdlWEAPONS: khr_mp40* Khr_makarov MISCELLANEOUS: weapon_cuff_rope Voennaya Politsiya : Breacher MODEL: models/player/pmc_4/pmc__14.mdl WEAPONS: khr_makarov Khr_mp153 MISCELLANEOUS: weapon_cuff_rope riot_shield weapon_breachingcharge Voennaya Politsiya : Commander MODEL: models/player/pmc_4/pmc__01.mdl WEAPONS: khr_makarov khr_mp40* MISCELLANEOUS: weapon_cuff_rope garnet_smoke_black weapon_sh_flashbang US MP : 31B /name 31A COL Name /name 31A CPT Name /name 31B SGT Name /name 31B SPC Name US MP : Guard MODEL: models/player/PMC_1/PMC__03.mdl WEAPONS: garnet_m4m203 garnet_m1911 MISCELLANEOUS: weapon_cuff_rope US MP : Breacher MODELS: models/player/pmc_1/pmc__14.mdl WEAPONS: garnet_xm1014 Garnet_m1911 MISCELLANEOUS: weapon_cuff_rope riot_shield weapon_breachingcharge US MP : Commander MODELS: models/player/PMC_1/PMC__01.mdl WEAPONS: garnet_m4m203 Garnet_m1911 MISCELLANEOUS: weapon_cuff_rope garnet_smoke_black weapon_sh_flashbang MODELS IMAGES: https://imgur.com/a/x6nxrTE (special thanks to @eli_ for testing and help and mister Kyle Death for his US MP experience) 6 1 1 6 Link to comment
FrankCilantro 19 Posted July 9, 2021 Share Posted July 9, 2021 +1 I have played on servers with a MP system before and I can say I do like it, Not only will it give people more things to do but add an extra bit of roleplay to the server I can just imagine MP Tryouts rn and it seems really dope. Link to comment
NDB_ 61 Posted July 10, 2021 Share Posted July 10, 2021 +1 This seems really cool and like it would create a lot of fun roleplay scenarios 1 Link to comment
Aury 33 Posted July 10, 2021 Share Posted July 10, 2021 +1 Just make the RU MP model any spets model tbh. It may look a bit bulky but it would be more in place than the PMC Model 1 1 Link to comment
Mr_Fortnite 43 Posted July 10, 2021 Share Posted July 10, 2021 -1. I dont think the classes would be used that much. We used to have military police on the server but it was always a dead faction 6 Link to comment
Kurtle 298 Posted July 10, 2021 Topic Author Share Posted July 10, 2021 10 minutes ago, Orange said: -1. I dont think the classes would be used that much. We used to have military police on the server but it was always a dead faction The way I envision this class is that it is mainly an RP one used for events, and not a faction you can main, it would be a second life like AFSOC or VVS. If a faction leader would like it to take on a bigger role within their base, they would have the flexibility to do so. 5 Link to comment
Horse 352 Posted July 12, 2021 Share Posted July 12, 2021 So, here is the issue with MP when we originally had it on CS_Desert it consisted of a lot of power hungry individuals or people with just a big ego in general. They’d arrest or detain who they pleased for practically no reason and this led to both ANP and MP being removed. However, I can see Military Police bringing used in an RP environment only when required by Gamemaster it would be cool to see how that plays out. But when it comes to it being an actual job that people can tryout for play and use in base not during any actual events that is where I will -1. But if the faction is only used in an RP sense I will go ahead and +1 this suggestion. 2 Link to comment
Kurtle 298 Posted July 12, 2021 Topic Author Share Posted July 12, 2021 1 hour ago, Horseyyy said: So, here is the issue with MP when we originally had it on CS_Desert it consisted of a lot of power hungry individuals or people with just a big ego in general. They’d arrest or detain who they pleased for practically no reason and this led to both ANP and MP being removed. However, I can see Military Police bringing used in an RP environment only when required by Gamemaster it would be cool to see how that plays out. But when it comes to it being an actual job that people can tryout for play and use in base not during any actual events that is where I will -1. But if the faction is only used in an RP sense I will go ahead and +1 this suggestion. The way I envision this class is that it is mainly an RP one used for events, and not a faction you can main, it would be a second life like AFSOC or VVS. If a faction leader would like it to take on a bigger role within their base, they would have the flexibility to do so. Link to comment
Kyle_Death 34 Posted July 12, 2021 Share Posted July 12, 2021 1 hour ago, Horseyyy said: So, here is the issue with MP when we originally had it on CS_Desert it consisted of a lot of power hungry individuals or people with just a big ego in general. They’d arrest or detain who they pleased for practically no reason and this led to both ANP and MP being removed. However, I can see Military Police bringing used in an RP environment only when required by Gamemaster it would be cool to see how that plays out. But when it comes to it being an actual job that people can tryout for play and use in base not during any actual events that is where I will -1. But if the faction is only used in an RP sense I will go ahead and +1 this suggestion. we did have it on cs_desert and i was apart of the mp as well i dont remember it being as bad as you are describing it as it was a very strict faction and anyone who was caught abusing the class was removed from mp no questions asked especially since the class had the batons for arresting stunning and un arresting people, this is also going to be like AFSOC or VVS where its mostly used for like passive RP/events and can take as big or small of a role in each faction as the leaders decide on as Kurtle said. 1 Link to comment
Ebichu 85 Posted July 12, 2021 Share Posted July 12, 2021 2 hours ago, Horseyyy said: So, here is the issue with MP when we originally had it on CS_Desert it consisted of a lot of power hungry individuals or people with just a big ego in general. They’d arrest or detain who they pleased for practically no reason and this led to both ANP and MP being removed. However, I can see Military Police bringing used in an RP environment only when required by Gamemaster it would be cool to see how that plays out. But when it comes to it being an actual job that people can tryout for play and use in base not during any actual events that is where I will -1. But if the faction is only used in an RP sense I will go ahead and +1 this suggestion. I was a pretty high rank in both ANP and MP and it was a big shit show. Children arresting people for no reason and minging at 3 in the morning. Bringing back both or making it one big thing instead of 2 wouldn't be too bad as long as it STAYS as a non main faction. My question though is who would lead such a thing and how would joining work? Link to comment
Kurtle 298 Posted July 12, 2021 Topic Author Share Posted July 12, 2021 (edited) 6 minutes ago, Ebichu said: I was a pretty high rank in both ANP and MP and it was a big shit show. Children arresting people for no reason and minging at 3 in the morning. Bringing back both or making it one big thing instead of 2 wouldn't be too bad as long as it STAYS as a non main faction. My question though is who would lead such a thing and how would joining work? I'm very glad you asked this. The use of MP would be for event purposes, so GM's could set peoples job to participate as it. This system has been succesfully used for Taliban and GIGN in events without a hitch. The other two event classes in the category, VVS and AFSOC are whitelisted classes that are ran like normal factions, yet are really only utilized for small trainings or GM events. In summary, it would be a setjob thing for events. If a faction leader would like to implement MP as a real thing in their faction, they would have the flexibility to do so, with the ability to remove it at any time if it devolves like you guys say (although I doubt it would be implemented in factions). Edited July 12, 2021 by Kurtle Added sumn 1 Link to comment
Zedd 93 Posted July 14, 2021 Share Posted July 14, 2021 Yeah I think this would be great for RP, it's a really good idea +1 Link to comment
Cupid 61 Posted July 15, 2021 Share Posted July 15, 2021 (edited) As a GM, I would like to say that this would definitely help out with the RP side of in-base, and sometimes even out of base, events. +1. i also loved testing it with you kurtle Edited July 15, 2021 by Cupid 1 Link to comment
Fetn 1,217 Posted July 16, 2021 Share Posted July 16, 2021 Here MP is something I have wanted since I first got accepted as a GM, in a couple passive rp situations I would change my name to 31B CDT name. Adding a class for MP on both sides would increase RP on both sides, like with VVS for example I am pretty sure Ozzy is leading it with randy as his 2nd they are doing a great job. Like they are constantly helping out in events, doing trainings, and doing stuff in peace time. Adding MP for events would give GMs a bit more ideas to use in their events. +1 Link to comment
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