jas0n 84 Posted October 29, 2021 Share Posted October 29, 2021 (edited) As I stated in the title when you are revived with the defibrillator as an explosive class you should not be allowed or have access to your explosive. To Regain access to your explosive you must respawn. With the amount of explosive classes on the server along with the Defibs it has led to an explosive meta. When you get revived with the defib you get the ammo you would normally spawn with including any explosives. Dying as an explosive class should be a disadvantage for your team but with the defib it can become an advantage if you used explosives already as you gain them back. Nail team six really showed the power of being revived as an explosive class. To wrap a long story short it was unfun to play against because they essentially had unlimited rockets. Classes that this change would affect. Rangers And 055 Brigade UBGL Green Beret : Breacher Rangers : Infringer T2 Delta Force : Marauder T3 US Elite : Cachet US Elite : Juggernaut US Elite : Spike US Elite : Nailgunner Taliban Army : Arsonist 055 Brigade : PointGuard Red Unit : Bomber Red Unit : Infiltrator T3 Badri 313 : Vanguard Badri 313 : Vandal T3 Afghan Elite : Prestige Afghan Elite : Bulldozer Afghan Elite : Grenadier Afghan Elite : RPG Edited October 30, 2021 by jas0n 4 1 1 3 Link to comment
StarWarsRP Management Team Theos 423 Posted November 19, 2021 StarWarsRP Management Team Share Posted November 19, 2021 Accepted Exploring the possibilities of limiting explosives on respawn. @Proggy Lock & Move Link to comment
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