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StarwarsRP Update [03/09/2022]


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  • The Garnut

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This has been the biggest headache I've had working on one single feature for the server

A total of 98 server restarts over a 5 hour window as well as 2,653 bots

 

Conquest System

Ported from MilitaryRP with way too much time to convert @bizzylogin's code which was literally hardcoded for the United States and Afghanistan 🙄

 

One the server meets the conditions of being at under 35 players, the war system known to some from MilitaryRP will activate;

7c99b893633c17b0664b3306e34e891c.png

Objectives

Similarly to what players may be familiar with, you will have to hold a point, currently only village, for a period of time

2cc6c76dec1efb589af577a13362cbff.png

Hold the point will provide great XP gain, that may be even overpowered, but it is a way to incentivize players to stick around during the server's dead hours 🙂

db5b222209d105a57f5fdabca2abfb19.png

Upon capturing an objective, an even bigger sum of XP will be given out!

7373cfc0df001d7e7a54b5abee55e4f3.png

A sum large enough to get you from level 18 > 19 at an instant

 

 

 

Team Deathmatch

TBA

 

 

 

Teaming

When an event initiates, players may utilize the command /cis in order to switch over to a random CIS class

8314a3da87166a02e44b0e74a1236a9f.png

 

a0da56f91ba57c6e147889923a746ea8.png

9c6be00fea4510eade76b92386c6fe48.png

If the server gets to a point of 35+ players and a war activates, the following will take place:

 

f4e25a79eb073989d273422c6b97debe.png

Timer restarts 🙂

4cdc2d4a79c569584b2841cf936e996e.png

 

 

TODO: Remove "Next War" display when under 35 players, likely for another update since I'd feel more comfortable getting bizzy's second opinion

 

 

 

HUD

Restyled once again to accomodate low-resolution users who personally sent me complaints of their hud overreaching their screen, and also, in order to once again push for a more sci-fi theme

Certificates moved under the HUD for players on lower resolutions

Bar made considerably darker with little transparency, removed the shiny white gradient from it in favor of a more flat black look

Added white outline to encompass the hud

 

Before

47f8c622a3fbf28222bda3100e7b4e32.png

After

07152289d18be5bf0b3637635b0c89d9.png

 

TO DO : Add low opacity to certificates so they're see-through and not super noticable unless somebody is looking out for them

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14 minutes ago, Nutter said:

 

One the server meets the conditions of being at under 35 players, the war system known to some from MilitaryRP will activate;

7c99b893633c17b0664b3306e34e891c.png

Objectives

Similarly to what players may be familiar with, you will have to hold a point, currently only village, for a period of time

2cc6c76dec1efb589af577a13362cbff.png

Hold the point will provide great XP gain, that may be even overpowered, but it is a way to incentivize players to stick around during the server's dead hours 🙂

db5b222209d105a57f5fdabca2abfb19.png

Upon capturing an objective, an even bigger sum of XP will be given out!

7373cfc0df001d7e7a54b5abee55e4f3.png

A sum large enough to get you from level 18 > 19 at an instant

Teaming

When an event initiates, players may utilize the command /cis in order to switch over to a random CIS class

8314a3da87166a02e44b0e74a1236a9f.png

 

a0da56f91ba57c6e147889923a746ea8.png

9c6be00fea4510eade76b92386c6fe48.png

If the server gets to a point of 35+ players and a war activates, the following will take place:

 

f4e25a79eb073989d273422c6b97debe.png

Timer restarts 🙂

4cdc2d4a79c569584b2841cf936e996e.png

 

That is such a cool idea, you really out done yourself. Amazing update!

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