The Garnut Nutter 15,155 Posted March 9, 2022 The Garnut Share Posted March 9, 2022 This has been the biggest headache I've had working on one single feature for the server A total of 98 server restarts over a 5 hour window as well as 2,653 bots Conquest System Ported from MilitaryRP with way too much time to convert @bizzylogin's code which was literally hardcoded for the United States and Afghanistan One the server meets the conditions of being at under 35 players, the war system known to some from MilitaryRP will activate; Objectives Similarly to what players may be familiar with, you will have to hold a point, currently only village, for a period of time Hold the point will provide great XP gain, that may be even overpowered, but it is a way to incentivize players to stick around during the server's dead hours Upon capturing an objective, an even bigger sum of XP will be given out! A sum large enough to get you from level 18 > 19 at an instant Team Deathmatch TBA Teaming When an event initiates, players may utilize the command /cis in order to switch over to a random CIS class If the server gets to a point of 35+ players and a war activates, the following will take place: Timer restarts TODO: Remove "Next War" display when under 35 players, likely for another update since I'd feel more comfortable getting bizzy's second opinion HUD Restyled once again to accomodate low-resolution users who personally sent me complaints of their hud overreaching their screen, and also, in order to once again push for a more sci-fi theme Certificates moved under the HUD for players on lower resolutions Bar made considerably darker with little transparency, removed the shiny white gradient from it in favor of a more flat black look Added white outline to encompass the hud Before After TO DO : Add low opacity to certificates so they're see-through and not super noticable unless somebody is looking out for them 5 1 1 Quote Link to comment
NotCookie 108 Posted March 9, 2022 Share Posted March 9, 2022 14 minutes ago, Nutter said: One the server meets the conditions of being at under 35 players, the war system known to some from MilitaryRP will activate; Objectives Similarly to what players may be familiar with, you will have to hold a point, currently only village, for a period of time Hold the point will provide great XP gain, that may be even overpowered, but it is a way to incentivize players to stick around during the server's dead hours Upon capturing an objective, an even bigger sum of XP will be given out! A sum large enough to get you from level 18 > 19 at an instant Teaming When an event initiates, players may utilize the command /cis in order to switch over to a random CIS class If the server gets to a point of 35+ players and a war activates, the following will take place: Timer restarts That is such a cool idea, you really out done yourself. Amazing update! 1 Quote Link to comment
Rook_ 56 Posted March 9, 2022 Share Posted March 9, 2022 Amazing update! Cant wait to try out playing as droids lol. Quote Link to comment
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