The Garnut Nutter 15,157 Posted September 17, 2018 The Garnut Share Posted September 17, 2018 Hello everybody! We will be experiencing downtime tomorrow [9/17/2018] at 1am, that is 3 hours from now. The downtime should last 30 minutes or shorter, so the servers should be back online at 1:30AM or earlier. The reasoning behind this sudden downtime is our hosting upgrading their network, requiring a short downtime for the network. The end results will be ever so slightly lower latency, and greater DDoS mitigation capacity. Thank you for your understanding! 2 2 1 2 1 Quote Link to comment
Zealot 0 Posted September 17, 2018 Share Posted September 17, 2018 Someone somewhere with enough butthurt will find a way to shit on the server, as according to murphy's law. Quote Link to comment
Smokey 250 Posted September 17, 2018 Share Posted September 17, 2018 Sick Will The Tick Rate For MRP be fixed or will you have to reset the server for it to be fixed 1 Quote Link to comment
Smokey 250 Posted September 17, 2018 Share Posted September 17, 2018 Just now, PumpOG said: Sick Will The Tick Rate For MRP be fixed or will you have to reset the server for it to be fixed Also Will the update be happening during this time Quote Link to comment
The Garnut Nutter 15,157 Posted September 17, 2018 Topic Author The Garnut Share Posted September 17, 2018 1 hour ago, PumpOG said: Sick Will The Tick Rate For MRP be fixed or will you have to reset the server for it to be fixed how the fuck does 'fixing the tickrate' work? jeesh the things MRP players make up. 1 hour ago, PumpOG said: Also Will the update be happening during this time Yes Quote Link to comment
The Garnut Nutter 15,157 Posted September 17, 2018 Topic Author The Garnut Share Posted September 17, 2018 Just now, Duel said: I think he's meaning to say that the gun issue where the firerate goes wonky has been happening a lot recently again. People just assume it's a tickrate thing,idk. Oh naw, that's a CW 2.0 thing. There's really no fix for it without messing around with gun RPMs, and it's not as noticeable on a low tickrate with more players. I guess in a way 'tickrate fix', is almost right. Quote Link to comment
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