Jaz- 338 Posted November 24, 2022 Share Posted November 24, 2022 Description: [description of what you are suggesting, one paragraph minimum] Using the fatman player model, we make a new job class that can heal over 300 hp using food. id say his max health should be at 1000, but the only downside is you become very slow, and your playermodel becomes very large!! This would be a raiding class unlocked at level 85 What I think should come with this class should be -Lock pick/keypad cracker (or pro tools if this becomes a vip job) Reasoning: [how would this benefit our server?] Unironically I would say that this would help trying to defend against op bases. If you eat enough you can tank more shots and have more chances before you die in a raid. Additional Information: [Photos/Videos][/CODE] N/A 1 Link to comment
Shizzle 215 Posted November 24, 2022 Share Posted November 24, 2022 Neutral this man would have to be very slow to be worth 1000hp Link to comment
Farmer 16 Posted November 24, 2022 Share Posted November 24, 2022 Neutral because of what Shizzle said Link to comment
IAreGunner 268 Posted November 24, 2022 Share Posted November 24, 2022 (edited) -1 No offense but remember damage logs? Sounds like a way to fill them up with dumb shit fast and make reports anooying to deal with. Edited November 24, 2022 by IAreGunner 2 Link to comment
hooboododoMartian 339 Posted November 24, 2022 Share Posted November 24, 2022 +1 it'd be cool to have a juggernaut style job on the server Link to comment
Jaz- 338 Posted November 24, 2022 Topic Author Share Posted November 24, 2022 1 hour ago, IAreGunner said: 1 No offense but remember damage logs? Sounds like a way to fill them up with dumb shit fast and make reports anooying to deal with. Like over 50% of the sits I do the logs are already cleared anyways lol. wouldnt make much of a difference Link to comment
IAreGunner 268 Posted November 24, 2022 Share Posted November 24, 2022 (edited) 4 minutes ago, Jaz- said: Like over 50% of the sits I do the logs are already cleared anyways lol. wouldnt make much of a difference It’s gonna make a difference 100% as the logs will clear faster making getting away with rdm a little easier Its already a issue to some that they clear fast also? Edited November 24, 2022 by IAreGunner Link to comment
Jaz- 338 Posted November 24, 2022 Topic Author Share Posted November 24, 2022 2 minutes ago, IAreGunner said: It’s gonna make a difference as the logs will clear faster making getting away with rdm a little easier. Its already so easy to get away with half of rule breaking if the reporter doesnt have a video. Even with damage logs in some cases Link to comment
IAreGunner 268 Posted November 24, 2022 Share Posted November 24, 2022 Just now, Jaz- said: Its already so easy to get away with half of rule breaking if the reporter doesnt have a video. Even with damage logs in some cases So why make it easier? Like I don’t see your point that your trying to make. it’s sounds like a cool job but I can see it being a massive headache when staff have to deal with it when it comes to damage logs. Link to comment
Jaz- 338 Posted November 24, 2022 Topic Author Share Posted November 24, 2022 3 hours ago, Shizzle said: Neutral this man would have to be very slow to be worth 1000hp I was thinking the same as walking speed or slower Just now, IAreGunner said: So why make it easier? Like I don’t see your point that your trying to make. it’s sounds like a cool job but I can see it being a massive headache when staff have to deal with it when it comes to damage logs. Well thats also why the job is at level 85, and id say the limit would be 1 person. Reducing the damage logs by a long shot 1 Link to comment
IAreGunner 268 Posted November 24, 2022 Share Posted November 24, 2022 3 minutes ago, Jaz- said: I was thinking the same as walking speed or slower Well thats also why the job is at level 85, and id say the limit would be 1 person. Reducing the damage logs by a long shot Im fine with that , but I don’t think it should make the player model look different. Seems like something that will make the hit boxes weird. Maybe just the the slow affect to it. 1 Link to comment
Jaz- 338 Posted November 24, 2022 Topic Author Share Posted November 24, 2022 24 minutes ago, IAreGunner said: m fine with that , but I don’t think it should make the player model look different. Seems like something that will make the hit boxes weird. Maybe just the the slow affect to it. yeah maybe thats a little over the top because hes already fat enough lol Link to comment
Forums Moderator ChrisRid 900 Posted November 24, 2022 Forums Moderator Share Posted November 24, 2022 +1 I really like the idea of a 'tank' being a member of a raid party, someone with high-health but slow moving as you say to give a fair trade off. This could add a whole new dynamic to the strategy of raiding and it would certainly be a laugh. I would however say that it might be best to limit the number of players who can play as the 'tank' to 1, just for the sake of the logs. I would also recommend adding a rule to say they cannot base, as the idea would be to help assist the raid party in actually raiding, rather than to sit and defend their own base. Link to comment
Shizzle 215 Posted November 24, 2022 Share Posted November 24, 2022 9 hours ago, Jaz- said: I was thinking the same as walking speed or slower 9 hours ago, IAreGunner said: Maybe like crouch speed. 1 Link to comment
Vortex 278 Posted November 24, 2022 Share Posted November 24, 2022 -1 I want a class with the fat man model but as a raiding class I think it will be horrible because of it’s slow speed and as base defense way too overpowered because you could sit in a peak at 1k health. 1 Link to comment
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