Popular Post Nutter 13,947 Posted January 19 Popular Post Share Posted January 19 Automated Events Strongholds Fully implemented You will then be able to discover the location of the stronghold, fighting over the stronghold currently yields no reward, but will provide you inventory drops in the very near future. *NEW* Bradley *NEW* Fully Implemented A battle will then ensue, and upon defeat (in the future) a large supply drop will drop from the sky Anti Spawn-Camp Partially recoded to avoid any issues with players having godmode when they should not have in the middle of war. Please notify me as to whether or not this issue is fully resolved after today! Players can no longer re-enter a protected zone once they have left base, they will only be protected from the moment they spawn, until they leave their respective bases. War System Killstreaks Objectives War Throughout Objectives war, players who hold an objective and kill a player or kill a player holding an objective, their 'Kill Streak' count will go up Currently there is no purpose for Killstreaks, however, a couple of items are being made, some of those include: Tactical Insertion, Orbital Strike, Nuke, Riot Gear (sets you to a Riot model, and allows you to shred with 500 HP), Adrenaline Shot (speed boost, 30% damage reduction for 30 seconds) BEWARE: Dying will reset your killstreak count. Team Deathmatch Slow-Motion Winners Screen Corrected the team it'd show as the winner of the war (previously only shown a tie) Weaponry Nerve Gas Removed knockback of gas, preventing people from running head-straight into gas. Let them die IMO. dumb fucks 5 3 1 1 Quote Link to comment
Gildarts 102 Posted January 19 Share Posted January 19 Bradley 10/10 Jake would be proud Quote Link to comment
BrianTheilliterate 118 Posted January 19 Share Posted January 19 Great update, can't wait to try Bradley and the stronghold 1 Quote Link to comment
Tuna 350 Posted January 19 Share Posted January 19 20 minutes ago, Nutter said: Nuke Can't wait to sit in a corner to get this! Great update! 1 Quote Link to comment
MrTooTooT 47 Posted January 19 Share Posted January 19 This looks insane! Thank you for all your amazing work! 1 Quote Link to comment
Nutter 13,947 Posted January 19 Author Share Posted January 19 1 hour ago, Tuna said: Can't wait to sit in a corner to get this! Great update! 1 hour ago, Nutter said: Throughout Objectives war, players who hold an objective and kill a player or kill a player holding an objective, their 'Kill Streak' count will go up Good luck finding a corner in the center of an objective 1 Quote Link to comment
Tejas 152 Posted January 20 Share Posted January 20 thanks for all the work you have been doing! Quote Link to comment
Dan Gardner 341 Posted January 20 Share Posted January 20 I got the spawn protection bug once again today, not sure if the server needs to restart again for changes to be finalized Good update :)) Quote Link to comment
Nutter 13,947 Posted January 20 Author Share Posted January 20 1 hour ago, Dan Gardner said: I got the spawn protection bug once again today, not sure if the server needs to restart again for changes to be finalized Good update :)) Hi, thank you for the follow up. The server was already restarted (I generally have the update titled for the day of restart) Did you do anything out of this ordinary for this bug to pop up ? Quote Link to comment
Dan Gardner 341 Posted January 20 Share Posted January 20 1 hour ago, Nutter said: Hi, thank you for the follow up. The server was already restarted (I generally have the update titled for the day of restart) Did you do anything out of this ordinary for this bug to pop up ? I was running in and out of base because there was a US soldier coming back over and over, might have contributed Quote Link to comment
Nutter 13,947 Posted January 20 Author Share Posted January 20 10 hours ago, Dan Gardner said: I was running in and out of base because there was a US soldier coming back over and over, might have contributed I tried to replicate this but unfortunately couldn't UPDATE: Recoded the anti-spawncamp feature one more time (specifically the portion where a player leaves base) to hopefully ensure no bugs pop up in the future. Additionally, I added a print to players who try and attack spawn-protected players so that any issues can be quickly resolved via a report 2 1 Quote Link to comment
Dan Gardner 341 Posted January 20 Share Posted January 20 5 hours ago, Nutter said: He's a genius guys Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.