The Duke of Magic 4 Posted September 27, 2023 Share Posted September 27, 2023 This all started with a question I had a while ago in regards to facing off against a bounty hunter when you have an active bounty on you. Suggestion: Players who have an active bounty can KOS Bounty Hunters I find it odd how this isn't allowed at all unless the BH has already dealt damage to you. Given that players can KOS the PD if they try to arrest them, I think it's more than reasonable to say that the same logic can be applied to a role who's whole purpose is to kill you rather than arrest you. There are plenty of moments when you go downtown with an active bounty and a BH walks up to you, dlore at the ready. With how the rules are currently, you would be in the wrong and potentially reported for RDM (if the Bounty Hunter so pleases) if you killed them before they can try anything. You know why they're approaching you, yet you can't do anything more than run/jump around, hoping they hit you in a way that doesn't kill you before you're finally allowed to kill them without any consequence. Perhaps implementing the suggested "rule" might break something that would require revamps in ways we've never imagined but in a strategic sense, at the very least, if you know someone is about to kill you, it's only fair that you're allowed to fight back and fire the first shot without being reported for RDM or FailRP, especially when you have the notice on the top middle part of the screen that tells you that Bounty Hunters are out to kill you. Maybe to play it safe, make it so that Players can only KOS Bounty Hunters that are actively pursuing them (For example, running at the bounty target with their gun out.) This way, they can't just shoot a BH that's just standing around, not even knowing where their bounty target is. This is something I only want to suggest for the Bounty Hunter, given that the targets know they're being hunted unlike Hitman/Assassin targets. I did NOT know there was a format I had to follow. 2 1 Link to comment
1998Corolla 322 Posted September 27, 2023 Share Posted September 27, 2023 +1 Only with the 2nd half. Would 100% have to only apply to bounty hunters actively chasing the bounty, like the wanted rule KOS with the PD. Link to comment
Wess 196 Posted September 28, 2023 Share Posted September 28, 2023 +1 It only makes sense for the logical pursue rule. 1 Link to comment
graygrayiscool 36 Posted September 28, 2023 Share Posted September 28, 2023 Please add this, this would make the server better. Link to comment
DarkRP Administration Team StarPhantom 8 Posted October 3, 2023 DarkRP Administration Team Share Posted October 3, 2023 +1 Some bh's just shoot on sight without any prior interaction, i feel like the targets should be able to defend themself when they see one Link to comment
mossly 144 Posted October 18, 2023 Share Posted October 18, 2023 +1 We should also revamp the rules so you can kill someone who is actively shooting at you. I shouldn't have to wait until I get one-shotted by a Dlore until I can fight back. Link to comment
Derpza 77 Posted November 19, 2023 Share Posted November 19, 2023 DeniedDue to the fact that there is not bounty logs, it would be difficult to determine whether or not you had a bounty, and we do not want to force players to clip every interaction on the server Thank you for taking the time to make this suggestion! 1 Link to comment
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