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Johnny's - Gamemaster Aplication


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In-game name: XO G2-FCT HM-R Major 8823 Johnny
Age: 17
SteamID (https://steamid.io/): STEAM_0:1:180249755
Warns: 0
Timezone: Pacific Standard Time (PST)
Playtime?:  1198:26:27.
Do you have access to TeamSpeak and a microphone?: YES
Do you have the ability to record Garry's Mod videos?: YES
Referral(s): [What administrator recommended you to apply?
Nobody recommended me but I started to regret resigning soon after I did and I was able to start picking my activity back up, realizing I had just acted rashly without having a completely sound mind at the time.

Past experiences as a Game Master:
I was a GM on Garnet for a bit a few months ago and made my way up to S. GM before stepping down for personal matters.


Why should we choose you over other applicants? [minimum 2 paragraphs]
I believe that I should be chosen over other occupants applying for this position because with not only my time spent on the server just experiencing events but also having to plan some myself, I have gotten great experience with becoming decisive with plans and have gotten much more creative. Also with having worked with so many of the people on the GM team both as clones and as a GM, I feel like we would be capable of putting on amazing events for the playerbase to enjoy. Another main reason why I should be chosen over other applicants is because I will make sure that my events are known by the server. What I mean by that is my events will be so unique that when I make an event for an off-world or anything of that nature they will know that it is my event. I Believe that I can do this by having a sense of unease as we go through almost all of my events, making sure everyone is always on their toes and questioning some of their actions even if they may be right because they can't tell what is truly going on at all times. They will also have their moments of ease when they know what's going on, but not always.

Another reason I believe that I should be chosen is because even though there are plenty of capable GM’s out there on this server you can never have too many because it encourages the creativity of others to go up so that people can stay engaged. Also with more people it just allows for more elaborate schemes to be written up and make everything more interactive for all the players on the server. Because of all of these factors I believe that if you choose to accept me into this wonderful group I hope that I can do the title proud and grow the server even more than it already has.

Have you ever been banned or punished on any server? If so, Include details
I have never been punished on any gmod server ever before.

 

How much time do you have to contribute to the role?:
As of right now I have a few hours a day but in a couple weeks I will be able to increase my activity again to what it used to be seeing as my school year will be coming to an end relatively soonish.

 

In your own words, what are the responsibilities of a Gamemaster?:
The responsibilities of a gamemaster are not always to be running things on the server 24/7 but instead to keep the player base entertained and in a way giving them the option to keep moving forward. We are not here to mandate their every move but instead to start a guiding hand and let their creativity run from there to be something engaging for everybody.

 

 Describe how you would contribute to RP as a part of the Gamemaster team:
I believe that I would contribute to RP as a part of the gamemaster team not only through events but also through crucial training such as battalions base tryouts because that is what really brings people into the server.

 

Explain your single most creative idea for contributing to the RP environment of the server:
I believe that as of right now my single most creative idea for the player base would start out as just training for different quals or bats. However on one of these trainings they would happen to run across random data that wasn’t supposed to be there about a series of attacks coming towards anaxes. During one of these attacks they would get information about republic data being leaked to an unknown sector of space. They would then be sent straight there on the venedor and have to take out a CIS Admiral. The Admiral would release the knowledge of who has been leaking the secret republic files. They would finally, to end the campaign, go to Coruscant and take the Republic fleet member and charge him with treason and conspiring with the CIS.

 

Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation]
1st Event-(On-World Event) (1 EC needed) Start out by going into enemy comms telling droids to set up a makeshift FOB at Athena. From there I would send in a single BX droid (EC) and pods to distract me would go into their base trying to get important information from the holo-table in the lobby. Obviously there will be a shload of clones there to gun the droid down so he will need extra health to actually get to the table and start downloading the data. He will die there never actually retrieving the data but an ENG will gather information from the BX’s head about the location the droid was sent from and what its orders were. Once they have the information they will do an FOB sweep and they will find a heavy resistance from the CIS. There will be a relay dish on the roof along with 2 AA guns on the opposite sides of the roof. Having the EC from earlier now being a TX droid they will be positioned in the small room on the second floor protected by BX’s and B2 droids surrounding a holo-table. The insides of Athena will be scattered with droids trying to hold them back. They will kill the TX and get information about an enemy’s vessel in space that they will eventually have to go to and take out a CIS officer.

 

2nd Event-(Off-World Event) The 34th Battlegroup is being tasked with taking back a lost space station. They will be sent off in the Venator to reach a Republic space station that was captured by a rogue group of CIS. The Battlegroup must sneak in and take back the base with quiet force until they set up a comms jammer. Once that is set up they are to take out all remaining hostels before relinquishing control back over to the correct republic battlegroup. Maps: gm_lunarbase

 

3rd On-world-(On-World event) (Only GM assist needed) Starts out with a sudden base attack out of nowhere and after a couple waves tanks will be spawned in to try and take them down a bit more but inevitably the CIS were taken down. After the base attack is pulling back the republic will inevitably do an FOB sweep where they will find heavy CIS retaliation at Olympas where there will be AA guns on the runway and an enemy camp set up in the hanger with a bomb setup but if they don't find it that part does not have to be done. They will take these droids out and go up to the control room where they will find a terminal that a ENG+ must hack through to find information on CIS Anaxes

 

(Off-World event) (1 EC will be needed along with an assist from either the S. GM or a different one) The clones will be sent out by a Naval member tasking them with the capture of a CIS Officer that will be found on the Maleficent's bridge. They won't be given any ordinances for vehicles off the start but they can request fighters once there. They will be sent out to a ventador where they will have to go to the correct cordinece to intercept the CIS Star Ship. Once they are at the correct cordince they will be first hit by turbo-lazers fired from the CIS ship. Once those have stopped vulture droids will be spawned for pilots and pods will be dropped on the runway. When the pilots are in the sky taking care of the droids they will find out about 2 AA guns placed on the hull of the ship above the hangar. Once those are taken care of they will deal with 2 more waves of pods. Then they will board up onto the LAAT/i’s and head over to the CIS ship where they will have to deal with B1 battle droids lining the hanger along with pre-set up barricades and junk in corners. In one of the corners there will be a 4 digit code of 9077 that will let them into the rayshilded bridge where there will be a CIS officer protected by 6 BX battle droids. Rancor will take the officer into custody and transport them back to the republic's ship where more pods will be dropped in a last ditch effort to get their Officer back. Once the republic is finished questioning the Officer the pods will stop and the 34th battle group will return home. Map Codes: Rp_venator_extensive_v1_4 and Rp_anaxes_garnet_v2

 

(Off-World event) (2-3 EC needed and 1 GM to help with RP/spawning things) The 34th battle group will be sent to Alderaan where they will have to investigate the disappearance of the planet's population. While there they will see that there are dead civilians that the CIS killed while occupying the planet. One EC will be a clone with the CT number CT-3067 who was compromised by the separatist and has been trading secrets and live updates of their location. Right as they find this out the main CIS force will move in, locking them in a position where they will find the other EC who is the oled governor of the planet turned CIS lacky. They will most likely take him prisoner and interrogate him back at the base where he will reveal that a factory is in the makings on the other side of the planet that we are currently on. While in the interrogation the EC “accidently blurts out that the CIS implanted a chip in him that he believes will either kill him, blow him up, or let the CIS track him wherever he goes. Characters needing to be used: Clone EC:CT-3067 Grek CIS Governor: Kai chen Map Codes: Rp_alderaan and Rp_anaxes_garnet_v2
 

Edited by AlexConway
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  • StarWarsRP Management Team

+1, great to see you back again. Good structured events, I hope to see you GM for pilot trainings and missions too.

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+1 From what I remember your events were pretty fun and well thought out, and its nice to see that reflected in this application as well. Would be great to have you back on the team.

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  • StarWarsRP Administration Team

+1 Nothing negative to say about Johnny. Great leadership and overall positive impact. Would be happy to see him join the team.

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  • StarWarsRP Management Team

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ACCEPTED

After deliberation with the StarWarsRP Gamemaster Leadership Team, we have decided to accept your GM Application. This is largely in-part to some, but not limited to, the below reasons:

Strong approval from the gamemaster team. The quality of your events previously was well done and we're excited to have you back.

 

Welcome to the StarWarsRP Gamemaster Team! We're looking forward to getting you trained and having you on board! 

Please do not use any commands/permissions until you have been trained

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