The Garnut Nutter 15,342 Posted April 1, 2024 The Garnut Share Posted April 1, 2024 DarkRP players punching the air when they realize "adding sorting functionality to the F4 menu" took more time than any single item in this list: Defusable Bombs A new defusable system was introduced to the server for events and EOD gameplay This system involves learning a variety of cable configurations in order to make the correct snip Roles 104th Battalion Removed Jetpack from Dire Company : Rifleman - instead added jetpacks to the entirety of Wolfpack. (JETPACK BODYGROUP) Coruscant Guard Removed the Coruscant Guard : ARF Trapper whitelist Increased Coruscant Guard : ARF Tracker's limit to 2 slots. Event Roles General Grevious Corrected the color of the role Update the model Count Dooku Corrected the color of the role (you're a sith bitch) Replaced existing model Darth Maul Replaced existing model Naaleth HP Set to 2,500 Auto-Job Introduced a system that store's a player's last role into the server's memory, so when they reconnect, they are automatically set to their last remembered role. This should alleviate the heavy delays and occasional lag at the beginning of events when all players are scavenging for their job in the F4 menu, respawning, and running around the map. Borealis Vendors Set the cost of Bacta Autoinjectors to 750 Republic Credits Set the cost of Shield Plugs to 1250 Republic Credits Deconstruct System Added all items into the functionality of the deconstruct system - all items carry a value, with VIPs, VIP+, and MVP having a higher output for deconstructing items Dropped Items All dropped items will now be removed after a grace period of 2 minute, thanks to a mingy youtuber who pointed out that this issue can result in a server crash HUD Introduced the item class "Borealis Item" so inspecting an item now correctly reads what's within the packaging Squad/Party Introduced the command /leavesquad and /leaveparty - allowing players to leave their team Corrected issue where lua errors would spam a team when a player would crash from the server Logging System Migrating from our own custom Logging suite ( one made in 2017 ;( ) in favor of a paid script with tons of extra functionality that is necessary to run a server of our scale PVP Event Report Staff can now go back in time and view a death scene, including the position of the reporter and reportee at the time of the potential RDM event Once rendering the scene, players will be able to navigate the area in "ghostmode" to their heart's desire Staff please beware, while this logging system is as optimized as can be, it features far more features than mine did, as such, FPS loss is to be expected when utilizing this logging system (within reason). Commands Thank you to my pretty boyfriend, @AlexConway !navydiscord Whispers the link to nearby players for the Republic Navy Operations Discord !jedidiscord Whispers the link to nearby players for the Jedi Discord !recruitguide Opens the CT Recruit Training Guide !medicroster Opens the Republic Medical Corps Roster !engroster Opens the Republic Engineer Division Roster !eodroster Opens the EOD Division Roster !pilotroster Opens the Republic Starfighter Corps Roster Whitelist System Similarly to the Logging System, our whitelist system has been updated to one curated by the same developer This whitelist system offers far more functionality and flexibility for staff and officers, and the cleaner UI is a huge bonus. Miscellaneous Increased the performance of all NPCs in order to provide all players and the server alike a boost of performance Increased the IFT-X Speed by 30% Corrected issue where the AT-TE would not damage droppods Removed the necessity to be whitelist for Gamemaster On Duty Removed a portion of code that could have been causing the server to crash during map changes (took months to investigate this holy fuck) One of our players on the server, Aurora, is a developer who provided us with a further optimized version of the Jetpacks, by collaborating with him on some changes, we were able to squeeze far more performance out of our jetpacks, providing far more server stability. You fucking rock man. Corrected issue with handcuffs becoming invisible on deployment Removed Count Dookie's access to Jedi radio De-commissioned the Frosty crate - it is no longer winter Corrected issue where /staffpromote would not promote VIP Moderator to Moderator Fixed issue where all players could possess the Valkyrie and Atlantis Creature NPCs Given GMs access to /atc chat Admins will now receive a notification when GMs and Mods utilize /adminmode - figure out who's a pesky little shit Re-wrote and revamped medical auras for wounded clones Introduced commands allowing GMs and Admins to pause, initiate, abruptly end, or schedule an automated event 4 Link to comment
Quads 68 Posted April 1, 2024 Share Posted April 1, 2024 Amazing work Garnut, thank you for the great work, we appreciate it! Link to comment
Harus 117 Posted April 1, 2024 Share Posted April 1, 2024 Lots of awesome improvements! Link to comment
tdizz 1,076 Posted April 1, 2024 Share Posted April 1, 2024 some really great changes here. For the Republic! Link to comment
Community Director AlexConway 1,239 Posted April 1, 2024 Community Director Share Posted April 1, 2024 8 hours ago, Nutter said: Thank you to my pretty boyfriend, @AlexConway Huh? What in the f- Great month for development! Definitely looking forward to next month. Link to comment
StarWarsRP Administration Team Failed401 84 Posted April 2, 2024 StarWarsRP Administration Team Share Posted April 2, 2024 Thank you mr Gaming, sad that I didn’t get a good screenshot for march Link to comment
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