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StarwarsRP Development Progress [Month of March, 2024]


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  • The Garnut

FORUMSLOGO.png.2cad7e8fecf6348eb33c07dd7

DarkRP players punching the air when they realize "adding sorting functionality to the F4 menu" took more time than any single item in this list:

 

 

 

Defusable Bombs

A new defusable system was introduced to the server for events and EOD gameplay

image.png.4537a3b86e589d2ac776f4d1d196b9cc.png

 

This system involves learning a variety of cable configurations in order to make the correct snip

 

 

 

Roles

104th Battalion

Removed Jetpack from Dire Company : Rifleman - instead added jetpacks to the entirety of Wolfpack. (JETPACK BODYGROUP)
 

Coruscant Guard

Removed the Coruscant Guard : ARF Trapper whitelist

Increased Coruscant Guard : ARF Tracker's limit to 2 slots.

 

 

Event Roles

General Grevious
Corrected the color of the role

Update the model

 

Count Dooku

Corrected the color of the role (you're a sith bitch)

Replaced existing model
 

Darth Maul
Replaced existing model

 

Naaleth

HP Set to 2,500

 

 

 

Auto-Job

Introduced a system that store's a player's last role into the server's memory, so when they reconnect, they are automatically set to their last remembered role. This should alleviate the heavy delays and occasional lag at the beginning of events when all players are scavenging for their job in the F4 menu, respawning, and running around the map.

 

 

 

Borealis

Vendors

Set the cost of Bacta Autoinjectors to 750 Republic Credits

Set the cost of Shield Plugs to 1250 Republic Credits

 

Deconstruct System

Added all items into the functionality of the deconstruct system - all items carry a value, with VIPs, VIP+, and MVP having a higher output for deconstructing items

 

Dropped Items

All dropped items will now be removed after a grace period of 2 minute, thanks to a mingy youtuber who pointed out that this issue can result in a server crash 😄

 

 

 

HUD

Introduced the item class "Borealis Item" so inspecting an item now correctly reads what's within the packaging

 

 

 

Squad/Party

Introduced the command /leavesquad and /leaveparty - allowing players to leave their team

Corrected issue where lua errors would spam a team when a player would crash from the server

 

 

 

Logging System

Migrating from our own custom Logging suite ( one made in 2017 ;( ) in favor of a paid script with tons of extra functionality that is necessary to run a server of our scale

 

PVP Event Report

Staff can now go back in time and view a death scene, including the position of the reporter and reportee at the time of the potential RDM event

image.thumb.png.922f3177278df10e9361ff2c70f7fded.png

 

Once rendering the scene, players will be able to navigate the area in "ghostmode" to their heart's desire

image.thumb.png.6b19f5f7048dffafcb6dd9938c0e00cd.png

 

Staff please beware, while this logging system is as optimized as can be, it features far more features than mine did, as such, FPS loss is to be expected when utilizing this logging system (within reason).

 

 

 

Commands

Thank you to my pretty boyfriend, @AlexConway

!navydiscord

Whispers the link to nearby players for the Republic Navy Operations Discord


!jedidiscord

Whispers the link to nearby players for the Jedi Discord

!recruitguide

Opens the CT Recruit Training Guide

!medicroster

Opens the Republic Medical Corps Roster


!engroster

Opens the Republic Engineer Division Roster


!eodroster

Opens the EOD Division Roster


!pilotroster

Opens the Republic Starfighter Corps Roster

 

 

 

Whitelist System

Similarly to the Logging System, our whitelist system has been updated to one curated by the same developer

image.thumb.png.ea2f58d9cfc114aeb98508618aaa1bf1.png

This whitelist system offers far more functionality and flexibility for staff and officers, and the cleaner UI is a huge bonus.

 

 

 

Miscellaneous

Increased the performance of all NPCs in order to provide all players and the server alike a boost of performance

Increased the IFT-X Speed by 30%

 

Corrected issue where the AT-TE would not damage droppods

 

Removed the necessity to be whitelist for Gamemaster On Duty

 

Removed a portion of code that could have been causing the server to crash during map changes (took months to investigate this holy fuck)

 

One of our players on the server, Aurora, is a developer who provided us with a further optimized version of the Jetpacks, by collaborating with him on some changes, we were able to squeeze far more performance out of our jetpacks, providing far more server stability. You fucking rock man.

 

Corrected issue with handcuffs becoming invisible on deployment

 

Removed Count Dookie's access to Jedi radio

 

De-commissioned the Frosty crate - it is no longer winter 😞

 

Corrected issue where /staffpromote would not promote VIP Moderator to Moderator

 

Fixed issue where all players could possess the Valkyrie and Atlantis Creature NPCs

 

Given GMs access to /atc chat

 

Admins will now receive a notification when GMs and Mods utilize /adminmode - figure out who's a pesky little shit

 

Re-wrote and revamped medical auras for wounded clones


Introduced commands allowing GMs and Admins to pause, initiate, abruptly end, or schedule an automated event

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