The Garnut Popular Post Nutter 15,167 Posted January 16, 2020 The Garnut Popular Post Share Posted January 16, 2020 Neutral Spawn Point New players will now spawn in admin-land and are given the choice to choose between US or RU recruit, this is a temporary solution until our new map is ready! Quick-Nading This feature has been a tad imbalanced in my testing, and I've made some adjustments as to nerf it. These could always be reverted if not welcomed Distance - The velocity/strength behind your throw will be nerfed by 30% if a nade was thrown via quicknade as opposed to the actual weapon's slot Cooldown - You will now have to wait a full second before utilizing your weapon again following a quick-nade. Run Speed - EXPERIMENTAL your nade throw will be highly dependent on your player's velocity (IE: if you're running at full speed, your grenade will travel further) Bug Fixing - Fixed issue with CW 2.0 that disallows you from throwing a grenade while shift-running (files affect : cw_quickgrenade incase buggy) Attachments I've tried to code in a system that will re-equip your attachments following a respawn, this was only tested in single player and isn't likely to work on the server we'll see. D3A Bans Seeing as the majority of staff members rarely follow proper procedures and detail out their ban messages, the system will now automatically add an appeal referral to the end of bans for users to see. Credits A handful of new items have been added! Feel free to suggest more. Commander Whitelists increased from 1 to 3 across the board MOTD rules The destination link has been adjusted since @Phantom's link has been removed due to his departure from the MRP server Russian Elite : Bulldozer This class will now spawn alongside other RU classes Radio communication for RU has been enabled. War participation has been enabled. This class can now cap objectives. US Ranger : Ghost now more ghostly L115 can now be suppressed and ammo attachments can be tossed onto the weapon, courtesy of @shrimp thank you. Optimization The server has been further optimized and should be able to handle a significantly heavier workload. The map's FPS may prevent us from hitting 128, but our server's CPU will not. Expect smoother performance! MySQL All MySQL and MySQLOO were both updated to the latest version, and multi statements have been enabled Whitelisting should be significantly more responsive. 12 Quote Link to comment
Aparh 383 Posted January 16, 2020 Share Posted January 16, 2020 Good shit Garnet. This is a Small But Good Update, I'm satisfied. 1 Quote Link to comment
The Garnut Nutter 15,167 Posted January 16, 2020 Topic Author The Garnut Share Posted January 16, 2020 1 minute ago, AparhTurtle said: Good shit Garnet. This is a Small But Good Update, I'm satisfied. .... yeah small. 1 Quote Link to comment
shrimp 764 Posted January 16, 2020 Share Posted January 16, 2020 6 minutes ago, Garnet said: thank you. Good to know I'm not totally retarded. Quote Link to comment
Aparh 383 Posted January 16, 2020 Share Posted January 16, 2020 Just now, Garnet said: .... yeah small. Just to clarify, I mean't small meaning not a huge update ( Such as a map change). Also I'm curious to see how the attachment system is going to work, i've always wanted a way for attachments to already be put back on a gun during respawn Quote Link to comment
The Garnut Nutter 15,167 Posted January 16, 2020 Topic Author The Garnut Share Posted January 16, 2020 1 minute ago, AparhTurtle said: Just to clarify, I mean't small meaning not a huge update ( Such as a map change). Also I'm curious to see how the attachment system is going to work, i've always wanted a way for attachments to already be put back on a gun during respawn It's in theory supposed to pick up the last attachments you had prior to your death, but I don't have alot of hope in it working on a multiplayer server. And I gotcha lmao. I was just thrown off by you using the phrase 'small update'. You downplaying 2-3 days of my life of staring at dreadful code 1 2 Quote Link to comment
James_R_Tanner 3 Posted January 16, 2020 Share Posted January 16, 2020 even tho i'm leaving MRP on the 20th i'm still glad to see you supporting the community 1 1 Quote Link to comment
D_Rose 431 Posted January 16, 2020 Share Posted January 16, 2020 Loving the work man keep it up! Quote Link to comment
JimTrash 190 Posted January 17, 2020 Share Posted January 17, 2020 59 minutes ago, Garnet said: Seeing as the majority of staff members rarely follow proper procedures and detail out their ban messages, the system will now automatically add an appeal referral to the end of bans for users to see. This had me short of breath for a second till I took a second to look that you had copied off the darkrp update. If not that, we’ve been meant to put this all along and we just didn’t know we had to. Looks like a pretty great update all around and I can’t wait for all the great things to achieve this 2020. Quote Link to comment
Remake 226 Posted January 17, 2020 Share Posted January 17, 2020 It may be a small update but you are doing good Garnet, just letting you know that we are excited for what 2020 has to offer, just remember to look out for yourself. Quote Link to comment
Fidelity 5 Posted January 17, 2020 Share Posted January 17, 2020 Im excited for the new update. Thanks Garnet! Quote Link to comment
The Garnut Nutter 15,167 Posted January 17, 2020 Topic Author The Garnut Share Posted January 17, 2020 15 hours ago, JimTrash said: This had me short of breath for a second till I took a second to look that you had copied off the darkrp update. If not that, we’ve been meant to put this all along and we just didn’t know we had to. Looks like a pretty great update all around and I can’t wait for all the great things to achieve this 2020. Copied right out of a DarkRP update, even the code Quote Link to comment
The Garnut Nutter 15,167 Posted January 17, 2020 Topic Author The Garnut Share Posted January 17, 2020 17 hours ago, Garnet said: Credits A handful of new items have been added! Feel free to suggest more. and we're done 1 Quote Link to comment
The Garnut Nutter 15,167 Posted January 17, 2020 Topic Author The Garnut Share Posted January 17, 2020 14 minutes ago, sbens said: I'm excited, I hope it works! Great update Garnet! didn't seem to be working this morning unfortunately. 1 Quote Link to comment
PraetorDon 485 Posted January 17, 2020 Share Posted January 17, 2020 (edited) 8 minutes ago, Garnet said: didn't seem to be working this morning unfortunately. Just tried it myself, confirmed. Edited January 17, 2020 by Praetor_Don Phrasing Quote Link to comment
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