The Garnut Popular Post Nutter 15,193 Posted April 24, 2020 The Garnut Popular Post Share Posted April 24, 2020 Thank you very much @AwesomeAidan for making me a detailed sheet of suggestions to work on as I'm very swamped with work between all the servers, you're the reason I was able to complete this update at this moment. Not all suggestions were forwarded to me by him, and some I denied myself, so if you see your suggestion was moved to accepted but didn't make it through, feel free to leave a comment regarding it with some basic information! Playermodels Rigorously tested Spetnaz, Frogmen, and Vega along with Aidan and Jim too in an online environment. Spetsnaz models were the only one found to be at fault, all the rest had great hitboxes and proper damage scaling per bodygroup. Any reported issues would exclusively have to do with your ping, our server's tickrate, 100 players, and Garry's Mod in general not being made for a "military roleplay" esque server. Spetsnaz models which previously only took body damage, regardless of where they were hit have been re-edited by me and will be implemented shortly! VIP System Tier 1 - VIP Tier 2 - Elite Tier 3 - Titan more information to be updated soon... Weaponry Changes SV98 output damage was raised from 100 to 125 L115 Docter sight added to be used along with its hard-coded/irremovable sight courtesy of @shrimp L115 output damage was raised from 100 to 125 AEK-971 given backup sight Utilize by double tapping E while utilizing the ACOG sight Courtesy of @shrimp Mosin Nagant Shortdot added Courtesy of @shrimp FMG-9 Docter Sight added Weapon Attachments Assignment Added an automated system for adding attachments to CW 2.0 weapons, When using a clean-slate CW 2.0 weapon, simply utilize the key F8 to save your defined attachments, once your character dies and respawns, all that is left to do is press F7 and your attachments will be automatically re-assigned Special thank you to @Torch for demonstrating to me how this can be accomplished on our servers! Russian Elite : Prox Model changed (I believe I was given a copywrite strike for importing a model from RS6 - otherwise, I can't explain why it was taken off) Vending Machines Returned to both RU and US base respectively FastDL & Workshop Collection Outdated items were removed, and some items were compressed to shorten connection times. 14 1 1 Quote Link to comment
D_Rose 431 Posted April 24, 2020 Share Posted April 24, 2020 Lets goo updates lookin good! 1 Quote Link to comment
PraetorDon 485 Posted April 24, 2020 Share Posted April 24, 2020 GRU MODEL FIXES POGGERS Quote Link to comment
Lark 63 Posted April 24, 2020 Share Posted April 24, 2020 Just now, PraetorDon said: GRU MODEL FIXES POGGERS oh shit lit Quote Link to comment
The Garnut Nutter 15,193 Posted April 24, 2020 Topic Author The Garnut Share Posted April 24, 2020 1 minute ago, PraetorDon said: GRU MODEL FIXES POGGERS Just to confirm, the only issues I found with GRU would be that everywhere registers as a body shot? Quote Link to comment
huskaii 586 Posted April 24, 2020 Share Posted April 24, 2020 5 minutes ago, Garnet said: VIP System Tier 1 - VIP Tier 2 - Elite Tier 3 - Titan so rust if rubbing off on you eh Quote Link to comment
AwesomeAidan0221 699 Posted April 24, 2020 Share Posted April 24, 2020 Just now, Garnet said: Just to confirm, the only issues I found with GRU would be that everywhere registers as a body shot? They also are a bunch of midget men but not much we can do about that 2 1 Quote Link to comment
PraetorDon 485 Posted April 24, 2020 Share Posted April 24, 2020 (edited) 2 minutes ago, Garnet said: Just to confirm, the only issues I found with GRU would be that everywhere registers as a body shot? Yes, that was the main issue. Aidan reminded me they're very short, there may be some complaints about headglitching, but I wouldn't worry too much about it. Edited April 24, 2020 by Praetor_Don Quote Link to comment
PraetorDon 485 Posted April 24, 2020 Share Posted April 24, 2020 Just now, AwesomeAidan said: They also are a bunch of midget men but not much we can do about that Spetznaz GRU : Bighead Quote Link to comment
The Garnut Nutter 15,193 Posted April 24, 2020 Topic Author The Garnut Share Posted April 24, 2020 2 minutes ago, huskaii said: so rust if rubbing off on you eh Bigger communities with like 5-7 tiers are rubbing off on me + a lack of funding for 5+ years that shouldn't have happened, but yeah. 2 minutes ago, AwesomeAidan said: They also are a bunch of midget men but not much we can do about that Russians aren't known for height 2 minutes ago, PraetorDon said: Spetznaz GRU : Bighead No issues with the head hitbox size, ye? 1 1 Quote Link to comment
PraetorDon 485 Posted April 24, 2020 Share Posted April 24, 2020 (edited) 5 minutes ago, Garnet said: No issues with the head hitbox size, ye? As far as I know they're fine, granted no one has played GRU commander other than to set whitelists/use vehicles. I can do some testing in a bit here. Edited April 24, 2020 by Praetor_Don Quote Link to comment
Forums Moderator eli_ 641 Posted April 24, 2020 Forums Moderator Share Posted April 24, 2020 I'm excited to check all this out later when I can. Quote Link to comment
OKHO 2 Posted April 24, 2020 Share Posted April 24, 2020 Danks for da FMG-9 sight Quote Link to comment
shrimp 764 Posted April 24, 2020 Share Posted April 24, 2020 19 minutes ago, Window123 said: Danks for da FMG-9 sight ur welcome 1 Quote Link to comment
MRPAce 20 Posted April 24, 2020 Share Posted April 24, 2020 A little confused on the way T1 T2 and T3 work but besides that wonderful update. Pretty POG to see that GRU models are finally fixed! Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.