Jump to content
DarkRP Rules Updated (4/28/2024) ×

Leaderboard

Popular Content

Showing content with the highest reputation on 04/14/2024 in all areas

  1. I'm suggesting a command to be added to all CP classes including Warden and Mayor (For the reason of checking if someone was falsely jailed). CP Classes have needed this command for a while to be able to check if someone has a gun license or not, even if its just a small fake id GUI that at least confirms that they have one works wonders in the Police Department jobs, this allows almost near realistic PD Roleplay including Legal/Illegal gun stores and owners bringing a fun atmosphere when running Raiding/Criminal classes and Gun Dealers as well. I think this would benefit the server in more way than just one, if a cop were to arrest someone with a gun license today we wouldn't be able to keep track of something like that it would just be on pure retention of remembering who exactly they bought the gun from or if they bought a license from PD, which makes no sense. If there's no Check License command, there should be no licenses in the first place. This should be a very very very easy fix and command to add. Lil Reference picture
    1 point
  2. I can't for the life of me understand how this is a "scam", but I would at least agree about it being FailRP. Though if we don't normally compensate people for lost guns or money in the event of RDM or whatnot, I don't know if this would even be something we could really force a player to give back. Neutral on this. The idea is nice but I'm not confident in its implementation.
    1 point
  3. +1 agreed you should add more detail, HOWEVER, I've had plenty of first hand experience with you and can vouch for how active and creative you are. Don't prove me wrong man, good luck.
    1 point
  4. An RPG is already not as good in giant bases, making glass completely rocket-proof would just make that even worse. I get that small bases are kinda useless since they can easily be taken to task by a few rockets, but ultimately I have no idea what would even be a good solution to this issue. You can't please everyone of course, but I'm not in the camp of thinking "make glass RPG-proof" is a good idea, especially if high-level players just use it too for their ADX Supermax base to be even stronger. At most I would be fine with the rocket splash damage being lowered since I do agree that its range is kind of insane when people outside can die from standing too close to a place being bombed. -1 for rocket-proof glass, slight +1 to reducing rocket splash damage.
    1 point
  5. Doubling what Gunner said. We have plenty of ways of already moving across the map in a reasonable manner, I don't think we really need another one at this time. -1
    1 point
  6. +1 - I know the events could have some move, but seeing your RP first hand as Jedi - I'm confident you can make a great GM. Good Luck.
    1 point
  7. -1 People that base already got an advantage over raiders since the RPG nerf.
    1 point
  8. I believe it can be further elaborated that glass still takes a significant amount of props to make an effective glass proof base, even in the smallest building. I remember I had a glass proof base that was like 50+ props with the glass included. By re adding this, you are opening up further ingenuity and creativity in base building, as well as a new meta to the whole RPG usage game. I don't believe its wrong to say we should re-add it, as even if it was implemented partially to what it used to be, it would help new players tackle RPG spammers who don't even damage their party mates while they key crack into your base. However I don't believe nerfing RPG's is a solution, as readding the glass effect already nerfs them enough.
    1 point
  9. 0 points
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...

Important Information

Terms of Use | Guidelines