Description: Since the removal of Unbox a lot of weapons have currently been, unobtainable with current Players having them due to Inventory Pickup. I was thinking of changing around his arsenal a bit and add some variety. I was thinking you can/may keep the inventory the same if needed but to add the M9K Arsenal to the server through him, maybe even raise the level requirement to 16 to compensate for this matter. Lockpick & Keypad cracker are perfect when Hitmen/Assassins come asking for them, M9 Bayonet is good if anyone actually buys those anymore. Unarrest Stick & Frag Grenades (HL2 Grenade) are almost always bought by the Black Market Dealer so it's a win. But the guns are just not needed, like yes it's helpful that there's a 3rd person that sells guns, but if a Black Market Dealer does it, it should either be A) Cheaper making him more profitable or B) Have some more ordnance. I was thinking about adding the following to the Black Market Dealer with their cost(s) (Cost is subject to change per the owner/coders request as well as their damage buffs/nerfs; additionally any "Shipments" of these will just be the base cost x10):
*Disclaimer: Prices are subject to change and these are just opinion based costs*
RPG-7: $1,000,000
Rockets Ammo: $50,000
M79 GL (Single Fire Grenade Launcher): $500,000
40MM Grenades (For the Grenade Launcher): $25,000
Sticky Grenade: $30,000 (Double the cost of a Normal HL2 Grenade)
Frag Grenade: : $7,500 (Half the cost of a Normal HL2 Grenade considering their damage is Inconsistent and tends to not kill a player who has 100 HP 24/7)
Recommendations that don't have to be added but would add variety:
Matador (Basically a reskin of the RPG-7): $1,000,000
EX-41 (Single Fire Grenade Launcher with a 3 Round clip that's reloaded one at a time): $750,000
Milkor (Semi-Automatic Grenade Launcher with a 6 Round clip that's reloaded one at a time): $3,000,000
M202 (Buff version of the Matador/RPG-7 considering it holds 4 shots before reload): $5,000,000
Nitro Glycerine (Contact based Explosive in a ceramic housing): $250,000
Nerve Gas (Lingering based canister in a glass housing): $500,000
Prox Mine (Prox short for Proximity, can be used for entry denial on a base giving it a couple different purposes): $250,000
Timed C4 (Time based explosive where the user can blow themselves up if set to 0 seconds; to change timer just right click): $500,000
IED Detonator (Small phone that throws out remote explosives that look like a small box, can be mistaken for a prop): $1,250,000
For shit's and giggles as a teaser:
Davy Crockett: $1 Centillion (Nobody will ever get to this amount in GMod forever)
Reasoning: I believe it's time for Black Market Dealer to get an Overhaul or Change considering barely anyone uses it as everyone hops over to Export or Import gun dealer for guns. Black market dealer sells weapons sure, but there all sold by Import/Export gun dealer as well. Especially considering their Inventory compared to Black Market Dealer's Inventory it's kind of Pathetic. Maybe up the level requirement and as well give it some more weapons. I'm planning on M9K Specialties since those are where all the big bangs will happen. Yes the Black Market Dealer is unique in how it does things however it doesn't go against say that things will change.
Additional Information [Photos/Videos] [/Code]:
Black Market Dealers Inventory Currently: (Current Level to become Black Market Dealers: Level 12 )
Export Gun Dealers Inventory Currently: (Current Level to become Export Gun Dealers: Level 8 )
Import Gun Dealers Inventory Currently: (Current Level to become Import Gun Dealers: Level 8 )
Current M9K Accessable on the server:
Current M9K Ammunition on the server:
Edit 1: Damn emojis made it so some text was appearing incorrectly shortly after posting.