I 100% agree. These were the best OBJs of any map IMO thanks to the multi floored, multi building layout. (the chaharikar versions)
AS: Numerous buildings with room for sniping and cqc that also added to the craziness
OG Town: The Chaharikar verison, with the massive construction and village like feeling that came with the large number of apartments, along with the oil field made this OBJ insanely hectic as it was practically a small map within itself. (If this is like what you're talking about replacing OP with, thatd be awesome)
ATTC: Cannot rant about how good this OBJ was. The CQC was like no other OBJ I've ever played, even better than Factory and Company. The Killhouse inside of here was also the best test of player skill as it didnt rely on people knowing where to wallbang, but more so a 2 floor obstacle course that required good movement and accuracy to get through. If any of these OBJs were to come back, I think it should be this one
I also feel that keeping the style of play the way it is now would be beneficial. I do not believe that Ethan's no man land idea would work, that while well thought out, it would be a major adjustment for all players and would encourage people to constantly be in there looking for kills instead of the classic war style we currently use.
This is my 2 cents on the matter, I'd love to hear back on it