I have pretty much accepted that MRP will never again be at the level it once was. The majority of players don't take any steps to make the server entertaining, instead expecting someone else to do it. I unfortunately put myself in the first part of the sentence, but not the second. Part of this is just pragmatic acceptance, other part is medication related. For those that actually do, few play along, or there are roadblocks. This is a mentality issue.
Adjusting weapons is time consuming, potentially dev intensive, the trello is backlogged, and combat isn't the main issue of why people don't stay on the server. Guns used to be way more busted across the board, and yet we maintained a healthy pop. I've seen this argument made so many times now over the years. Player engagement keeps people on. Even if war is shitty, if you're cracking jokes, engaging with them, hell, even coordinating with base to cover them as SOC while they push up during war(as used to be the case), they will stay.
I disagreed because this topic is about one faction's weapons, and not a massive weapon overhaul thread. Your suggestion for snipers essentially turns them into DMR's....so what purpose will DMR's have if we put your changes through? It's a whole different thread entirely.
Red Group's loadouts are not on par with Rangers. For this reason, I agree with the changes in the original post.
Edit: Things are now moving in an interesting direction. Stay tuned.