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xFish

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Everything posted by xFish

  1. Obvious +1 As a player who has spent a 90% of my time on gmod on this one darkrp server, I would love to see some more hour based rewards. This would encourage players not only to play more, but to also spend time afking on the server to boost their hours which obviously helps out to gain even more players. Working out the kinks may take some time but overall I do think the ideas Bob presented are genuinely good ideas. Spawning with perks, (You'll have to make a /stripperks command to help for events)-Perhaps a permanant xp/money boost? I can hardly prestige after #10 with printers which kind of ruins afking/playing on the server. If I was not currently staff I most likely would not spend as much time on the server as I do now. I love the idea of the daily login bonus as well. Perhaps it would encourage some of our own staff to get on more frequently and handle sits more often. 10/10 Suggestion Bob.
  2. Tad Tad is good people. Ive had good interactions and he has good referrals. Nuff Said.
  3. +1 Looking at it from a staffing perspective. I could forsee some problems with having to check whether a CC can raid or not, perhaps just give certain dedicated models to help differentiate between the two? or maybe make something that cant be removed from the /job command saying Hobo: Bob Sagets CC or Hobo: xFish's CC name. Or something similar to the bounty system where it has a flag or a symbol above their name to show that they have those permissions (Like a Red star for no arrest perm, Yellow star for countering.) I wish we could just merge all existing classes together to avoid confusion into one class that can do everything but when they are building inside they are locked to certain perms, and when building outside locked to other perms. Maybe someone with a bigger brain can help me out here? Edit: While were at it, why not just make a couple more additions, I remember a long time ago someone asked for a dealer CC, and I believe a cop CC was mentioned too. Maybe we can work those in?
  4. +1 Easily. I love creating things with the props I have, and having additional props makes it even better. If were worried about potential server crashing exploits, maybe stick them behind mvp or something. Also lemme buy 100 props for 100$ please and thank you.
  5. xFish

    Add more trails

    More options for prestiges are always good. Anything to make prestiges more worthwhile. Maybe we coould look into trails that have a trail of items following you? Such as like a money trail that has a green outline with little money props that appear in it. If theres a way to flex money, players will always try and obtain it. +1
  6. +1 I've talked with you in game, wanted you to wait a bit longer so more people would have a chance to interact with you, but its looking good so far.
  7. After seeing countless people basing and getting reported forcing them to delete parts of their bases. I would like to add even more extended basing locations. There are a lot of under utilized spaces on the map, and with everyones help, I'm sure we can find a way to implement these into the game. Take a peek at the proposed sections, and leave any feedback nessescery. I understand most replies will be partial +1's due to not agreeing, however please specify which ones you like and dislike. Yes. I understand certain things spawn in some of these areas. These spawn locations can be moved if the spot is liked enough. Basing Location #1 Proposed Addition: Reasoning: No idea, it literally makes the base worse because of rocket splash. But some base owners like to do it anyways. -------------------------------------------------------------------------------------------------------------------------------------------------------- Proposed Casino Change From here To Here -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #2 Proposed Addition: Players can build up to sidewalk and on top of roof. Reasoning: Tiny base make bigger for larger parties. Doesnt affect rocket splash as this is still a tiny ass area. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #3 Proposed Addition: For this base in the sewers, Players are allowed to build to the top of the ramp. (Or possibly the bottom of the ramp.) -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #4 Proposed Addition: Players can wall up the spot indicated here as well as on top of the roof. Still rocketable though. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #5 Proposed Addition: Players can build in the back area, and block up to the fences on both sides. I realize theres a totem back here, but not much else besides the shipping containers, so boom basing spot. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #6 Proposed Additions: Players can block up to the pillar, and the alley way. I'd like to clarify at this point that believe it or not, this spot also is not rocket proof. Every corner gets hit by splash dmg. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #6 Proposed Additions: I have two proposed here, trying to give this base a little more protection instead of a rocket being able to just blow everyone, and their printers up. Even with the red design, I do still see a base that would be pretty easy to rocket raid. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #7 Proposed Addition: Allow players to build in the area next to the base so long as they do not block the dumpster or sewer entrance. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #8 Proposed Addition: Kind of another one players do all the time. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #9 Proposed Addition Players can build from the house, to the rocks and claim the back area. -------------------------------------------------------------------------------------------------------------------------------------------------------- Basing Location #10 Proposed Addition: Players can build into this alley, so long as they leave a valid path to the sewer entrance. -------------------------------------------------------------------------------------------------------------------------------------------------------- Final Notes: Most of these additions are just to give a little more creativity to the bases. Some of these designs actively make the base worse for rocket raiding, which unfortunately happens too often atp. Theres at least one person who goes around raiding everyone once using rockets to try and wipe as many bases as they can. Maybe this isnt the solution, but seeing as how no one wants to nerf rocket raiding (please just make the ammo cost 1mil per shot or something, or make ammo have to be unboxed) this is the best idea I could come up with. Thanks for reading everyone.
  8. Congrats to everyone!
  9. -1 My only interaction with you is when you accused me of getting a look at your base during a report to then come back and raid you. If you can't trust the staff team, how will you be fit for staff yourself?
  10. +1 I've talked with you a bit in game and you didn't throw any red flags. You got a good staff application and Demise's referral. Hope to see you on the team soon.
  11. Seeing as how responses are still going figured I'd give my +1 Dude was a good staff member previously, always trying to help new players and strictly avoided rule breaking. Good man all around, hope the interview goes well.
  12. xFish

    Bitcoin Miners

    +1 To Crabs comment. As one of the main purchasers of alt printers, I can confidently say that if there was a better way to xp, I'd be doing it. Because honestly its not even about the money once you get above a certain $ threshold. Unless your name is Orion, most players wont ever need that much and it just becomes bragging rights. I dont care how they are implemented, even if I had to press E on them every second, if they make a similar output to printers? Everyone will use one, and that includes alt farms. We need to boost xp given from certain jobs rather than adding new things. Perhaps looking at making crack/meth better, access to more slots as I commonly see new players filling the slots, and other players asking for them. Add xp/money back to arresting people. Maybe limit the alt market by only allowing them to be spawned on certain jobs? All things that would have to be looked into by someone smarter than me.
  13. please make this one useable if player is offline. thank you. and perhaps, make a seperate chat similar to the @ chat, or make it so they can /report (maybe only visible to stretchy or l.admins in the rare case that its assigned to the wrong player)
  14. +1, similar to the druggy man, i think his drugs got nerfed at one point idr. and alcohols maan, nerf his prices tooooo!
  15. xFish

    Dlore nerf

    I have solved the problem, remove all perma weapons except machete, and let me play death football again.
  16. +1
  17. this man seems like a pretty good example of what not to do when applying pfft
  18. +1 You've been a long time member of this server, playing with me back before I ever became staff. Throughout the time I've interacted with you I've never seen anything that would negatively affect your chances at becoming a staff member. I wish you the best of luck and welcome back to the team.
  19. xFish

    oops

    Lovely darkrp update we got going on. cant wait to explore all the new things
  20. +1, why dafuq are you still not on the team smh. getchyo dumdum bubblegum lookin' ass over here already.
  21. fr i love that base. and I do like the idea of that. Also +1 to smittys suggestion haha
  22. Great app, Im totally willing to +1 it once you reread the rules as your missing something quite important. Neutral.
  23. @Atlas I believe this is your ban? This should have been a two day ban but it looks like it was 2 weeks instead?
  24. @stretchy ehehehehehehehhehehehehehehehhehehehhehehehehehehehehehheehehehhehehehehehehehehhehehehehehehehhehehehehehehehehehehhehehehehhehehehheehhehe my fingie hurts
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