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Suggestion to Port over the SWRP Cloaking System


Homast

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Description: [description of what you are suggesting, one paragraph minimum]
Just suggesting to port over the SWRP Staff cloaking system to MRP for similar reasons it was implemented in the first place.

Reasoning: [how would this benefit our server?]
This would benefit the server by allowing staff on duty not to impact the immersion of players when we are watching people during war for things like basecamp, crouch jump, and precapping. It's pretty neat and it doesn't require too much effort to make.

Additional Information: [Photos/Videos][/CODE] 
It's the same Cloaking system as we have on SWRP, just a matter of moving it onto the MRP server.

  • Agree 1
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7 minutes ago, Alex Conway said:

The cloak is like "Kinda Cloaked" You can still see names and the full playermodel

Imo, with how bright Delta is, I don't think it'll be as easy to see the models as it is on anaxes, But it could just be a matter of manipulating a variable unless garnet has it applying materials to the playermodel.
Ans as for the names and Jobs, we can always make use of the blank names and jobs.

Edited by Homast
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  • MilitaryRP Super-Admin

I know that managers have the ability to apply materials to players. The material looks very similar to this command, kindve making it null. Akin to what Conway said, maybe move the spectate command to TAdmin.

Edited by CAPT_Scoobs
  • Like 1
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  • 2 weeks later...
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