The Garnut Nutter 15,197 Posted December 16, 2020 The Garnut Share Posted December 16, 2020 First day bug fixing, new DarkRP base This update is still under progress - me and Proggy HAD to get some sleep. Drug System ^ Actual in-game footage ^ Given a minor overhaul to all drug effects Fixed glitch with drugs not de-spawning Fixed issue with drugs' effect timer breaking fixed error with drugs persisting in the map (permanent props) Bugs & Misc Workshop Collection Mounted new HUD content Spawn Protection Disabled baby god spawn protection (feature built into DRP) Weapon Shipments ^ actual footage of me and Proggy debugging the new DarkRP base ^ Created fall-over models for models without physics that'd cause the weapon to float in the air, as seen in the above photo Optimized how shipments are created in DarkRP May later overhaul this inefficient system entirely Quickwant Quality of life feature was re-created for the latest version of DarkRP Custom Classes Model added | Extremely unreasonably priced at $45 Big tiddy girl helga Optimization This new christmas map Proggy nearly sucked me off for is tanking our frames, I've gone ahead and disabled its 3d skybox by code for all you people to help you squeeze some more FPS out in return for some of the map's beauty. Custom Classes Med Kit has been added back onto the server Chatbox Removed avatar images from displaying in favor of some more FPS Context Menu this feature has been disabled for security reasons 7 1 Quote Link to comment
Shin_Tsukimi 2,246 Posted December 16, 2020 Share Posted December 16, 2020 Get some sleep brick man gem thing 1 Quote Link to comment
The Garnut Nutter 15,197 Posted December 16, 2020 Topic Author The Garnut Share Posted December 16, 2020 literally falling asleep, just for refernce. Last thing I did was update the UMSG to net converter Goodnight 1 Quote Link to comment
Josh Martin 33 Posted December 16, 2020 Share Posted December 16, 2020 Looks good garnet I have been having fun playing on that and I’m happy to see a little better FPS even tho mine is always bad. Quote Link to comment
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