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MilitaryRP Map Progress [8/29/2018]


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  • The Garnut

Garnet Gaming

This is easily going to be the brightest map to date, with a massive FPS drop :^)

 

Obstacle Course | making a return hue

ff323f02d4f43d7734a590be2da229fe.jpg

 

 

 

 

 

 

Mountain behind US "OUTPOST" has been entirely removed and replaced with hills (completed

5bf44a49e6eee985672d023da0b7c05e.jpg

 

 

 

 

 

 

Small little things

Brightness (from Taiga v3) increased by 25%, ambient lighting turned up about 33%

The number of trees nearly doubled in comparison to Taiga and Siberia

Render distance increased by 20%

(Yes this will mean worse FPS for the client)

 

Here's a lighting/tree density sample for you to see

b0e81d24aec8e50955ef6459e43a2a02.jpg

 

 

 

Brightened up town

(no more black interiors)

5cb6e66f7b7f999a06febd8f898b200d.jpg

 

Example of a previously pitch black corner

4a95895872b220360ee12b6ac7daeebe.jpg
 

 

New "minified" US base layout

d8499874a80373e7e85870de8440eef8.jpg

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