Off_Oldie 7 Posted October 20, 2021 Share Posted October 20, 2021 (edited) Description: [description of what you are suggesting, one paragraph minimum] I am suggesting either changing the RPG's blast radius to the matador's or simply replace it with the matador. Reasoning: [how would this benefit our server?] This would benefit the server because as of right now the RPG has a ridiculous blast radius that is both unfair to US and people who purchased the class. Additional Information: [Photos/Videos][/CODE] I know this is short but its pretty simple. EDIT: Kinda cringe I know but heres something to illustrate for anyone who hasnt experienced it in game. https://streamable.com/dpvfo4 Edited October 20, 2021 by Off_Oldie 1 6 Link to comment
Westt 171 Posted October 20, 2021 Share Posted October 20, 2021 +1 Oldie showed me how big that radius is, and it's actually insane and it comes to a point where you can only use it as artillery to be honest. Link to comment
Pyrex 20 Posted October 20, 2021 Share Posted October 20, 2021 +1 RU had the RPG-7 for some time but we got it replaced the Matador, since the RPG radius was massive. Link to comment
StarWarsRP Administration Team Theos 423 Posted October 20, 2021 StarWarsRP Administration Team Share Posted October 20, 2021 +1 This is something that needed addressing when the RPG-7 was last in the server. It was switched to the Matador for Russian Elite : RPG in an effort to take the RPG issues away, which has obviously been reversed since the Afghan update. In my opinion it should have the same splash as the Matador, with the only difference between the RPG and Matador being how much the rocket arches. That way they can be slightly different without major stat advantages. Link to comment
jas0n 84 Posted October 20, 2021 Share Posted October 20, 2021 (edited) 5 minutes ago, Theos said: This is something that needed addressing when the RPG-7 was last in the server. It was switched to the Matador for Russian Elite : RPG in an effort to take the RPG issues away, which has obviously been reversed since the Afghan update. +1 For reason Quoted Edited October 20, 2021 by jas0n Link to comment
Milky 32 Posted October 20, 2021 Share Posted October 20, 2021 +1 The power and quantity of explosives on Afghan donator classes are extremely excessive. The RPG is definitely the worst as far as being overpowered goes. The other donator classes could use a rework as well, but that's a topic for another time/post. Link to comment
Salmon 488 Posted October 20, 2021 Share Posted October 20, 2021 +1 It will probably be replaced with the matador Link to comment
Jackal 709 Posted October 24, 2021 Share Posted October 24, 2021 +1 Nerfing the radius/damage is very much needed both from a balancing perspective and also a staff perspective. Also, if this were to be accepted I think it's also appropriate to at the very least look into what is being proposed in the "Suicide Bomber" suggestion. 1 Link to comment
Texas 171 Posted October 25, 2021 Share Posted October 25, 2021 (edited) +1 https://streamable.com/9yf3x2 blast radius is actually insane. Edited October 25, 2021 by Tejas Link to comment
Salmon 488 Posted October 25, 2021 Share Posted October 25, 2021 (edited) AcceptedRPG-7 stats will be matched to the Matador's. @Fonza Edited October 25, 2021 by Salmon 1 Link to comment
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