MisterShankie 224 Posted November 25, 2021 Share Posted November 25, 2021 Description: I think that Hitman/Assassin roles should have randomly generated server hits. Where the server will randomly place a hit inside of the hit menu at 1000$ every 5-10 minutes maybe. Reasoning: We always have hitman or assassins playing online almost all the time. I, myself, play it quite a lot but the issue is that we have to sometimes wait over an HOUR to get ANY hits making the core purpose of the job incredibly boring. If we could have randomized hits every so often it would alleviate that boredom and bring some actual enjoyment to those classes. Additional Information: Honestly I just think it'd help. It can randomly select someone in the server and put a 1k hit on them. The assassin/hitman can accept it, kill them, and the logs should automatically log that the console placed the hit. If the hit is on someone unreachable or autoplaced on a staff member, a hitman can simply NOT accept that hit, wait, or suicide to remove it. 2 Link to comment
Jaz- 338 Posted November 25, 2021 Share Posted November 25, 2021 I myself play assassin a lot and think this would be a good idea +1 1 Link to comment
StraightWhiteChristianMale 563 Posted November 25, 2021 Share Posted November 25, 2021 +1 if I remember correctly this was a thing for a couple months and then removed, not sure why. 1 Link to comment
Glorbnob 260 Posted November 25, 2021 Share Posted November 25, 2021 +1 i always liked playing hitman, randomized hits makes it really fun. 1 Link to comment
ShankNinja 801 Posted November 26, 2021 Share Posted November 26, 2021 +1 Not sure if it's gone but I remember this existing. If it already exists then this suggestion doesn't make a lot of sense, but if it was removed I'd say it was a good feature and should be on the server. 2 Link to comment
smileeface 446 Posted November 26, 2021 Share Posted November 26, 2021 +1 I think this is a great idea. 2 Link to comment
FlameSoul 287 Posted November 27, 2021 Share Posted November 27, 2021 I'd like to have this in place again. +1 1 Link to comment
vapr 231 Posted November 28, 2021 Share Posted November 28, 2021 +1 bring it back, but please if its possible have a system in place in order to not put the hits on already dead people or staff. That was a problem back then 1 Link to comment
tdizz 1,059 Posted November 28, 2021 Share Posted November 28, 2021 +1 love this one, i hate seeing big ass signs at spawn saying "DO ./PLACEHIT TO PEOPLE YOU DONT LIKE!! Link to comment
Metro_ 96 Posted November 28, 2021 Share Posted November 28, 2021 +1 Cooldown 10minutes 1 Link to comment
Hoal 564 Posted December 2, 2021 Share Posted December 2, 2021 (edited) Huge +1 for this, I often play assassin, but the sad news is, people dont placehit Moreover it's ez to check if it's a hit/rdm for staffs Edited December 2, 2021 by Hoal 3 Link to comment
SlimeGlokk 18 Posted December 21, 2021 Share Posted December 21, 2021 +1 Mwuah! sounds great. Link to comment
Guest proggy Posted January 19, 2022 Share Posted January 19, 2022 AcceptedSeems like a popular suggestion to revamp the hitman class. Ideally players would just be RPing more and placing hits more naturally, but we can likely add an automatic hit on a random active player once per half hour. As always, accepted suggestions may or may not actually be implemented, but we will look into it! Link to comment
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