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Fonza's GM Application


Fonza

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In-game name: Fonza


Age: 19


SteamID (https://steamid.io/): STEAM_0:0:89934512


Warns: 0


Timezone: EST


Playtime?: 150:32:20

Do you have access to TeamSpeak and a microphone?: [YES/NO]


Do you have the ability to record Garry's Mod videos?:[YES/NO]


Referral(s): Eli, Ozzy


Past experiences as a Game Master:

HaloRP Revival GM 3-4 months, currently running a SW TTRPG.


Why should we choose you over other applicants? [minimum 2 paragraphs]

    As far as my ability over others, I had to perform for VERY large scale events back on HaloRP, and it was expected to have your hand in as many cookie jars as you can when leading an event. I have participated in quite a few TTRPG campaigns and have quite a bit of experience running games and what-not. When it comes to events I much rather prefer quality-over-quantity. I always do my best to make sure every batt is involved with their own mission, whether it be 91st scouting a small field, or the armored divisions pushing from strategically placed points on the map.

    While GMing, you have to be prepared to switch whatever you had planned on a dime, since players are so unpredictable, they may stray away from the original objective, which is what I handle best. Basically the idea of "derailing" isn't an unrecognized topic for me and I'm able to handle the situation with ease. If I come across something that I don't understand or am overwhelmed with an event, I'm not afraid of asking for help, because I know that if I'm stressed about an event because I can't play too many characters at once, I know that the event will slow to a crawl making it unfun for some people. As long as my event characters stick to script and don't stray too far from what I want them to do.


Have you ever been banned or punished on any server? If so, Include details

This one time I shot Conway in MRP and got jailed for it, not sure if I got warned.


How much time do you have to contribute to the role?: 4-6 hours a day (except Friday)

 

In your own words, what  are the responsibilities of a Gamemaster?:

The responsibility of the gamemaster is to make sure that the people in the server are having a good time, and using your tools responsibly

 

Describe how you would contribute to RP as a part of the Gamemaster team:

I can handle all forms of RP, especially RP that contains certifications, such as MED, ENG, EOD, and RM, even though I myself am not certified in all of these categories, I am able to apply myself with confidence and accuracy.

 

Explain your single most creative idea for contributing to the RP environment of the server:

When running events, I only plan to use /roll when completely necessary, most likely for END or LUCK, people were trained in their certs, they aren't idiots they know how to use their tools. so when an ENG has to roll a 75+ to open a door it makes 0 sense, sure it can take him a bit, but that's what continued RP is.

 

Please list and explain 5 unique event ideas of any scale:

    First large event: Dropped on Geonosis for a detainment mission. GAR Forces will be all given separate orders pertaining to their specialties. Everyone will be spread out accordingly with scout teams letting ground forces know of enemy ordinances'. Once the intel has been relayed, tanks and other ground vehicles will be dispatched in a strategic manner, with ATTEs and IF-Xs up against AATs. Then our infantry pushing their infantry while moving towards the center of the objective, sandwiching the target. If the ground forces take too long to push after the initial attack, their target will escape the area leading to a different string of events.

    Second large event: GAR is deployed to Tatooine to investigate a disturbance in a small town called "Mos Sharratta". Intel suggest that a crime lord who calls himself "Usurper" is held up in a small building with his 2 goons. After a small talk he peacefully makes his way with CG to the pickup zone. However, the Republic is about to figure out why the town feels empty, about 1/4s way to the LZ, the citizens begin to fire upon the GAR. With some being unarmed, and others being full bounty hunters, the Republic need to watch their fire and move the HVT quick before he's rescued. AA will be a threat that Naval will be informed about before they can take off, sot hey will need to push through the town, eliminate AA and EVAC.

    Third large event: The Republic has been gathered to the blank Sim room and have been instructed to switch to the Sim Weapons, once everyone is in the Sim Room, Naval will explain that they've been working on a prototype "Matrix Sim Room" and will be interacting with a realistic environment that is all procedurally generated. They will be transported to a map and will have full access to all vehicles and will be given multiple different scenarios to work with, whether it's "Protect the VIP from point A to point B" or "Attack the OBJ" anything works and can be done.

    First on-world event: Naval notices that the comm system is becoming static so they send out 91st to investigate comms tower, once they arrive they'll notice a strange substance that seems to vanish when touched, there's a trail that leads all the way to the waterfall cave, once a team enters they make their way down and find a woman who is unarmed and ghostly. She mentions something about the Jedi who at this point can feel the presence of a powerful force user nearby. The woman will have claimed to be Shaela Nuur, a past Jedi Knight who is here for an unknown reason. After discovery, local wildlife will have stirred up quite the commotion and have moved to attack the people in the cave, clones must defend the Jedi while they speak to the force ghost.

    Mini-event: CIS teams have been deployed on base and have set up mortar teams around the map, the CIS invasion will only start to stop once all mortar teams are dealt with. MTTs and AATs will be used to push the Republic back into MHB, if said vehicles reach the inside of MHB, more droids will push them back and MHB will be lost, they will proceed to push until mortars are down.

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