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TSFU Overhaul


Wyatt

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I know this has been asked many times before, but I will be suggesting this again. TSFU Weapons need an overhaul. TSFU weapons compared to the other tier 2 faction, Rangers, are outclassed in every way and by almost every other faction on the server. This for one makes it very hard to recruit people to tsfu as the only thing that we have going for us is the suicide bomb (which only a few people use regularly). So, I am suggesting some changes to make TSFU more balanced with the US tier 2 and with all other soc in general. @Shwade and I Talked along with a few others, and we agreed upon these possible changes.
  1. MP40 Buff : 1. Base damage change to either 31 or 32 from 30 2. Reload speed changed down from 3 seconds to 2.1 seconds.
  2. Famas Buff : 1. Famas firerate changed to 725 2. Spread per shot reduced to 5% 3. Damage increased to 32 4. Max Spread reduced from 40% to 20%
  3. Exchanging the svt40 for a proper sniper. after talking with many people, we have agreed that TSFU should have the SV98 replace the svt40 but we would also propose the M95 as a backup.
I have also provided screenshots comparing the sv98 stats to the rangers sr338 to show that they have similar stats and that they would each be similar. Any other questions anyone has feel free to ask. I personally dont see how anyone could disagree with the fact that TSFU weapons need an upgrade, just compare ranger classes to tsfu classes. 

Images bellow for weapon comparison.


20230609193640_1.png
image.png
 

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+1 
This might be counterproductive for the US Faction, but who cares. 
TSFU is defiantly underpowered compared to some of the other SOC units on the server, and with the recent drama that occurred, it would be something that would benefit the entirety of TSFU and the AFG together. 
I think that this would greatly improve the TSFU outlook and how they function as a whole :). 

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  • MilitaryRP Administration Team

-1 

I understand that TSFU's guns are incredibly weak, but this goes against my preferences for the server's meta - A massive overhaul needs to be considered. Personally, I think the time to kill on the server should be much longer. All of my personal friends who have played the server once or twice complain about being sniped by an SMG or being one-shot out of nowhere. 

 

Here are my ideas: 

Snipers should only be a headshot one-shot and do 70-85 damage to the body.

SMGs should have medium damage dropoff, a fast reload rate, a fast fire rate, and low base damage per shot. 

ARs and battle rifles are underutilized because they are outclassed by snipers and SMGs. They need lower damage dropoff, a slow-medium reload rate, a medium fire rate, and about 25-32 damage per shot. The effective range of an AR-15 in real life is about 500 meters with an MOA of 1 per 100 yards. ARs are incredibly accurate, but it's up to the shooter to manage their shots at long range as the recoil is rather difficult to manage at long range. 

Shotguns are in a decent spot. Devastating at close range with a nasty damage dropoff. I would like to see different types of ammo be available. 

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18 minutes ago, BEATDACHEEKS said:

-1 

I understand that TSFU's guns are incredibly weak, but this goes against my preferences for the server's meta - A massive overhaul needs to be considered. Personally, I think the time to kill on the server should be much longer. All of my personal friends who have played the server once or twice complain about being sniped by an SMG or being one-shot out of nowhere. 

 

Here are my ideas: 

Snipers should only be a headshot one-shot and do 70-85 damage to the body.

SMGs should have medium damage dropoff, a fast reload rate, a fast fire rate, and low base damage per shot. 

ARs and battle rifles are underutilized because they are outclassed by snipers and SMGs. They need lower damage dropoff, a slow-medium reload rate, a medium fire rate, and about 25-32 damage per shot. The effective range of an AR-15 in real life is about 500 meters with an MOA of 1 per 100 yards. ARs are incredibly accurate, but it's up to the shooter to manage their shots at long range as the recoil is rather difficult to manage at long range. 

Shotguns are in a decent spot. Devastating at close range with a nasty damage dropoff. I would like to see different types of ammo be available. 

Massive Overhauls are extremely unlikely in the current state of the server. However, a DMR overhaul in general will be pushed out soon (I hope). The MP40 does need some spicing up in addition to the g3a3. Some weapon swaps are possible like G3A3 to the militant class (just an example). The main issue with TSFU is its inability to compete against weapons like its counterpart Rangers. The Sopmod outclasses the MP40 by far and the SVT TSFU has little to no chance of competing against the SR338 that the Rangers have. Yes, you don't want to make the server 1: 1 but Rangers outclass TSFU in every way. From explosives to better primary weapons. I do think a sniper is not essentially needed for the faction to become better, however, a change of the SVT-40 is 100% needed. This also goes for every DMR on the server in general.  

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  • MilitaryRP Administration Team

@PraetorDon@Wyatt
I'd like to see what you have to say about this, but I guess it is easier to just react with "disagree" than to have an opinion on the matter.

 

Both of you know that the meta of the server is absolutely fucked because the server is not appealing to newer players and the meta tends to answer to the cries of veteran players. In my opinion, this needs to change for the sake of the server's health. The only answer vets have when new players complain about the current meta of the server is along the lines of "skill issue" or "try out for a SOC faction." I've had a handful of friends, who are not bad players in FPS shooters, who play the server but stop playing because the combat is brutally unfair and unforgiving for new players - New players are given an assault rifle and have to face vets with one-shot snipers who have thousands of hours on the server.

 

Consider this and ask yourself why this is, why are all of the SOC factions that don't have one-shot snipers asking for them? It's because they're tired of trying to play with the guns they have and want to resort to the simplest way of playing the game. GB, 055, and TSFU have been asking for snipers that can compete with DF, ISI, and Rangers. Objectively speaking, if snipers were only one-shots due to a headshot, then the server would have a significantly healthier meta and would be more forgiving toward new players. 

 

I'm going to be brutally honest, I'm sick and tired of veteran players having their heads so far up their asses that they can't see how fucking boring the server is towards newer players. The server is dying and vets fail to realize that their beloved server is in dire need of a facelift. It's not about implementing RP, doing events, or faction-based activities - It's about the recurring event that happens multiple times a day, war. If war is boring and unfair to the new player, then we will never have a sustainable population on the server. 

 

Disagree with me all you want, but the scope of my views go beyond the petty faction-level grievances and encompasses the well-being of the server as a whole. The complaints of newer players mean much more to me than the complaints of vets. Player retention is the biggest problem we have on the server and if we don't address this now, we're fucked. 

 

 

 

16 hours ago, Shwade said:

Massive Overhauls are extremely unlikely in the current state of the server. However, a DMR overhaul in general will be pushed out soon (I hope). The MP40 does need some spicing up in addition to the g3a3. Some weapon swaps are possible like G3A3 to the militant class (just an example). The main issue with TSFU is its inability to compete against weapons like its counterpart Rangers. The Sopmod outclasses the MP40 by far and the SVT TSFU has little to no chance of competing against the SR338 that the Rangers have. Yes, you don't want to make the server 1: 1 but Rangers outclass TSFU in every way. From explosives to better primary weapons. I do think a sniper is not essentially needed for the faction to become better, however, a change of the SVT-40 is 100% needed. This also goes for every DMR on the server in general.  

We can't keep putting useless bandaids on the problems the server is facing. DMRs would be more viable if the snipers were not so overpowered. These weapons, ie. DF Barrett and ISI JNG, are absolutely massive and are incredibly hard to control when shouldering them (especially after running with them). I would be absolutely stunned if someone could run 100m and still put an accurate shot on a target. 

 

Of course, the SOPMOD will outrange and outclass the MP40 at any distance that isn't close range. The MP40 is supposed to be an SMG, so I don't see why a 9mm bullet needs a damage increase. The fire rate and the easy handling of the MP40 are what made the weapon so devastating. I understand that GG isn't trying to be a mil-sim, but if that's the case then why don't we aim for a more arcade-style format? It's not fair that a 9mm SMG is going to have more base damage than 5.56/.223 assault rifles. 

 

If this MP40 damage buff goes through, then I want a damage buff on all 9mm weapons and a damage buff on all weapons that use a larger bullet than the 9mm. It's crucial to understand that it's not the gun that does the damage, it's the bullet. 

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5 hours ago, BEATDACHEEKS said:

@PraetorDon@Wyatt
I'd like to see what you have to say about this, but I guess it is easier to just react with "disagree" than to have an opinion on the matter.

 

Both of you know that the meta of the server is absolutely fucked because the server is not appealing to newer players and the meta tends to answer to the cries of veteran players. In my opinion, this needs to change for the sake of the server's health. The only answer vets have when new players complain about the current meta of the server is along the lines of "skill issue" or "try out for a SOC faction." I've had a handful of friends, who are not bad players in FPS shooters, who play the server but stop playing because the combat is brutally unfair and unforgiving for new players - New players are given an assault rifle and have to face vets with one-shot snipers who have thousands of hours on the server.

 

Consider this and ask yourself why this is, why are all of the SOC factions that don't have one-shot snipers asking for them? It's because they're tired of trying to play with the guns they have and want to resort to the simplest way of playing the game. GB, 055, and TSFU have been asking for snipers that can compete with DF, ISI, and Rangers. Objectively speaking, if snipers were only one-shots due to a headshot, then the server would have a significantly healthier meta and would be more forgiving toward new players. 

 

I'm going to be brutally honest, I'm sick and tired of veteran players having their heads so far up their asses that they can't see how fucking boring the server is towards newer players. The server is dying and vets fail to realize that their beloved server is in dire need of a facelift. It's not about implementing RP, doing events, or faction-based activities - It's about the recurring event that happens multiple times a day, war. If war is boring and unfair to the new player, then we will never have a sustainable population on the server. 

 

Disagree with me all you want, but the scope of my views go beyond the petty faction-level grievances and encompasses the well-being of the server as a whole. The complaints of newer players mean much more to me than the complaints of vets. Player retention is the biggest problem we have on the server and if we don't address this now, we're fucked. 

 

 

 

We can't keep putting useless bandaids on the problems the server is facing. DMRs would be more viable if the snipers were not so overpowered. These weapons, ie. DF Barrett and ISI JNG, are absolutely massive and are incredibly hard to control when shouldering them (especially after running with them). I would be absolutely stunned if someone could run 100m and still put an accurate shot on a target. 

 

Of course, the SOPMOD will outrange and outclass the MP40 at any distance that isn't close range. The MP40 is supposed to be an SMG, so I don't see why a 9mm bullet needs a damage increase. The fire rate and the easy handling of the MP40 are what made the weapon so devastating. I understand that GG isn't trying to be a mil-sim, but if that's the case then why don't we aim for a more arcade-style format? It's not fair that a 9mm SMG is going to have more base damage than 5.56/.223 assault rifles. 

 

If this MP40 damage buff goes through, then I want a damage buff on all 9mm weapons and a damage buff on all weapons that use a larger bullet than the 9mm. It's crucial to understand that it's not the gun that does the damage, it's the bullet. 

I understand where you are coming from. As realistically none of the weapons on the server would be able to do this in real life. My issue being your ideals still fall under the massive overhaul category. And doing something like this will dramatically change up the server. People have been used to the current style of gunplay for almost a decade. Something like this still wouldn't happen in my eyes. As I said me and @Reynoldshave found some solution to DMR's issue being will it be implemented or not. Snipers can be changed with a additional hand paralysis debuff including a massive speed reduction. But it would need MASSIVE community support as I said earlier in how people are already used to the current style and would need a alot of adapting to do something like this. 

In regards to the MP40 the sopmod still outclasses it. It is still a better CQC option even though of the MP40's decent firerate. And if a damage buff does not go through a reload speed decrease is needed. Test out the weapon yourself and you may understand where I am coming from. 

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On 6/19/2023 at 3:03 AM, BEATDACHEEKS said:

I'm going to be brutally honest, I'm sick and tired of veteran players having their heads so far up their asses that they can't see how fucking boring the server is towards newer players. The server is dying and vets fail to realize that their beloved server is in dire need of a facelift. It's not about implementing RP, doing events, or faction-based activities - It's about the recurring event that happens multiple times a day, war. If war is boring and unfair to the new player, then we will never have a sustainable population on the server. 

 

Disagree with me all you want, but the scope of my views go beyond the petty faction-level grievances and encompasses the well-being of the server as a whole. The complaints of newer players mean much more to me than the complaints of vets. 

 

I have pretty much accepted that MRP will never again be at the level it once was. The majority of players don't take any steps to make the server entertaining, instead expecting someone else to do it. I unfortunately put myself in the first part of the sentence, but not the second. Part of this is just pragmatic acceptance, other part is medication related. For those that actually do, few play along, or there are roadblocks. This is a mentality issue.

 

Adjusting weapons is time consuming, potentially dev intensive, the trello is backlogged, and combat isn't the main issue of why people don't stay on the server. Guns used to be way more busted across the board, and yet we maintained a healthy pop. I've seen this argument made so many times now over the years. Player engagement keeps people on. Even if war is shitty, if you're cracking jokes, engaging with them, hell, even coordinating with base to cover them as SOC while they push up during war(as used to be the case), they will stay.

 

I disagreed because this topic is about one faction's weapons, and not a massive weapon overhaul thread. Your suggestion for snipers essentially turns them into DMR's....so what purpose will DMR's have if we put your changes through? It's a whole different thread entirely.

 

Red Group's loadouts are not on par with Rangers. For this reason, I agree with the changes in the original post.

 

Edit: Things are now moving in an interesting direction. Stay tuned.

 

 

Edited by PraetorDon
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