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DarkRP Rules Updated (4/28/2024) ×

Global Update [4/29/2019]


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  • The Garnut

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Our Garry's Mod servers have gone through a pretty large optimization patch due to the heavy amount of traffic we have been receiving.

While this update note will not provide any entertaining information, I just wanted you guys to please let me know how the servers behave throughout the day (April 29th, 2019)

 

Note to self: commented out function CloseToCP, removed DarkRP modules Hitmenu and Hobo entirely

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  • The Garnut
2 minutes ago, PrisonNightmare said:

our main man Garnut working long night shifts to bring us the best server optimization :' )

About to head to bed because it's 4AM and I have a final tomorrow :classic_biggrin:

 

On a super bright note, I saw the server go from an average of 18% CPU usage with 26 players on, all the way down to an average of 12% with 24 players on. Seems like an enormous improvement to me, but there's no telling until we peak tomorrow!

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14 hours ago, PrisonNightmare said:

our main man Garnut working long night shifts to bring us the best server optimization :' )

I do thank you garnet for helping with the server optimization since some poeple hav e been complaining about and also good luck on your final 🙂

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