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MilitaryRP Update [6/27/2019]


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  • The Garnut

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Vehicle Spawners

Each Faction's base now has a dedicated vehicle spawner located at each of their gates

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Vehicle Selection

All officer classes of their respective can spawn in a single vehicle once every 30 minutes (make sure to take good care of it)

(Entry/base factions exluded)

This limit applies per-faction as opposed to global, meaning that

Russian can have 4 vehicles spawned in at a time

Spetsnaz, Frogmen, SSO, Vega

United States can have 4 vehicles spawned in at a time

Rangers, Green Beret, MARSOC, SEALs

 

 

Repair Garage

Gas Station can now be utilized in order to repair your vehicle back to working condition for a very cheap price

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Death Screen

Following your characters death, you can now respawn in 5 seconds (previously 10)

Respawns will occur automatically as opposed to requring you to take any action, IE: keyboard input for respawn

 

 

Class Changes

The limit of all Officer/Commander classes has been set to 1

 

 

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  • The Garnut
23 minutes ago, Garnet said:

Death Screen

Following your characters death, you can now respawn in 5 seconds (previously 10)

Respawns will occur automatically as opposed to requring you to take any action, IE: keyboard input for respawn

Oops sorry 1 more.

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1 hour ago, Garnet said:

The limit of all Officer/Commander classes has been set to 1

I'd ask for this to be reconsidered in terms of Entry factions. Entry factions are excluded from vehicles, so theres no room for exploiting vehicles. And the officer WL is the only lifeline for nonstaff to whitelist their members for completing tryouts.

 

That's my only critique, the rest looks fantastic to me.

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  • The Garnut
2 hours ago, br0ken- said:

Death Screen is still the same as of right now, 10 seconds and requires you to press a key to respawn

 

It's blank whenever you click on it it's a blank page saying "No vehicles found"

Server hasn't restarted yet

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