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  1. Thank you for the help Shin. IGN - PIK Captain Olimar SteamID - STEAM_0:0:167060087 Staff Member's IGN - Stocking Anarchy (admin in the sit) + Wagon on that wheel (banner) Staff's ID - STEAM_0:0:570122913 Date + Time - 21/04/23 at 2300h (European dating) Timezone - The one used in the quote above (most likely an American one) Reason - MRDM Length - 2 Weeks Proof - Shown in the quote above Incidents - Killed same cop 3 times after they arrested me and made me a bunch of times. They didn't care after the 1st or 2nd time and simply continued trying to arrest me. Why should it be removed - Not fair that they switch on after the 3rd time (whilst being seemingly fine with the battle we were having) in order to WAIT for it to be MRDM and then report me to get me banned for 2 weeks. Pretty unjust and sad thing to do. Had they told me to stop (or just reported me) after the first kill there would have been no problem. Instead they waited for the obvious reason of getting me banned for 2 weeks rather than jailed for 2 minutes. Claimed they lost perks of which they had none, all round unprofessional admin sit and stupid ban.
    2 points
  2. This Reserve System is like the old system before the current one. But with a few changes. Reserves You can have a total of 2 reserves. 1 reserve on each side. Ex. Delta Force and Taliban Reserves while being in Rangers. You can't use the whitelists once you have resigned and have reserves. Only can be used For tryouts/trainings. Staff Vote The Officer will have 7 days to ask Colonel/leader of the faction for reserves once they have left. The Leader is to contact S. Admin+ to put in the vote or staff. They will make a staff vote in the staff discord. Then the executives will decide when the reserves are accepted or denied and contact the Leader or the officer accordingly. If the faction leader at the time of your resignation (or newly appointed faction leader if it’s a leader resigning) agrees with the request, he/she will submit the request to S. Admin+. Revoking of Reserves Executives will take action regarding the behavior of players who hold reserves. If a faction leader wants to remove reserves they have to contact the executives with a valid reason and they can remove them if they have a valid reason. Faction Leaders can remove them for any reason after 6 months of the reserves been granted and the Reserves are Guaranteed to be Removed after One Year. Also Reserves are a one-time deal. If they get removed for any reason, they are gone unless re-earned again. Coming off of Reserves Reservists can come off reserves if Faction Leader Confirms it and can do evaluations and can place the person at the max rank of O-1. When they come off they have a mandatory 2 week cooldown if placed at an officer rank. The Faction Leader needs to contact executives if someone comes off reserves. The changes are: You can't use the whitelists while having reserves other than helping with Tryouts/trainings. Guaranteed Reserves for 6 months (unless a valid reason for them to be removed) Faction leaders can remove them if they want after 6 months and will be removed after One year This is to essentially allow players to come off reserves at some point and if they don't in a long time they can be removed. One big thing about this Suggestion is that the 6 month time frame can be changed to 3 months if needed to give Faction leaders more power over the reserves.
    1 point
  3. In-game name: 11A 2LT Nickels Age: 21 SteamID (https://steamid.io/): https://steamcommunity.com/id/ribbit3214/ Warns: None Timezone: EST Playtime? (Paste your /playtime [Name]) : | 11A 2LT Nickels has played for 386:09:40. Do you have access to TeamSpeak and a microphone?: [YES] Do you have the ability to record Garry's Mod videos?:[YES] Referral(s): [What Gamemaster recommended you to apply?] Nelson, Dingo Past experiences as a Game Master: [Optional] Single player experience Why should we choose you over other applicants? [minimum 2 paragraphs] I believe I make a good fit for your current GM team is due to the fact of how active I am, and on how much I enjoy playing on the server in hopes boost a moral on the server with a different type of events. I believe that events that aren't traditional would bring people back to the server and wanting to keep playing. Even if its just something really small with a small group of people these events can be fun. I feel as though I can help out the fellow GMs with their events if ever needed. I do think I could help the GM team with different big events as well as smaller events. GM have a serious role on the server an I'd like to be apart of it. Whether I'd be assisting or hosting it will be to the best of my ability. I do take my time here on the server very seriously and I'd plan to carry that out as being a GM. I truly enjoy my time here on Garnet and I feel as though I can give that feeling back by hosting and doing events to the community of Garnet. Have you ever been banned or punished on any server? If so, Include details No, I have never received a disciplinary punishment on any server. How much time do you have to contribute to the role?: Any time I have free I'm on the server so give or take 6 + hours daily. I take my dedication seriously to this server. In your own words, what are the responsibilities of a Gamemaster?: A Gamemaster is too create and host fun and server friendly events for the players on the server to keep everyone active and ensure they are having fun on the server. Describe how you would contribute to RP as a part of the Gamemaster team: I would contribute by first learning things from the current GM's and from there I would be able to shape my ideas to the community. I plan to host different and stylish events to hopefully catch attention from people. Please list and explain 5 unique event ideas designed for only your side to take part in: [Be sure to include any additional context that may be necessary to your explanation] 1. Base defense, In base defense I would set up NPC's in the tunnels of the U.S. base. from there the participates of the event will be instructed to make a game plan to rid the hostiles out of their base. This will be a timed event and too see how quickly they react to the situation. Depending if they can successfully get rid of the hostiles in time there will be no bomb planted. But, if they do not a bomb will be planted somewhere in tunnels and they will have to successfully defuse it. If it gets to this point they will have to call a Bomb squad. The bomb squad will have to do a series of events to defuse the bomb. This bomb changes every time and will a /roll requirement and depicting the numbers on their roll will determine if the successfully defused that part of the bomb. Each portion of the bomb is timed to put pressure o nthe individual to make a quick but effective decisions. 2. D-day, . This event will show how quick players can adapt to over barring situations. In this event I have chosen comms for it to reside. I will be making buildings and other obstacles near the OBJ site. from here there will be explosives and npc's to try and stop the soldiers from getting into the obj site. The soldiers but sucessecfully kill all of the Hostiles and diffuse a bomb that has been planted in the comms site using /roll to select wires to this bomb. So lets say there are 4 wires. 3 wires have to be snipped to defuse the bomb. These rolls will change in how high they have to roll each time to keep things interesting and if they roll to low the wire is incorrect and will result in the bomb exploding. This bomb defusal will be in direct contact will me and the player will have to select a wire to snip. 3. Disguise, In this event there will be a selected person and they are disguised as a U.S. Soldier. They have broken into the war room and leaked out Top Secret war plans and U.S. high ranking official names. In this event you'll have to roleplay and the Higher ranking officials and U.S. MP's will be given 7 people who in which as suspected of doing the crime. They will have to interrogate the 7 people ( one in which is the suspected war thief) and see who stole the documents. Once the higher ups have made a choice and confirm who they think stole them they will be told whether they are correct or not. If they are correct they can successfully arrest him and put him on trial. If they are wrong the thief will be released and U.S. documents will be Published to chat, (The documents will be made up nothing that will put existing factions documents out there). 4. Infiltration, A bunker has appeared West of the U.S. base. A high ranking official from U.S. has been kidnapped and being held hostage. The U.S. has to infilatrate and take out the NPC's that have the area on lock down. This area will have different object in the bunker to use as coverage as they try and find their officer. Once they have successfully entered the facility and the threats have been neutralized they will have to extract their officer back to base. But in doing so They realize more hostiles have been reinforced behind them. They will have to successfully take out all of the enemy's and bring their officer safely back to base. 5. Attack, The U.S. base is put under attack in waves of troops. The U.S. soldiers will have to successfully defend their base above and under ground. These troops are modern military and shoot to kill so it's important that you use your knowledge of your base to your advantage. These troops will spawn in different places so be sure to use extra care when searching rooms and Bunks for any enemy/ hostile troops that may present danger to you or your comrades on base. Once the attack is done the participants will report to DB and they will be told on their performance. Please list and explain 3 unique global event idea designed for the entire server to take part in: [Be sure to include any additional context that may be necessary to your explanation] 1. King of Snipers King of snipers is a dupe map that I would create and it will change from tome to time. I will set certain props in the way that would help disguise the snipers. From here they will have 15 seconds to best hide in the environment provided for them and they will have to spot and take out their opponent out. At this point the survivor will switch sides and a new opponent will be appointed until there is one standing. 2. Wipe Out Wipe out is a custom obstacle course that will allow players to get more comfortable and confident on moving about the game. This will change from time to time depending on the difficulty the players find it. This will also give an opportunity to new players who have difficulty running Obstacle course and allow them to understand their movements in the game better. Once I put the course up I will set a portal up to allow players to come and go as they please. 3. Mario Kart, On an enclosed track I will spawn in Polaris Quad 4X4's. From here the players will have to race to the finish and see who can avoid the obstacles and other things that might stand in their way on the track. This event will also give an opportunity to players to get used to driving and learn how the car systems work.
    1 point
  4. In-game name: Tahu Age: 19 SteamID (https://steamid.io/): STEAM_0:1:65646248 Warns: 0 Timezone: Brisbane Australian Eastern Standard Time Playtime?: 232 hours:45 minutes:40 seconds. Do you have access to TeamSpeak and a microphone?: [YES/NO] YES Do you have the ability to record Garry's Mod videos?:[YES/NO] YES Referral(s): [What administrator recommended you to apply?] KoЯn, Four Big Guys, Oyasumi German and Dmoney824 Past experiences as staff: [Optional] Why should we choose you over other applicants? [minimum 2 paragraphs] As a dedicated, and passionate player on the GarnetGaming DarkRP server, I have spent hundreds of hours enjoying my time with the community, assisting new players, treating others respectfully and ensuring others perceive me as an exemplary member of the community having not had a single warn, ban or jail. With the associated abilities of a Moderator, I am confident my commitment, enthusiasm, and understanding of the rules will help me contribute to the community, lifting the standard experience to a higher level. As well as these qualities I’ve continued to show, being in Australia allows me to be active when there is often less staff, allowing me to ensure that I can raise the standard experience, even during times people believe they can get away with ruining others experience. People often know me as being patient, level headed, and having the ability to handle difficult and challenging situations, while maintaining professionalism and maturity. I understand the role of a Moderator is to enforce the rules consistently and fairly, while being both approachable and friendly to all players, always being there to provide assistance to questions or concerns. I am confident I will be able to uphold these qualities, and I am always eager to expand my knowledge and skillset to better assist the community. Thank you for considering my application, and I look forward to the opportunity to contribute to GarnetGaming’s DarkRP community as a staff member. Have you ever been banned or punished on any server? If so, Include details No Have you made any previous applications, If so when?: No How much time do you have to contribute to the role?: 4+ hours daily If you have any, what hobbies or activities are you involved in outside of Garry's Mod? My main hobbies are programming and coding, and the other activities I’m involved in are my studies at university. Did you read the staff rules? Tahu
    1 point
  5. Nickels is active, shows respect to everyone on the server, and has never had any type of issues. Could make a good asset to the GM team. +1, wish you the best of luck!
    1 point
  6. +1 for me, active when im online, having another GM on late night to keep thing interesting would only benefit the server. also seems like he has a brain so assisting my events and likewise would be fantastic
    1 point
  7. +1, active on server and doesn't cause any trouble.
    1 point
  8. +1 from me, chill guy to talk to and has a brain for the most part. If its approved id like to assist in your future events.
    1 point
  9. As much as I would like to -1 this app like I did last time, I think he deserves some sort of shot. At the end of the day he can put on a tight leash and removed from the gm team if he fucks up. So +1 from me.
    1 point
  10. ()- let's go back to classic reserves, really go back. Let's allow factions to decide their own standards for reserves, and the rank they wish to cap at reserves. Less overarching, and more autonomy. Worked for years untill changed, and since that change reserves were a pet project of management teams. Constant removal, return, removal, return. Autonomy could breath some life into the reserves programs. This is just an opinion and thinking outside of the box.
    1 point
  11. Accepted Welcome back to the staff team! Please contact someone from management for instructions on what to do next
    1 point
  12. Officially graduated from highschool as of today
    1 point
  13. DENIED Unfortunately there's insufficient evidence submitted in this report for me to take any further action. If you manage to find the information / evidence as listed above, please feel free to submit another forum report and we'll gladly assist you. However due to lack of evidence and inactivity, this post will be locked and moved.
    1 point
  14. +1 Confirming my referral. I believe his events are good. Although they were copied from his previous application. I don't really see any major issues with that. Assuming they are your ideas, I think it's okay. I do think more effort could have been put into the question portions. Some of it is word for word from the last application. Regardless of the application issues. I think sailor has improved on the server ("toxicity" wise) I personally never saw any of the things that may have happened. I think sailor would be a good addition to the GM team.
    1 point
  15. Putting a 0, here as I know you have been working on it and waiting for the next date to apply after your initial application was denied. As @Towelieeehas put there's copy and paste from the denied prior application. If you wouldn't mind it, I'd like to see a break down of your more complex events such as: CoD zombies and Document Retrieval. Based off your current skills, knowledge of sandbox tools and how the overall ideal goal for players would realistically be met.
    1 point
  16. +1 As a friend of mine he has come to me with all his ideas and has even fleshed some of them out with me in a private server he is trying. I feel he is also being less toxic in the community and trying to make amends for anyone he has wronged he is truly working hard to be a gm.
    1 point
  17. 0 points
  18. (Re-Up because old post was getting -1d by weirdos) So I guess I have to greatly elaborate more on how valuable the old party system was, as 3 other people believed that it was somehow a bad idea? I think people underestimate how much of a difference parties make to creating cohesive bodies of units during war, and I genuinely believe that the FPS tradeoff for the halos would be worth it. It was working for years on end, why change it? If anything, disable halos for squad users that automatically join but also I would like to see some feedback on why the party system is not viable / possible from the people who -1d the old post. The old party system was a team system where all factions from both countries had three party groups that faction members could join. The party system contained invaluable information such as player health and toggleable halo outlines of the people in your party. The party system was especially useful for new players for organization during war. I know that one of the disciplines early recruits learn is how to join a squad and organize amongst themselves. Also the party system would greatly benefit both base factions as squad usage and overall cohesiveness for entry battalions are at an all time low. I believe the removal of this system came with various issues involving FPS and party members not appearing once they join a game. I am pushing this suggestion to be heavily reconsidered and worked on because the party system was invaluable to war efforts, as the party chat and the halos proved to be very helpful for coordination. I know nothing about code, but I do know that the squad system’s function worked at one point before the issues of players not seeing other party members arised. Whatever iteration of the party system that was, I would ask to implement back into the server. Additional suggestions if possible would maybe make it so respective whitelists make you auto-join a certain squad. E.g a player gets on GB Breacher and they are immediately in GB squad 1, if they go on taliban whitelists they go to Taliban Army Squad 1. Alongside this still have the /party menu open for people joining separate parties, as well as for AFG and US elite classes that have to manually pick one.
    -3 points
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