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  1. In-game name: ARC Advisor Havoc Age: 19 SteamID (https://steamid.io/): STEAM_0:0:220893720 Warns: None Timezone: CST Playtime?: | ARC Advisor Havoc has played for 217:05:22. Do you have access to TeamSpeak and a microphone?: [YES/NO] Yes Do you have the ability to record Garry's Mod videos?:[YES/NO] Yes Referral(s): [What administrator recommended you to apply?] Horse, Colt, Bingus, Jones, Splicer, Quads Past experiences as a Game Master: [Optional] MRP x2 DRP x2 (DRP events were jus TDM/maze/ hide n seek) Why should we choose you over other applicants? [minimum 2 paragraphs] You should choose me over other applicants because of the experience I have being a gamemaster in the community. I have well over 1000 hours GMing on MRP where GMing was sort of… lackluster and we had to improvise and adapt to the tools we were given. The experience I have on MRP shows through how I have played on SWRP I have been pushing for specialties to be used more in off worlds and passive RP. This goes first hand with the MEDRP I have been doing and pushing to do in events. I know I ended my GM career on an extremely bad note but I acknowledged the fact it ended badly and I understand why it had happened. I was a good GM but not a good H.GM I wasn’t ready for the role and it led to my GM team going down hill and the quality of events going down. I will do better this time around and will be able to prove that if I was given a chance. I also will look for criticism and seek it out to try and improve events, I am not a star wars expert meaning I am new to this type of setting I will have to learn a lot from others. I will take in any and all knowledge I can get about Star Wars and will use that to improve my events by making them more lore accurate. Have you ever been banned or punished on any server? If so, Include details was banned for cheating in 2020 appealed then got community banned in 2023 then appealed and recently came back How much time do you have to contribute to the role?: 4+ hours each day In your own words, what are the responsibilities of a Gamemaster?: To keep the retention of players by making and creating events that utilize all the tools presented to the GM and to make sure players have fun. Describe how you would contribute to RP as a part of the Gamemaster team: I would be pushing for more passive RP during times where no off world/on world is happening IE an IFT-X got busted up during a expedition and now Engineers need to fix it up or do something for medics to try and treat cause right now only selective few passive RP events happen. Explain your single most creative idea for contributing to the RP environment of the server: I believe my single most creative idea is that the specialties in the different certifications should be used more in events. We have a dozen different specializations all focused on different things yet we don’t use them… why not? We should allow the Mechanics to work on vehicles and the technical people to work on consoles etc. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] This would take place on gm_vyten Operation Dolos The NCC holotable rings and it gets picked up. Who calls? It’s FLEET CM M. Grant he's come to task the 34th battlegroup with a mission to the icy place of vyten. There's been some distress calls from a local settlement there saying “shadows” are taking out their settlers and that the CIS are moving onto the planet and slowly taking the settlements over. So the 34th are sent there and they meet some CIS patrols nothing too big but then they come across small little villages of settlers all sort of... broken and blood all over the place as if a slaughter happened... They need to investigate what happened to the settlers. While they are investigating the settlers seem to become terrified almost as if they see something in the distance while they are talking a settler drops to the ground with a blaster wound in the chest. The 34th all turn to where the shot came from and all they see is a dark mandalorian figure disappearing into the snowy fog... They must find the culprit and put a stop to the CIS and the mandalorians on this planet. They must fight like hell though the mandalorians seem to be everywhere all at once... They find a small droid FOB being defended by a lot of CIS forces something is in there that they don't want the Republic to find out. After clearing out the FOB the find a datapad with some information on it although it's sorta corrupted. It reads "Need reinforcements at crashed venator coordinates *******" The 34th have recently gone on a mission to a crashed venator which recently fell back to CIS control. Could it be the same? The 34th exfil back to the RAC Resolute where they go swiftly back to the crashed venator. This is where the map would change to the venator While they are leaving the planet and getting into open space they are attacked by a CIS munificent the 34th MUST win this ship battle to make it out of alive all battalions are fighting tooth and nail to get out until Navy decides to send a boarding party to set up a bomb in the control room and get back then slip space the hell out of there. The 34th are chasing this new intel until they get to the end of it. Mandolorians and CIS working this tightly together? Something important is in the midst... 2ND OFF WORLD IN THIS CAMPAIGN Operation Flood... Map would be set to rp_vanqor_sbs This event would be directly after the 1st event ITS A CAMPAIGN!!! The 34th are sent here to this crashed venator but everyone remembers how they had to fight here because of OPERATION NOSE-DIVE but nevertheless they are here again chasing after some intel they got off some datapad. The 34th are set up in the FOB on the planet and they can see CIS forces all around the crashed venator. They gotta clear them out. While they are clearing them out they start to see the ground in front of them sort of shift around as if something is crawling out.... the creatures they fought during "NOSE-DIVE" are back! They start attacking the 34th forcing them to shoot and move to the bunker that is now all full of mold making clones seal their suit. While the clones are slowly making their way into the bunker they start to get a static on their radio that seems to be a device causing it. They finally make their way into the bunker and they find the device blipping it's in the hands of a dead scientist... well a decomposing scientist its another comms device and there's another console nearby seems to be some important information on it. The bunker starts to shake violently forcing the 34th to transfer the intel quickly and get the hell out of there once they make it top side they are surrounded, they radio in for a hot evac LAATs come in hot the 34th scramble and get out of the area before the bunker explodes underneath them. Seems to be a self destruct sequence in the bunker that got triggered, no idea how... They have to go back to Anaxes and decipher this intel they got... MAP SWAP TO ANAXES 3rd Event 1ST PART Operation Aries Now back on base with the intel in hand when they get back into base and JUST start to relax a tiny bit a CIS munificent comes into orbit and starts HAMMERING Anaxes base and drops Pods and enemy armor on the runway. ALL hands are on deck with people scrambling to decipher the intel and troops manning the main hangar bay to keep the CIS back they seem to be extremely determined to take over the base I wonder why... after awhile the people deciphering the intel finally get through but only some of the message is seen the only words seen are "ALL OF ANAXES WILL BE OURS GOTO FACTO-" then it cuts off after that... Seems to be something big planned happening at CIS Anaxes the 34th MUST go and investigate CIS Anaxes to deal with this problem once and for all. 2ND PART The wounded from the base attack are sent to medbay to heal up, the rest are grabbing ammo and more equipment getting ready to ship out to CIS Anaxes where an insurmountable force is waiting for them. They arrive to CIS Anaxes where there is a Munificent in the sky and what appears to be an extremely large hostile force gathering at the factory. The 34th group up and start moving towards the factory. The CIS are fighting them like hell. Something important is there, I just don't know what it is yet. They get to the outside of the factory where they hear an open comm of "STOP FIGHTING" all the droids back up into the factory and the 34th see some figures walk out of the hangar bay seems to be... a CIS Commander and sith? Behind them is an artifact of unknown origin... but seems to be emitting a wave of "force energy". The Commander yells out for the head of the operation where the Commander offers a deal. a duel between his Sith and the Republic's Jedi whoever wins gets to win the battle fair and square. Now its up to the GC if they will be dueling for the win or will they fight to the death. All the troops are antsy and stressed... it's up to GC now... END OF MINI CAMPAIGN 4TH EVENT Operation Halla’ rov Map would be set to gm_marsh NCC Holotable starts to ring…. It’s FLEET CM M. Grant with another mission for the 34th a settlement went dark on the planet of Mimban their last recorded call was “Shadows killing us send help” the 34th set off immediately to the planet not wasting any time. They get onto the planet and set out clearing the area only some CIS patrols are around but the troops are reported to see shadows move in the fog… almost as if something is watching them. When they are clearing a house they hear a blaster go off and see a clone drop everyone is antsy. They look around and look for an enemy but don’t see any droids or anything. Then they hear on an open comm that they took someone from the 34th; it appears to be a 327th Talon Squad as the mystery man says they want the 34th to leave the planet and not come back. The 34th are looking around for them but they only come across a bunker of some sort… When they enter all they see is some mandalorian gear strung about. Seems to be a hideout of some sorts the deeper they go into the bunker they find the mando’s and their hostage, it’s a stand off of sorts. The Mandos wanna get out alive and the 34th wants the Talon Squad member… What will happen? Who knows… whatever happens on their way out the 34th gets attacked by CIS drop pods and BX droids who are heavily trying to stop the 34th but the 34th prevail and get out alive. 5TH Event rp_betaworkshl2 Holotable starts to ring… FLEET CM M. Grant is on the other side calling once again for the 34th to help him out with a situation. CIS have taken over betaworks all of it. Besides a small FOB that is still under Republic control but its losing men fast and the 34th need to get there fast and help reinforce the FOB. The 34th load up and get to the planet setting off fast but they take shots from a ridgeline. The smoke makes it hard to see they are fighting in what feels like Vietnam. It is extremely hard to take out the CIS in front of them but they must prevail and make it to the FOB. They get to the FOB and there are a few troopers left; they have to reinforce the FOB until they are able to get more reinforcements from the 54th battlegroup. They hold the droids off wave after wave but then are informed of a 2nd bunker near the base in a cave with some valuable intel that needs to be wiped from the database. A task force is sent there and they clear out the bunker and get the intel back into Republican hands. Reinforcements arrive the 34th start to load up into their LAAT until the CIS strike again. One of their LAATs get shot down and they have to land and clear out the CIS again and tend to their wounded inside of the FOB. They need to get EVAC ASAP the RAC Resolute comes to their aid and starts to help them out with close air support and LAATs to get them the hell out of there. Once everything is clear they get into LAATs and quickly move out back to Anaxes. I know I am back even though I said I wouldn't be back but honestly.. I am having too much fun on SWRP and I wish to become a GM and work with some people
    9 points
  2. Description: [description of what you are suggesting, one paragraph minimum] Today I am suggesting that we implement a police radio. the police radio will be used by Civil Protection only. that will be their main forum of communication amongst the team.Reasoning: [how would this benefit our server?] I truly believe that this will make being a Civil Protection officer more enjoyable. I find too often that when I roleplay as a CPO I fumble the ball because by the time I'm done asking for backup in group chat the thieves are already on to us. You can pull off raids more effective, arresting people at higher rates, defend the police station like seal team 6, and much more. You can have the mayor barking out orders, cpo asking for additional information, abs (all-points-bulletin) can be put out to help catch the perps, if you accidentally arrested the wrong guy don't worry you can talk to the warden and get him unrested without the hassle. Additional Information: [Photos/Videos][/CODE]
    7 points
  3. In-game name: RCTL SGM 1507 Julian Age: 20 SteamID (https://steamid.io/): STEAM_0:1:184668703 Warns: 0 Timezone: GMT-6 (Chicago) Playtime?: 207 hours Do you have access to TeamSpeak and a microphone?: YES Do you have the ability to record Garry's Mod videos?: YES Referral(s): Sam, Daph, Nutter Why should we choose you over other applicants? Well for starters Id like to imagine my track record is very well known, especially under those who make the decision on whether I will become a GM or not, over and over do I try to prove myself to be the best version of myself but more importantly even without the rank of GM do I try to give everyone around me the best experience in the game by having so far provided a fully completed Coruscant Guard Handbook with new formats, new rules, new formations and even new internal medals for a sense of better reward. I give it my best all the time every time and that has been seen clearly, I see no reason on why I wouldn't give the same amount of effort into my events as a Gamemaster. Have you ever been banned or punished on any server? Not where it matters. How much time do you have to contribute to the role? Right now? Full-time hour on the hour some sort of passive, in a month probably not as I start new work but that wouldn't stop me from giving at least 2-5 hours to the server daily In your own words, what are the responsibilities of a Gamemaster?: Its a Gamemasters responsibility to provide a fun atmosphere for the players at all times, especially when it gets boring, they should always try their best to keep numbers and activity up and don't force players going AFK cause of boredom, they have the responsibility of being creative, being able to do events that don't rely on simple attacks, write storylines and engage the entire server into a fun activity whether it is boarding, or yes a simple attack or also something much deeper. They have the responsibility of being mature, as to not abuse their powers, as to give back and use their powers for other battalions to have better trainings and give the entire server better simulations besides just doing events. To put it in one sentence, a GM's responsibility is the server. Describe how you would contribute to RP as a part of the Gamemaster team: I would ensure a roleplay-friendly attitude at all times but I would go above and beyond of what I have seen already, sometimes I truly believe some battalions get forgotten during events, that they can't use their battalion role for an event, that when we are on the Venator the only action we see is right in MHB. I wanna truly expand roleplay, I want every battalion to feel special during my events, to have the feeling that they matter and that without them the event wouldn't be possible, and they will feel that way because my events will 100% require each at the time current battalion to show off their special skills. Explain your single most creative idea for contributing to the RP environment of the server: I don't think I have one big creative idea but Ive played around with many small ones in the past that I personally already had the pleasure with talking to Garnet, we have discussed the addition of battalion-bound companions, for example, CG would receive a massiff or ARC and ARF Troopers a drone, Engineers a little Astromech, whatever it may be. One thing I would also personally love to see the addition of a better travel system when it comes to entering outposts. 5 Unique Events Operation Celestial Electroshock The base is hailed by a Republic Advisor on Coruscant, inside of NCC he will explain the situation, A Republic Scientist developed a special weapon under the codename of Celestial Electroshock, this weapon was able to disable every single electronic device including weapons located on a planet for a small amount of time, the scientist has been captured by CIS Forces and is now stranded on Onderon where he is kept hostage. Main Battalions in the Events storyline will be 104th and CG for obvious reasons. Once Troopers arrive on the planet they will need to clear the CIS Forces and move the the CIS Base, breach it and look for the CIS Officer that has taken the Scientist hostage. Once found, 104th and CG will start negotiations and try to get him out safely, this can end in two ways, the scientist may be rescued and evacs safely or he cannot be saved and the weapon may fall into enemy hands meaning the Republic has lost a very strong weapon. Anaxes Blockade The Anaxes Base has picked up strange signals over the planet's atmosphere when all of a sudden it is reported that CIS Forces are attempting to build a blockade on the planet to stop future deliveries and trooper transports from going through and leave our base stranded. The entire base is ordered onto the Venator for direct combat against the attempting blockade. The tiny CIS fleet will consist of two Munis, Droids will attack the Venator via drop pods the entire time, and they will attempt to breach the bridge and other important sectors including all generators onboard the ship, bombs may be placed if the droids are successful in doing so, as the tactical droid takes part in a boarding party there are about two ways this might end. In the first ending the tactical droid gets killed after his surrender, which would mean there are no further actions and the blockade has been stopped for now. The second option is that the tactical droid is actually being taken into custody and moved to the brig, if that happens, another group of Commando Droids will board and attempt to rescue the Tactical Droids while disguised as Clone Troopers, when the moment is right they will perform a hostile takeover of the Brig and free the droid while attempting to flee. The Decision As the Clone Wars continues, more planets are forced to choose a side between the Republic and the CIS, a large planet filled with factories and ports that has decided to choose the Republic as their ally is now under attack from the CIS for choosing the Republic and therefore ending all current trade deals with the CIS and its affiliates, under fire the planet experiences heavy civilian losses and constant air strikes. As we hear these news and are being ordered to assist in freeing the planet we board up onto the Venator for the rescue, once arrived we meet heavy fire from the Muni which is stationed above the planet. To avoid confusion, yes quick Venator RP will happen before we even land on the Planet this time, once the Muni has been destroyed we are clear to enter the atmosphere and start our ground attack. On the ground we meet with the current stationed Clone Officer and his one remaining man. They brief us that the main spaceport of the planet has been taken over by droid forces with Civilains inside, our mission is to clear the city path and rescue all civilians and finally head back home, during the mission we may encounter several commando droids. The 3 Day War This Event is unironically split into 3 actual real days. Each day will have one Off World Event from the War, this will mean three full days are going to be utilized for this story, not just for story elements but also to have larger engagement from players. Day 1 The Beginning of the End Briefing, The Base gets a transmission, Tarkin appears, he reports... 3 Months ago, a planet fell to the hands of the CIS; one month ago the Droid Army managed to breach the last sector before entering what is left of Republic Control, the Planet splits up in 4 Sectors total Republic Control Sector The Forests (CIS Control) The Capital (CIS Control) CIS FOB Sectors named Aura Republic Forces have been pushed back all the way to our sector, it seems all is lost and we are their current last hope, so the Base officially enters the war. Day 1 is simple, find out the locations of the bases on the FOB Sector and attempt a take over, players will have to eliminate the enemy outpost while defending their landing zone, ground command must utilize all resources he has to ensure the survival of the troops and the victory of the first day. Once completed, the first district and its bases have been taken over. Inside one of the enemy bases, Troopers will find data, giving out locations of bases from all other sectors, including information on a republic hostage kept in the capital city. (Once each War Day is over, we may return to the Venator and back to the base, I wouldn't want everyone stuck on a venator for 5 days just because of this event) Day 2, The Forests After securing the FOB Sector, the Republic now has straight access into the forest which leads into the capital city, no new orders has been given, with the information from Day One, Troopers are now aware of a base right ahead of them, and the goal is the same as before, win the war, Troopers make their way through the forest, exploring the new location they have unlocked, not too long after,they find a large entrance to the base but are met with heavy blaster shots coming out of the trees and from the base, its an ambush! Once the ambush wave has been cleared they make their way into the base where they meet CIS Leader Hpad, a humanoid CIS Leader in charge of the forests, upon meeting the Troopers, he closes the surrounding gates of the base and lets loose his secret weapon... a Marsh Rancor comes out of the shadows and starts attacking the Troopers, fearing for their life they fight and eventually kill the monster opening a path into the base, where they are meant to secure (or kill) the CIS Leader and retrieve any data there is. Once the Base has been captured, the Forests are now under Republic Control, clearing the path for the last and final mission for tomorrow... the Capital City. Day 3, The Capital With FOB Bases and The Forest being under Republic Control it is now time to take back the Capital City and once and for all scare away the CIS. Entering the City through LAATs, the Troopers are met with heavy fire having to defend the Landing Zone first before moving forward, the rest up until the end is pretty basic, locate the hostage, locate whoever took him and clear out the City. Business as usual. Once the building with the hostage has been found it is revealed that the person who captured our hostage is a feared Mandalorian Bounty Hunter, one last stand off with him and the mission is as good as over. When leaving the base, a droid assassin will attempt to take back the hostage one last time and that is it. And for my final Event Lost Luggage. A normal Day on the Base as suddenly we hear two Naval Officers cry for help in Open Comms as their LAAT seemingly crashes somewhere on the base confirmed by a large explosion heard throughout the map, right away a search and rescue party is assembled and order to move out by ground and air locating the crashed LAAT. Once found, they will find that one of the two Naval Officers has passed away but not why you would think, a big knife is stuck in his chest, the other Naval tries to explain that the knife fell on him while they crashed but clearly that's not what happened, an Investigation began and while the other Naval Officer is being transported back to the base he explains that his backpack was lost during the crash, inside the backpack were important blueprints documenting entrances and codes to several important Republic Bases. While some stay at base, ensuring the safety of the surviving Officer, others are at the crashed LAAT looking for evidence into what caused the death and crash while the remaining units look for the lost bag which is placed somewhere around the map. While CID and SOB conducted their investigation on the crash site it is revealed that the LAAT did not malfunction but was in fact purposefully crashed manually, the knife has no fingerprints or anything else but it is a republic-issued weapon, with an ID Code that is connected to the surviving Officer. Back on Base when presented with evidence, an interrogation may start. While that happens, the search party has either found the bag or is still looking, if they found the base, drop pods will be released onto the base and commandos will attempt to gain access inside the base, if they are still looking then the search party will be ambushed with drop pods while commandos will still attempt their way inside the base, but disguised. It is then revealed in the interrogation that the Naval Officer is in fact a spy for the CIS who wanted those plans for himself, at that point the Commando Droids will attempt to breach Brig and get him out of there as well as grab the plans if they are able to. This can end in three ways, Commandos down and spy captured and sent to coruscant for punishment, commandos and spy down or they escape with or without the plans.
    5 points
  4. In-game name: Noctua Age: 18 SteamID (https://steamid.io/): 76561198367192278 Warns: None Timezone: CST Playtime?: 2 days Do you have access to TeamSpeak and a microphone?: [YES/NO] Discord, but yes Do you have the ability to record Garry's Mod videos?:[YES/NO] Yes Referral(s): [What administrator recommended you to apply?] Daph mentioned me during the leadership meeting, and both Python and Rook have vouched for me Past experiences as a Game Master: [Optional] A different server with a similar concept. Why should we choose you over other applicants? [minimum 2 paragraphs] I believe I should be chosen as a GM because I believe I could help improve the events that are commonly performed. I believe my input could help make events more engaging for players, as well as more interesting from a lore standpoint. Furthermore, I'm incredibly active and would likely be online on a regular basis. There's a lot of events that start late or are not done because no GM wanted to take it, and I believe I could help fill in those gaps. Have you ever been banned or punished on any server? If so, Include details: No. How much time do you have to contribute to the role?: More than I should. As much as I hate to admit it, I've been on pretty much every day since I joined. In your own words, what are the responsibilities of a Gamemaster?: Managing events, RP sessions, and helping any organized occasions be fun, interesting, and complete. Describe how you would contribute to RP as a part of the Gamemaster team: I can provide creative and unique responses to rolls made, as well as helping expand upon the lore the server has been building. Explain your single most creative idea for contributing to the RP environment of the server: A plague. A sickness throughout the base that can cause hysteria, similar to rabies, that will make people violent and aggressive. Lots of Brig and Medbay RP. A follow up to the event that occurred on 2/16/24, with the assumption that the quarantine was not fully effective. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] 1. Aforementioned plague event. The plan is to have it be considered an on-world, where certain members choose to be ECs. The ECs are clones playing as themselves. They'll be hostile towards any non-infected member in the base, and the goal of the event is for the non-infected individuals to CAPTURE, not kill, the infected individuals, and to help cure them in the Medbay. This would lean heavy into Medbay and CG roleplay, though all members are able to help subdue infected individuals. On top of this, any person who is in contact with infected people without ensuring the suit is sealed will become infected themself, should they be willing to comply with the event. This would take place on Anaxes. 2. A raid happened on the Venator. By the time we react, there are droids throughout the ship. Spawns are randomized. Take back the ship. The goal is to push out from the deepest parts of the ship to the MHB, from there setting up a defense like a normal Venator stay. Having the elite squads, possibly including all of 327, raid the opposing ship to set charges would signal the end of the event. A CIS Commander EC, as well as a few "elite droid" ECs would be recommended to make the raid on the opposing ship harder. Furthermore, to make it more interesting, some form of PK is active on the other ship. This would make the event more dangerous, and therefore, more interesting. This would take place on the Venator. 3. Some "new clones" have joined, but something about them is suspicious. Basically, CIS spies infiltrate, and it's a game of "who's who" while people end up dead or missing. Imagine Among Us, but Star Wars. The idea is to fake a FPK for the people who choose to be the ECs for this event, and/or build off of anyone who "dies" during Event 2. This would mean they'd restart as Privates, making them "new clones" without making their high server time suspicious. This would take place on Anaxes. 4. A mission where all attack battalions create as large of a distraction as they can while raiding a base, in an attempt to draw all/most droids out of the area to defend. The sneakier battalions sneak inside to rescue a VIP, collect data, plant bombs, or whatever else the action of the day is. For this mission, I was considering using the WWII map that was used recently for the stealth mission. Potentially having the Main Spawn building be an area of interest would be unique. Having two mission targets would split forces and require coordination between battalions. Potentially, having ECs who are assassination targets or hostages, and therefore the goals of the events, in said buildings could make things interesting. 5. Bombs have been planted in the base during event 3, which aren't discovered until later. There's an hour (or however) long timer. All members must search the entire base for the bombs (which are actual props) and call EOD to defuse. Worst case scenario, a non-EOD has to try to defuse a bomb out of desperation. During this, there would be ECs who are prisoners in the Brig who escape. These could be from Event 4. They're actively causing chaos and killing clones, so not only is there the pressure of defusing a few bombs on a time limit, there are hostiles within the base that need to be taken care of. Thank you for reading through my GM application.
    4 points
  5. https://imgur.com/a/CaU4kM3 It is AI !!! -1 lol
    4 points
  6. +1 I think this sounds like an awesome idea! Just a thought though, what if the black-market dealer also sold a 'stolen police radio' for criminals to listen into? Only an idea, but I like this either way.
    4 points
  7. Going to implement this fantastic idea ASAP @Merk please move to the top of priority Hobos at prestige 2+ will now wield throwable shit!
    3 points
  8. Most definitely something that we wanted coded in to make it easier on GMs a disease system. Pretty basic, but cool. The rest of your event ideas have a huge "deceit" element to them, which is one of my favorites, so you absolutely have my full support for a +1, we've needed deduction-process, slower paced events than just "go here, do that, return, done" for a LONG time, and I hope you can genuinely bridge that gap.
    3 points
  9. Add me as a referral, you've frankly turned into my favorite non-homosexual gay joker on the server
    3 points
  10. Hitler quote in the bio is wild. "Why should we choose you over other applicants?" reads like it was written by ChatGPT (or similar), with some unusual verbiage and vocabularic choices; notably it doesn't match up with the writing style of other questions. (As opposed to saying 10PM)
    3 points
  11. +1 Fetn has always been a huge help every time he is apart of any sort of team in GarnetGaming. When I worked with him multiple times in the past on the DarkRP Staff Team, he was nothing but helpful, beneficial, and well mannered. Fetn always took reports, and made sure to always do his best at any moment. Not only that, Fetn was also a GM while being apart of the team in the past, and always had great ideas brought to the table. Fetn has an amazing application, telling us why he would be a great GM for the SWRP Team, along with having great ideas. Despite his past, I can conquer that he has proved himself doing better than how he was previously, as people can change how they act and such. Overall, I have no doubt Fetn will do an amazing job on this team, good luck my friend.
    3 points
  12. Major +1. Fetn is always trying to set up trainings or fob patrols and trying to give players something to do! Usually needs the help of a GM to get them done, so it makes sense to me he wants to join the GM team.
    3 points
  13. I 100% agree with horse on this one, I’ve seen the events fetn has done on MRP and played in them too. Probably the most fun I’ve had on that server at the time. He manages to not let his events get derailed and instead works with what the players want to do. I love the way he GMs as imo I have a very similar style as him so there’s some bias on that lmao but definitely +1 he’d make a amazing GM and is definitely worth picking up
    3 points
  14. I mean it’s fairly simple to counter, do a 30 second cooldown on kicking people from the radio, or just have a mayor screen where you can disable people’s access to sending radio messages, they still would be able to hear them but not send them which removes mic spamming as an issue
    3 points
  15. +1 Sounds cool and fun. Though, I'm sure the other CP won't enjoy my Combine soundboard nonsense into the radio as much as I will, so there's that.
    3 points
  16. IN-PROGRESS____________________________________This is something we're very eager to get added into the server, oftentimes hit targets are unrealistic or straight up impossible to reach to complete your hit. This suggestion has been added to our development Trello board pending addition. Thank you for taking the time to make a suggestion.Disclaimer: This post being accepted does not guarantee that your suggestion will be added, but it will be considered for future updates.
    2 points
  17. In-game name: PiesAreCool Age: 18 SteamID: STEAM_0:0:122146496 Warns: 0 Timezone: PST Playtime?: 110:50:04 Do you have access to Discord and a microphone?: Yes. Do you have the ability to record Garry's Mod videos?: Yes. Referral(s): GamingCarrot, Errol, DONTTOUCHMYFROG87, microwave, D Small, tadtad31. Past experiences as staff: N/A Why should we choose you over other applicants?: To the people reading this application who don’t know me, I am PiesAreCool. I am a relatively new player to the server however it has grasped onto me and taken over over a hundred hours of my life in the last 1-2 weeks. I felt like I really connected with the community, making friends and felt like I had people to talk to and chill with instead of sitting in my base alone. I now find myself applying for mod and am excited to see what comes from it. I think while I may not have the playtime as many other players, I have many other things that I could bring to the server. Firstly, for the reasons why I should be chosen over others, I have a high knowledge of the rules and strive to learn more. When I first joined the server, I knew nothing of course, but throughout that time the player base really helped me learn. I feel like the community and admin teams really taught me a lot that I know about the rules, and I now have a pretty good knowledge of it myself. I hope if I get selected I can help inform new players about rules just like the way everyone else did for me. Moving on from the rules, I have also been told I learn extremely fast. I seem to catch on to things faster than others and I think I can use that as an advantage when learning how to staff. Secondly, I have very good empathy. When you first hear this you might think it's a little cliché, and doesn’t everyone have empathy, but I think that throughout my life I could understand different sides much better using my empathy and make much better decisions. An Example of this is whenever I make a mistake, I will go through every way possible to fix it and resolve a situation instead of making something worse than it already is. This skill also helps me become closer to people and instead of making enemies out of someone I can resolve our issue and make a friend. In my opinion, having good empathy is the most important factor in understanding situations, because if you can’t put yourself in the situation, how are you supposed to understand it? Finally, I believe that my activity would be a big factor in why I would be a good staff member. I have been on every single day for upwards of 6-8 hours playing on this server, because it has me hooked. I also have a ton of free time, since I am able to run my own schedule as a college student and I will always be able to hop on as long as I am not in class. My activity has helped me build bonds with players on the server and it's why I feel that I enjoy the server so much. Overall, I may not have the most playtime, and I might not have much experience in a position like this. I believe that my skills and learning capacity will convince you to accept my application over others. I am excited to become more involved in this community and contribute to its success in the best ways I can. Have you ever been banned or punished on any server?: I’m unsure whether I've been banned or not since I only started playing GMOD again around 2 weeks ago, however since then I have not gotten warned or banned on any server. Have you made any previous applications, If so when?: This is my first application. How much time do you have to contribute to the role?: Other than when I am in classes and studying, I am fully open. This means I should be able to contribute at least 4 hours a day. If you have any, what hobbies or activities are you involved in outside of Garry's Mod?: I am a full time college student so my hobbies are of course studying, but besides that I like to watch sports, hang out with friends. Other than that, I'm pretty much a no-life gamer. Did you read the staff rules?: PiesAreCool
    2 points
  18. Super fast and easy implementation for a good idea. Done
    2 points
  19. +1 Making hobo towns has always been enjoyable and has heavily encouraged creativity and innovation which I'm onboard with. There should be some obvious rules that can be set in place to minimize this from being game breaking on the server. Overall, this would make being a hobo a lot of fun on the server.
    2 points
  20. -1 The Hobos already have a Shoe that they can throw at players, I think that's more than enough.
    2 points
  21. ACCEPTED Thank you for your appeal. After a careful review by our Operator Division, we have decided to remove/lift your ban. The decision to remove your ban and accept your appeal is due, but not limited to, the following: We are accepting your appeal as there isn't enough evidence provided by Tadtad to prove that you mass rdmed. And as you said there were officers mass arresting, therefore it could be an assumption that you were wanted and that would explain why you killed that many people. You will how ever will be banned for mass failrp, as you said yourself you were a hobo at the time and hobo's aren't aloud anything bigger than a pistol. This is still very much a reduction as mass failrp is only a 1 day ban. I will have a conversation with Tadtad about grouping together kills in the logs as he did in this situation. Thank you for your appeal and we hope to see you in game after the 1 day ban is up!
    2 points
  22. In-game name: Guildie Age: 23 SteamID (https://steamid.io/): 76561198154854353 Warns: None Timezone: GMT Playtime?: 5 days Do you have access to TeamSpeak and a microphone?: [YES/NO] Discord yes, but can also get teamspeak if necessary Do you have the ability to record Garry's Mod videos?:[YES/NO] Yes Referral(s): [What administrator recommended you to apply?] Mentioned by Daph to apply during leadership meeting and encouraged by fern. Past experiences as a Game Master: [Optional] Never done so before but I am a fast learner and am keen to do so Why should we choose you over other applicants? [minimum 2 paragraphs] I believe I should be chosen to become a GM because I feel I could create good events that include all battalions, making everyone feel like they contributed to helping the battlegroup. I have personally been involved in events as a passive role lower in the ranks and also a more involved role in events, after raising the ranks and also as an EC. I believe this gives me a good viewpoint to base future ideas for events which can be tailored to different battalions so as to not let some get left out. I myself am very active and and eager to learn and create events that everyone will enjoy. Have you ever been banned or punished on any server? If so, Include details: No How much time do you have to contribute to the role?: Due to my timezone and worktime, I have been able to be active a massive amount of time, playing almost everyday since I joined the server. There will be some days where I may only be able to be there for the first 1 or 2 events of the night however, but this is not very common. In your own words, what are the responsibilities of a Gamemaster?: Managing events, helping players with tryouts or trainings, creating engaging RP sessions to test or train players, assisting other Gamemasters in events if necessary. Describe how you would contribute to RP as a part of the Gamemaster team: I would be able to give critical information that may otherwise be overlooked during events and hold full attention so players are not left wasting time waiting too long and getting bored. Explain your single most creative idea for contributing to the RP environment of the server: [Player EC] An assassin droid has breached the security of Anaxes base, coming down in a ship that gave an incorrect PTL request. The droid would be in clone armour and would give no immediate signs of being out of place. However, the droid would go around the base and try to get inside areas they are not allowed to such as brig and NCC to steal data from terminals in those places. If the droid manages to find and clone who is alone, they would kill them and hide the body. This would ideally lead to some troopers realising there was a clone who was suspicious and going into areas they are not cleared for and report them to CG or navy. The droid would attempt to leave with the data by giving an incorrect PTTO request, but if they were spotted and discovered they would have to be contained by CG and other troopers, possibly leading to a firefight. I think this event would test the troopers basic levels of security by checking if they are paying attention to incorrect requests and people going into higher clearance areas and could even set up for a future events. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] 1.Armour Squadron: A call comes in explaining that the CIS have been ramping up armour production on Geonosis. This event will focus on the armour divisions and using tanks to combat enemy armour. There will be minimum flying vehicles as the CIS believe they havent been spotted. The goal of the 34th is to destroy the tanks and if possible retrieve data on where the CIS planned to attack with them. 2.Deserted Venator: The fleet calls about a Venator ship they have lost contact with and are unsure of what happened. 34th is called in to investigate. 90% of the ship will be deserted, which some smaller rooms being chock full of droid, as if in an attempt to hide themselves. The troopers will be expected to clear the ship and make sure the venator has not been set to blow or put on a course for salvage or repurposing the ship for CIS use. This will heavily involve the frontline squads, the QRF and the EOD teams. If an EC is available and volunteered, a tactical droid can be used which would also be hiding. This droid would be interrogated by CG/104th and if it failed, the robotics division of engineers could be called in to assist. 3.Captured Specimen: Some of the lower level troops go missing and are brought to CIS Anaxes. A Rescue mission will be planned and will be met with midling resistance. Mostly B1 droid, some snipers and 2 tanks. The inside of the facility will be held by B2 droid as more elite defense. Once the troopers are located and brought back to base, they will have medical checks performed on them which will show that they are infected with a virus and must be quarantined. Depending on how well medics are able to deal with the contagion, they event will lead in the soldiers needing to be eliminated to spare the rest of the battlegroup (this can enable FPK if any player wishes to do so). If the medics contain the contagion well, the troopers are kept in medbay for a while until the medics and navy are satisfied it has been dealt with. 4.Fallen jedi: The Fleet calls and asks 34th to do a routine check up of Naboo, where they will be met with small CIS resistance. As the troops clear the location, they will stumble upon a DFU shown as a fallen jedi. The DFU can take some troopers hostage and attempt to bargain for an escape, not realising he would be discovered hiding on Naboo. The 34th may choose to give his demands or lure him out and kill him, with any jedi present leading the fight and negotiations as necessary. An attempt to recover the DFU may be made by the jedi, who could possibly bring him back to the light. This event could have several possible outcomes depending how well the 34th group handles it. 5.Invasion: The fleet calls and tells us that their recon teams have located a CIS base on Geonosis that is gearing up for an attack. This is the perfect time to strike before they realise they have been spotted. All troops mobilise using any and all gadgets, equipment and vehicles they can. They will face heavy resistance by air, ground and by armour. There are no hostages and there is too much of a force to attempt to get any data for plans. The only goal will be to clear out of the location of any and all droids. This should give all battalions the freedom to do what they specialise in. Defenses can be made, 41st can scout ahead for the bulk of the forces, pilots can fly and fight and command can distribute the squads around the battlefield as needed. Thank you for reading my application and I appreciate any feedback
    2 points
  23. Wow. I'm confirming my referral because I do believe Julian will make a good addition to the team, however this application would have been a tier higher if my boy used some periods. -1 for grammar but +1 to join the team
    2 points
  24. proggy referral? Proggy doesn’t even exist anymore NEUTRAL I’ve seen you on a little bit but whenever I see you, you’re cooped up in your base. Maybe that’s just me but interaction with the community is important.
    2 points
  25. +1 - Impressive application, excited to see him join the team
    2 points
  26. +1 fetn is a G and ik he would be the best gm there is Ily fetn hope u make it : D
    2 points
  27. +1, good guy. Very helpful in game despite how much I bully him and he bullies me. Amazing RANCOR member and I think that Fetnal would be an amazing addition to the GM team.
    2 points
  28. +1 Buddy is a bozo but would make an amazing addition to the GM team. Looking forward to these events!
    2 points
  29. +1 since coming back to GG Fetn has been a huge help to swrp with good RP, im sure he can strive as GM again.
    2 points
  30. Confirming referral. Fetn is an active, well-mannered player and wrote a really good app +1.
    2 points
  31. Anything to make playing police more engaging, I'm all for it. +1
    2 points
  32. While MRP gm’s are often criticized for their non-serious and PVP based events fetn stood out amongst that stereotype and as a H. GM developed the most experienced GM team for the server. I have seen a complete 360 in terms of his attitude on the server and his dedication to making an RP rich environment. He has been a great medic and engineer and became RANCOR probably quicker than 90% of the server. I can’t wait to be working side by side with Fetn to push out some amazing campaigns. +1
    2 points
  33. This is a great application and I believe you could be a great addition to our team, add me to your referrals +1
    2 points
  34. Un-necessary mic spam is a rule just report them. If this doesnt take too much optimization and space on the server +1
    2 points
  35. i put on a timer once and it kept beeping and I forgot I put it on and I heard a beeping noise for like hours in my hears confused
    2 points
  36. -1 There is a noise already, it's the noise of your chat being spammed when your printer starts overheating.
    2 points
  37. not sure if im right on this, might be just some source engine folkstory you hear, but wasnt dark rp called "Dark RP" because it was after HL2 Deathmatch's "Light RP"? I dont think "Dark RP" necessarily means dark humor.
    2 points
  38. -1 The only time I've seen you in-game was when I stumbled across your base, I can't even recall a time that I've seen you outside your base actually interacting with the community. I know you're a long-lasting player and that's great, but the community has gained so many new faces in the past 3 months or so and none of these people are going to know you for your past. Get out there a little more and be more engaged with the current player base, these are the people you're going to be helping and interacting with the most once you have a staff position. I'm sure you're a great person and I'd love to see you around more, I just don't think you're quite ready for staffing at this very moment. Nothing personal, but you also got caught very blatantly using ChatGPT/AI for your first application and added a snarky comment to your post's edit reason once you were caught and had to fix it. Big red flag here...
    1 point
  39. +1 as long as there are rules around it to make sure its not used to break the server. Some of the most fun ive had on here was building hobo towns
    1 point
  40. ACCEPTED Thank you for your report. After a careful review by our Operator Division, we have decided to accept your report. The decision to accept your report is due, but not limited to, the following: In the first clip provided, he was in the window and didn't miss a single shot in the second clip, he killed you when he wasn't even looking at you. taking both clips into consideration he is going to be banned. Train Henry will be banned. Thank you once more for your report, and we apologize for any inconvenience.
    1 point
  41. Due to the denial of your last appeal, I will be handling this one. If you have any additional evidence, (screenshots/video,) of you being in a party with the officers please feel free to drop it here. Even if you have miscellaneous screenshots from the session you were banned in, they can be helpful in establishing key details surrounding your ban. Thank you for taking the time to re-appeal this ban.
    1 point
  42. Who are you reporting? [Staff/Player]: donttouchmyfrogYour in-game name: jerryYour SteamID (https://steamid.io/):STEAM_0:0:468297598In-game name of reportee: donttouchmyfrogSteamID of reportee (https://steamid.io/): STEAM_0:1:435330788Date & Time of incident: 2/17/24 1:10 pmTimezone: mstWhat happened? (include any proof): I mean it was only a verbal warning but I dont think i shouldve gotten a warning what so ever. I was reported for rdm. the person that reported me killed my party member(s) so I killed him. I was told that I had to be in the general area in order for it to be not rdm. I was told it was in the rules but I went to go look and I saw nothing in the rules explicitly stating that I had to be in the general area. the only thing stated was that I can only kill someone if they killed my party member(s). I see this as a faulty training or a staff not knowing the rules. I'm not sure I was lied to about rules of the server. https://imgur.com/a/PoYSr4Y <----ss of the rules. I dont see anything saying that I have to be in the general area for it to count. https://medal.tv/games/garrys-mod/clips/1VRqHOWlTzdOIe/d1337014wkLr?invite=cr-MSw0WTIsMTkzNjA4MzQ4LA <---- clip of the staff implying that it is a rule as well as the staff stating that I will be getting a warning. I would also like to add that the made up rule is also not in darkrp party rules on the forums. https://imgur.com/a/c0yClJQ
    1 point
  43. +1 great application. Julian would be a great addition.
    1 point
  44. +1 Events are very well written, will be excited to see you as a new addition to the GM team.
    1 point
  45. +1 - Confirming Referral, a very solid application - the events are well thought out and would play nicely with the community. Good Luck!
    1 point
  46. +1 - I think your event ideas are good, they could use some refinement with a more tenured GM, but that is what the Trial GM phase is for. You have the drive and passion to be a good addition to the team. Good Luck!
    1 point
  47. I remember trying to navigate that shit when I first joined MRP, did not know what I was looking at till like a month after using it. Ngl I’m gunna miss it
    1 point
  48. Damn why isent this in the game already +1
    1 point
  49. i wanna get a cool veteran tag ngl
    1 point
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