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Oboshi

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Everything posted by Oboshi

  1. That’s a good ass pics and holy shit I do remember stealing the green beans.
  2. I’m just quoting this cause I don’t want to quote everything. I’ll be 100% perfectly fine with this instead. The m3 super 90 is just yeah I don’t like shotguns at all will never use it. But, the honey badger on assault would be good too. I understand the Commander class should have the same too. Also YES to the old SEAL models I miss them so fucking much. The new ones are just yeah ugly. But other then that I’ll be alright with that ozzy suggested!
  3. Maybe a nerf for the MP5 would be best then. I get were you are going from here maybe a rework would be unnecessary this suggestion is just an idea if SEALS do stay on the server. But sounds good!
  4. NOW BEFORE I START THIS. THIS THREAD IS ONLY FOR IF SEALS STAY IN THE SERVER WHICH I DONT KNOW IF IT IS OR ISN'T. THIS IS JUST A WEAPON REWORK I'll BE DOING MODELS IN MY NEXT SUGGESTION. US SEAL : Assault Weapons: cw_mp5 garnet_p226 The H&K MP5 was a old time SEAL weapon. It was on the SEALS a while back. Don't know the reason why it got removed if someone can inform me why that'll be great! But, the MP5 just gives a good role for SEALS US SEAL : Tactical cw_m3super90 garnet_fraggernade garnet_p226 US SEAL : Medic. Doesn't need to change but it could possibly need to change to this. cw_ump45 garnet_p226 fas2_ifak US SEAL : Commander cw_ber_honey_badger garnet_p226 weapon_cuff_rope US SEAL : Combatant [T2] cw_mp5 cw_ber_honey_badger garnet_p226 The reason why I'm taking away the G3A3 is because its a German gun. US SEAL : Marauder [T3] cw_ber_honey_badger garnet_m82 garnet_smoke_white garnet_p226 This suggestion is just for the fact that SEALS needed a weapon rework. The G3A3 isn't a US weapon. I still have no idea on why the MP5 was removed maybe because it was OP? If it is then nerfing the H&K MP5. If SEALS isn't returning then I fully understand why just deny the application and move it right away. If not then take some thoughts on this weapon rework. If you have any questions on this suggestion ask and I'll answer! Thanks for your time.
  5. It's just a tiny command that really isn't hard to use at all. I'll give you examples how we can use /roll on MRP. We do have medics so there is medical RP we can do. Whenever a event is going on or you are raiding or anything when your hacking intel or breaking into a door. Or whenever sims are going on and the two team leaders have to roll to see who's going to be picking first. Kidnapping and trying to escape you can possibly /roll to escape and try to run and flee. If GGMRP is like that then why don't we teach new people to actually be serious about RP instead of just aiming at head and shooting all the time. We have ranks they need to earn being those ranks. We have officers they should be teaching enlisted the RP aspect of "ROLEPLAY" servers RP isn't just shooting its way more then that. If no one can teach new players how to roleplay then i don't know what to say then. It isn't that hard. If they become minges they become minges and possibly get banned for mass and etc. A year ago when Chris branch and Ethan gresnov was on the Server it was perfect. Barely any minging. Always roleplay going on. Chris branch kept up with army being GA and he did an amazing job with choosing officers and etc. We can make it how it was back then but it just takes some time. This is a +1 from me even though vizii is now comm banned its still a open suggestion.
  6. +1 reasons are stated from gamma, brings back when we had a vending machine with speed boost and all other nice stuff. Makes ingame cash actually worth something now instead of ammo and prestige token.
  7. Once more things come out to the server in the next map update I should be able to get a better mindset on what we can do!
  8. In-game name: MARSOC SGT Oboshi Age: 18 SteamID (https://steamid.io/): STEAM_0:0:65792502 Warns: 0 Timezone: Mountain Rocky. Playtime?: | MARSOC Sgt Oboshi has played for 825:46:59. Do you have access to TeamSpeak and a microphone?: [YES/NO] yes Do you have the ability to record Garry's Mod videos?:[YES/NO] yes Referral(s): [What administrator recommended you to apply?] Jake Past experiences as a Game Master: [Optional] StarWars RP, other disclosed communities. Why should we choose you over other applicants? [minimum 2 paragraphs] I usually have a creative mindset when it comes to events. Sadly on StarWarsRP I got a new fulltime job and wasn't able to play on the server really much anymore I was on time to time. But, barely hosted event's. Before I got a fulltime job I was usually doing mini event's or off-worlder main events most of the time. I have a lot of experience with RP cause I needed to do most of the RP in events when I was GM. There was some people on the server that I did trust to help me in events too. I've also noticed how they're barely any Gamemasters on the server it is Jake and someone else. The fulltime job I had I quitted because of school. So now I'm back to being normal and active. Now, the server rarely has any events going on. Maybe, its because of the new map coming out. Or maybe its the small number of Gamemasters their are. So I want to increase that number and also convince people to be apart of the gamemaster team. I also want to start enforcing RP little bit more on the server cause the past days I've been on it I've seen a whole lot of minging on both sides. So I also want to help people improve on RP aspects. I was Plo Koon on SWRP and help out with other factions when they needed it. I also have a lot of officer experience on MilRP. So I will enforce RP as much as I can on events and just in general. Have you ever been banned or punished on any server? If so, Include details. No I have never been banned. How much time do you have to contribute to the role?: Now sense I don't work a fulltime job anymore I am free every single day. In your own words, what are the responsibilities of a Gamemaster?: Gamemasters are someone who try to make the server a little bit more spicy. Gamemasters try to give people other things to do instead of just passive RP. They make the server more exciting and more enjoyable. Describe how you would contribute to RP as a part of the Gamemaster team: I would contribute RP very fairly. I'll have people understand what i'm talking about so they can follow along. I was also be having people in a different TS channel that are helping me on the event. But it will also be very serious. I just don't want people to think "guns blazing lets go kill some people" I want people to actually negotiate or interact with things before they start opening fire on each other. Explain your single most creative idea for contributing to the RP environment of the server: Usually I will host a little tiny event on both sides claim an area and spawn in NPC's if they're any of them. Sort up squads and go inside breaching in doors racking it up more and more over and over. Getting them prepared for actual events. Then I'll get them to do the actual thing with people defending. The people defending will have to actually roleplay defend not jump around or use a matador inside of a building. They would have to hold corners do call out's like the real thing. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Event 1: Rescue mission. RU, or US has kidnapped one of there enemy's prisoners that was giving them detail. The opposing team is defending the prisoner and getting intel on what he knows and everything on a new weapon. The faction that will be attacking will come in 2 helicopters SOC factions will be in helicopters and Base factions will come on foot surrounding the whole perimeter. Be wise with enemy's on hills watching over the area. Event 2: Cargo mission. US/RU is delivering Cargo. The opposing faction that is attacking the cargo needs to plan on how they are going to cut off the cargo and steal it back. Either they can succeeded or fail getting the cargo. Do not blow up the cargo or you have lose (Which is prob going to be a Military Truck). If they succeed on getting the cargo they go back to there F.O.B. The faction that was attacked is now planning on how to get it back. The faction that got the cargo is now need to defend and find out what was in the truck. It can be a huge score or a big waste of time. Event 3: Intelligent mission. A SOC faction on either side is going to be part of a Intelligent mission. You goal is to disguise up as RU/US. Get into the base and try to get as much intel as you can. The opposing faction can try to do whatever they want to find out your not part of there faction. So be prep up before you go into there F.O.B Event 4: Perimeter checks. Helicopters will be deployed dropping off Base or SOC factions to be checking in on their Checkpoint/Outposts. But they won't know that the other faction is planning on a attack. With little amount of numbers at the F.O.B the opposing faction take the other F.O.B and captures it. Your OBJ is to recapture your F.O.B. (Most likely going to be a high player count event.) Event 5: Nuclear weapon. In the middle of the map their will be some type of nuclear weapon. But it is explosive or high dangerous so be very careful when you go by it or shoot near it. Both factions OBJ is to capture that nuclear weapon. You can use Trucks, Helicopters or whatever you need to gain access to the nuclear weapon. When a team has successfully captured it they will do tests and find out what it really is to see they can make more for the battlefield.
  9. I honestly believe that the normal GM role should just have all of these commands. There's a GMT role for a reason. So if Phantom doesn't trust that person enough then that person won't be given the GM role. GMT is for people to learn and to build trust so that other people can trust them. But, I don't have a problem with a new GM role I just think we don't need to add another role just add more roles to the GM. +1
  10. +1 Rules would have to be added onto every battalion about ranks and what they can have / can't have on them. If it comes a problem it can become a FailRP warn cause they are wearing something they arn't suppose to be wearing. But, Big +1 from me.
  11. Good job Garnet. Can't wait for even more future updates!
  12. +1 As being a GM it's super annoying when we spawn shit people just come to it right away. We wan't to set up the event's not give you free XP.
  13. Yes it is part of there lore to not run, but under some occasions they can run. I wouldn’t see a problem with them having normal speed like everyone else.
  14. +1 Special has been doing an amazing job on SWRP he's definitely ready to become a staff member.
  15. I would like to say before this suggestion starts this is mostly about Jedi Temple Guards. The Lore Characters can be a possibility to add. 1st Jedi Character : Temple Guard. The name on game will be : Jedi Order : Temple Guard models/epangelmatikes/templeguard/temple_guard.mdl Name "Jedi Order : Temple Guard [T2]" Weapons Sadly I couldn’t find a weapon a temple guard saber on the server, so a custom one would have to be made. arrest_stick So must be able to /arrest https://steamcommunity.com/sharedfiles/filedetails/?id=1917323937 That is the player model if not on the server. Reason why we should have temple guards. Temple guards would have a big rp role on the main map Anaxes. Although we most likely wouldn't leave the temple unless escorting a prisoner. Temple Guard is pretty much the shock but on the temple. Someone would have to lead Temple Guard. So the max rank of temple guard would be "Chief Temple Guard" The ranking system will be like normal Jedi. Temple guards start off as "Trainee I-V Temple Guard" This is like the enlisted for shock. Then the officers would be "Temple I-V Guard" After that it would be "Chief Temple Guard" So the leader. Temple Guard will be a very mature Job to be on. So Normal temple guards will be strict asf. For the rest of the models you'll have to download this subscription https://steamcommunity.com/sharedfiles/filedetails/?id=1425515843 2nd Jedi Lore Character : Luminara Unduli models/tfa/comm/gg/pm_sw_luminara.mdl Name "Luminara Unduli [T3]" Weapon: Like with the Temple Guard all sabers would have to be custom made hilts and powers.. Luminara would be a nice Character to have on the server so the 41st have a proper General. 3rd Jedi Lore Character : Barriss Offee models/tfa/comm/gg/pm_sw_barriss.mdl Name "Barriss Offee [T3]" Or [T2] Cause she is a padawan but thats your choice. Weapon: Custom hilt needed/powers I wouldn't see what the problem would be for having Lore Padawans. Might have some good RP to it. 4th Jedi Character Lore : Ahsoka Tano models/tfa/comm/gg/pm_sw_ahsoka_v2.mdl Name: “Ahsoka Tano [T3]” Or [T2] Your choice. Weapon: Custom hilt needed/powers 5th Jedi Lore Character : Shaak Ti models/tfa/comm/gg/pm_sw_shaakti.mdl Name Shaak Ti [T3] Weapon: Custom hilt needed/powers arrest_stick So must be able to /arrest Shaak Ti would be a good addition to help out with Shock for the most part. As she is a clone overseer. Now i have one more request to add which is the initiate job. I was thinking we change the Initate name to "Youngling" Models to choose from. models/jazzmcfly/jka/younglings/jka_young_shak.mdl models/jazzmcfly/jka/younglings/jka_young_male.mdl models/jazzmcfly/jka/younglings/jka_young_female.mdl models/jazzmcfly/jka/younglings/jka_young_anikan.mdl Name “Jedi : Youngling [T2]” Instead of Jedi : Initiate [T2] Weapon:: The only type of weapon that younglings would have is a Training Saber. Thats the most logical thing.
  16. This is amazing garnet good fucking shit. Now we gotta get 104th bunks popping too.
  17. +1 This guy has good past experience with GM, and has a good dedication to GG. I bet you'll be doing a lot of great events.
  18. I have PTSD now going to that 5th floor.
  19. honestly if we are going by timeline Jengo Fett would be dead. Plus, for boba Fett it would be the younger version. So honestly remove Jengo Fett and replace it with Deathwatch, or something thats going on in the timeline.
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