A lot of people seem to not like the way the current map is played, I understand this but I wanna be honest here, this is what people wanted when I was designing it. They wanted something that had similar gameplay to csc which is why the terrain is flatter, they wanted support for cqc which lead to the creation of large single building/area objectives and vehicles were going to be added nerfing snipers heavily. When I ran the two separate beta tests I fixed a majority of the problems that people had and especially on the v2 I made a lot of fixes, but nothing major was brought to my attention at the time or for the first couple months of the maps release. I would've happily made necessary changes to the layout and other related issues if they were brought up either by the forums or by the various garnet members that I have added on steam. I'm not complaining I'm just trying to defend the map that I spent several months working on under the guidance of veteran players and server administration.
This brings me to another point, bringing back old objectives/maps would lead to its own set of problems, a majority of the older maps and assets are made in an incredibly outdated way and were poorly optimized and looked terrible (not that looks matter more then gameplay of course). If someone wants to go and design a new objective I would be open to making one but just saying that replacing x objective with the old x objective is actually much harder and much more time consuming then just designing a new one that could lead to better and more balanced gameplay. It's important to me as the mapper to know what is wrong and where I need to fix things but the problem comes in when complaints happen without me knowing and it makes me look like I either don't care about what I'm doing or don't care about the community. If this were the case I would be like most other commissioned mappers and never join the server and never interact with anyone outside of the owner. I didn't only spend months making the maps I spent months on the server and communicating with members trying to design the perfect map. Obviously people leave and new people join and metas change but its important for everyone to understand that these adjustments can be made, I'm only a message away and I'm sure garnet would be up for updating things. Constant updates to the maps happen because bugs are found, layout issues are found, and like I said metas change, that's the way of FPS games, no map that is released is ever perfect, it's also hard to test the maps during a beta with only 20-30 people when over 100 people play on it at a time.
Once again I dont want to be seen as complaining, I just want to defend my position as mapper and make it clear that the current maps problems stem from playtime and finding ways to exploit the layout, if anyone wants to submit better layouts or plans please dm me on the forums and we can discuss it, same thing goes with objectives, dm me with ideas and ill talk to garnet and other server administration about updating/completely revamping the current map.