Controversy incoming.
I like gunplay. Currently working on adjusting weapons and playing around with CW02 configs. The fact that the average player would rather see stupid shit like chess and the much meme'd "Brick", is more in-line with what I want MRP to be, a fun "controlled chaos" server where players have a good time.
I dislike the current state of RP. The current RP on the server is somewhat forced, and isn't really player driven. In my opinion, that's the only way RP is going to be successful. I've played D&D for a very long time, and DM's that railroad their campaigns don't usually have campaigns for very long. Give players the tools to do RP, and you might see success. In addition, there's no overarching storyline that gives real weight to the RP events themselves. In short, what's we're doing right now isn't working, and either the GM team needs more tools, or we need to re-evaluate how we're doing RP in general.
We had 80+ players easily before the GM system was introduced, and RP isn't going to improve officer quality.
tl;dr focus on the players and them having fun
I say this as someone who plays on the server every day, and I feel I have a good idea on what your average gmod player wants, feel free to disagree.