Popular Post Jake 933 Posted July 10, 2020 Popular Post Share Posted July 10, 2020 Description: Increasing the skybox (~ double current height) Removing the hangars from US base and adding aircraft and vehicle spawners there instead WAC Maintenance Station to repair aircraft that have been set down.Replacing the large empty scenic building behind the RU RR (or any of the empty space in RU base) and replacing it with with a flat concrete plate to have aircraft and vehicles spawn at with a WAC Maintenance Station to repair aircraft that have been set down. Adding a parachute addon so forces may be dropped in and perform HALO, HAHO jumps etcAdd some basic pilot jobs for RU, US already has AFSOCUS Aircraft: Little Bird MH-6; can carry 4 including pilot, Black Hawk UH-60; can carry 7 including pilot, MH-53 Sea Stallion; can carry 9 including pilot.RU Aircraft: Hughes 500D; can carry 4 including pilot, Mil MI-17 Hip; can carry 8 including pilot, CH-47 Chinook; can carry 9 including pilot. I am aware that there are 2 American aircraft listed with the RU selection however these would fit the best as there is only one Russian transport helicopter.Add the ground vehicles we were using on Chaharikar back with the spawners near the landing pads in the basesIf a map edit is not possible (however minor) then you could use the OP's to spawn the vehicles and just simply make both Outposts an official extention of the base so you cannot be killed in it or be in it during war. Flying on the current map with its low skybox is pretty easy provided you are skilled enough to make the turns needed, I will include a video of me flying on Taiga V3 below.Reasoning: The reason we should do these things, are because it would expand the possible ways to get to objectives, and also could serve as a method to implement "NPC Invasions" and be a general help to the GM's if/when the system is added. It would create a more diverse battlefield as it would combine Air, Mechanized and regular Ground to create a "combined arms" situation (what modern militaries use) making combat more interesting. Helicopters (outside of GM spawned ones) would be purely transport as a Viper with Hellfires and a 30mm auto-cannon would wipe an entire push in mere seconds. It would also allow Further Roleplay scenarios to be added on the map we currently have, Instead of simply marching everyone to an objective, or sending a sqaud out for On-Foot Recon, What could be done is Aircraft Recon, Player Aircraft Raid drops, and other such things. It would increase the amount of ways for any scenario to go down or be formed for example, there is a pre-planned skirmish at town in which RU are defending, you could send a helicopter to company and have the SF drop onto company hills and flank the forces diverting their attention so that infantryman could push in from the US side. As for Adding Parachutes, It would make sense as it would make it easier for troops to get into RP/Raid Scenarios without taking potentially massive amounts of fall damage or the aircraft getting blown up. There would obviously need to be raid rules implemented as the use of aircraft in raids would be more than likely overpowered as you could get into previously unreachable positions.Additional Information: The Little Bird (US) The Black Hawk (US) The Sea Stallion (US) The Hughes 500D (RU) The Mil MI-17 Hip (RU) The CH-47 Chinook (RU) Maintenance StationParachute addon: https://steamcommunity.com/sharedfiles/filedetails/?id=105699464WAC Aircraft: https://steamcommunity.com/sharedfiles/filedetails/?id=104990330WAC Community 1: https://steamcommunity.com/sharedfiles/filedetails/?id=108907015WAC Community 2: https://steamcommunity.com/sharedfiles/filedetails/?id=108909229WAC Community 6: https://steamcommunity.com/sharedfiles/filedetails/?id=141486806WAC Community Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=143024184 Hangars in US base The building behind the RU base RR Flying on Taiga V3 with current skybox. 11 3 Link to comment
Lark 63 Posted July 10, 2020 Share Posted July 10, 2020 +1 definitely a change for the better would love to see wac being implemented 1 Link to comment
Bozee 202 Posted July 10, 2020 Share Posted July 10, 2020 +1 not much to say but yes I like it 1 Link to comment
Homast 377 Posted July 10, 2020 Share Posted July 10, 2020 I personally think that this would be a great addition. Especially for the reasons written, As jake says, It widens the array of things we'll be able to do in the future on maps we already have access to Link to comment
PraetorDon 485 Posted July 10, 2020 Share Posted July 10, 2020 +1, fall damage will need to be fixed if this is implemented though. As much as I'd love to see the GRU Airsquad make a return, that's not healthy gameplay. I do however want to see the interactions between this, boxes and prox mines, should be exciting. 1 Link to comment
PrisonNightmare 741 Posted July 10, 2020 Share Posted July 10, 2020 If this is possible to add without any major repercussions like lag, then this honestly could open up a whole new world of possibilities in terms of not only combat gameplay but roleplay aspects as well. Obviously hopefully it'd be implemented in a way where it doesn't become was "2016 Air Force" was like where people used WAC more to minge/mindlessly fly around rather than creating any sort of RP experience. If this is possible (which I'm 100% sure it can be knowing some of the people on the server) then I think it'd be a great addition to the server. Link to comment
MilitaryRP Super-Admin Ozzy 2,003 Posted August 8, 2020 MilitaryRP Super-Admin Share Posted August 8, 2020 Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not. @proggy or @Enigma please lock. Link to comment
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