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Delta Force Tier Classes


hysteria

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Description: All that I am suggesting is a simple change/fix to the Delta Force Tier classes. The changes are as follows:

  1. Change the Delta Force T3 class to have the P90, P99, Frag grenades, and then the M82A3 sniper rifle(Or the SR-338 sniper rifle). The reason for this change is that it would match our Vega Tier 1 counterpart as they have the VSS Vintorez, Tokarev, Frag grenades, and the JNG90. This is purely meant to balance out the T3 classes between Vega and 1stSFODD. Current Delta Force has the Scar Heavy and giving the Scar Heavy to Delta Force instead of a sniper doesn't really make a lot of sense because GB has been given the Scar and Delta Force has no other classes that have the Scar. Also, Vega recently has had the VSS Vintorez stats change to be made similar to the P90, so it would make sense to have the Tier classes also similar in layouts, just different weaponry. 
    Below shows a picture of the Vega T3 and Delta Force T3.
    Ro7bKz7.pnguBRqCqc.png
    For the T3 class the VSS would match the P90 (Both SMG styled). P99 would match the tokarev (Both Pistols). Both classes receive frag grenades. Vega has the JNG90 and Delta Force would get the SR338 or the M82A3(Both Sniper rifles)
  2. For the second change, Delta Force is the only faction on the server to have its Tier 2 and 3 classes a limit of 2 players each while Vega, the Russian Counterpart, has unlimited. The change would be to have Delta Force's Tier Classes match Vega's Tier Classes and have unlimited slots, or make Delta Force and Vega each have 3 spots on each tier class to match every other SOC faction's Tier 2 and 3 classes.
    Below is a screenshot of the tier classes for V and DF.
    MZzV3Yb.png
    WzwH1bN.png
    Vega has unlimited slots, DF has 2 slots making it the most limited on the server when it comes to the Tier classes.

TLDR: Give Delta Force M82A3 or the SR338 instead of Scar Heavy. | Give Delta Force unlimited Tier Class slots to match Vega, or just have Delta Force and Vega Tier Class slots at 3 to match all other SOC factions.

  • Agree 7
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+1

It just seems like the most reasonable thing to be changed to match.

Even though DF doesn't have that many members to match Vega, they still have members none the less.

Was informed that DF has more active members than Vega, making it all the more reason to give T2 and T3 infinite slots.

Edited by Fonza
  • Agree 1
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+1 But there also another thing Venal class has sniper that does up to 144 Damage while on the merc class has mosin that does 100...

 

SR-113 has magnum and match rounds on it as well

 

Balancing needs to be resolved cuz U.S Elites have upper advantage over R.U elites

 

 

SR needs nerf recommending M82 instead 

 

 

 

 

Edited by Dexx
  • Disagree 3
  • Agree 2
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1 minute ago, Dexx said:

Venal class has sniper that does up to 144 Damage while on the merc class has mosin that does 125

I get this, but Merc was changed because it had the same weapon as base 2GA (SVT-40) so the 2 classes are a bit off, rather Merc gets another semi auto rifle or Venal gets a bolt action, either would work.

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3 hours ago, Fonza said:

+1

It just seems like the most reasonable thing to be changed to match.

Even though DF doesn't have that many members to match Vega, they still have members none the less.

Was informed that DF has more active members than Vega, making it all the more reason to give T2 and T3 infinite slots.

Classes that can be bought shouldn’t have cap system

Edited by Dexx
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7 hours ago, Dexx said:

Balancing needs to be resolved cuz U.S Elites have upper advantage over R.U elites

I guess folders and impossible to kill hitboxes don't exist then, nor dies the nuclear RPG RU gets now.

 

I'll put it in again to have ammo types removed, garnet did it on the wrong SR-338 last time.

Stay on topic though, this is a suggestion to add a gun to a job, nothing more. Not sure why you posted proof of something irrelevent to this suggestion.

Edited by Jake
  • Agree 2
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6 hours ago, Dexx said:

For those that disagree

 

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Back on CS_Desert The Mosin was known for its accuracy, recoil, spread, etc if you know how to use it it can be extremely deadly. what the SR-113 lacks in the mosin makes up for in practically every category yes there’s high damage but the mosin makes up for that difference.

Now back on topic +1 I don’t see any reason not to change this seems like it would balance out fairly well with delta forces Vega counter part.

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  • MilitaryRP Super-Admin
12 hours ago, Dexx said:

For those that disagree

No one disagreed because they didn't believe it had magnum lol.

13 hours ago, Dexx said:

Balancing needs to be resolved cuz U.S Elites have upper advantage over R.U elites

I personally disagreed because this is just wrong. Maybe because you're a sniping/basecamping purist but one sniper having magnum doesn't make US Elites > RU Elites.

Where were your complaints of RU models folding? 2 Whole factions and an RU Elite.

Cracked RU hitboxes?

RPG being significantly better than the Matador?

Prestige's CZ having updated spread but Cachet's MSBS did not until recently?

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And back on topic. We don't give two shits if it gets Magnum removed. We'd still want it.

Appearance and sound are nice.

Further distances us from being a MARSOC copycat.

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18 hours ago, hysteria said:

have unlimited slots, or make Delta Force and Vega each have 3

And to Part 2, it just makes sense for there to be some sort of uniformity. Each Special Forces has 1 specialty class (Nades/Sniper):

RU:
GRU Sniper - 2 Slots

SSO Nades - 3 Slots

Vega Sniper - Infinite Slots

US:

GB Nades - 3 Slots
Rangers Sniper - 3 Slots
DF Sniper - 2 Slots

 

Only thing that's constant is Faction Nade classes having 3 slots. Snipers are 2, 3, and Infinite. Goes beyond just DF/V, Rangers and GRU are involved too.

I'm in favor of having 3 slots max for each Faction's Specialty class.

I'm in favor of having 5 slots max for each Special Forces Faction's Tier classes. Base faction Tiers can have infinite.

  • Agree 6
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