The Garnut Popular Post Nutter 15,155 Posted May 3, 2022 The Garnut Popular Post Share Posted May 3, 2022 Not a huge update YET, but extremely technically challenging for me, and this will likely lead to tons of updates in the near future Automated (peacetime) Event System Finally on the server, but sadly with only one mode so far, Chinook Following every war, there is a chance for a Chinook event to take place Chinook will take a patrol point surrounding the airspace of the map, attacking armed soldiers All players of the servers may fight together in order to take down the powerful Chinook, Health scaling of Chinook will depend on the number of players online, as for every player, Chinook will obtain an additional 250HP IE: 50 players = 12,500 HP. Engaging with Chinook may result in suppressive fire dealing a moderate amount of damage per shot, however, when the AI gets overwhelmed it may resort to shooting rockets which travel fairly quickly and deal 1,000 damage to those who engaged in close distance - SEEK COVER. Damaged AI will have impaired handling, and once defeated expect a very cinematic crash this crash gets even better seeing as at the location where Chinook was defeated, a supply drop will fall down onto the map, allowing players to race for a reward BEFORE CELEBRATING, PLEASE BE AWARE OF THE FOLLOWING Known bugs: A) Working with AI on Garry's Mod has proven to be almost impossible, in order to make the AI patrol in a realistic manner, I have enabled a random table of intervals in which the AI can travel, however, uneven terrain (displacements) aren't baked into the map, and as such, AI can freely glitch through it, as a solution, I locked the Y coordinate of the AI to not interfere with any mountains in the map, but for all I know, issues will pop up where AI will still pop through the map B) There is a slim possibility AI will be able to target players who have yet to render in the AI, despite trying to fix this over the course of a few days, this issue might persist Military Police In the past few days @Theos has stressed to me that some member of the server have gotten very passionate about the inclusion of Military Police, and as such, I've pushed forward and add USMP's spawnpoints and whitelisting capabilities onto the server For obvious reasons, Military police cannot participate in war, and are to be strictly utilized in Roleplay as to revert some otherwise OOC punishments seamlessly into roleplay (or atleast that's the idea). In reality, in about 2 weeks time we'll get a thread requesting the removal of Military Police due to extensive abuse of the handcuff swep and unjust punishments, but I've already prepared myself emotionally for this. 11 1 1 1 Quote Link to comment
acer 636 Posted May 3, 2022 Share Posted May 3, 2022 Dope update, the helicopter will be exciting to take down with some friends. Only thing I’m not quite sure about is how it might interfere with peacetime tryouts, but it could even add a little separate challenge, “don’t die to the heli or you fail” type beat. This type of AI and patrol thing could be huge for upcoming updates, thanks Nutter 1 Quote Link to comment
Reeper 310 Posted May 3, 2022 Share Posted May 3, 2022 It may not be a chinook, but damn does it look good lol. Can't wait to see it on the server. As for MP, I have had lots of people asking when and where MP tryouts are gonna happen, glad it finally came. Love the update! 2 Quote Link to comment
NotKendal 5 Posted May 3, 2022 Share Posted May 3, 2022 8 hours ago, Nutter said: in about 2 weeks time we'll get a thread requesting the removal of Military Police due to extensive abuse of the handcuff swep and unjust punishments, but I've already prepared myself emotionally for this. Yea that seems about right Quote Link to comment
Reeper 310 Posted May 5, 2022 Share Posted May 5, 2022 (edited) Just got a neat clip from the automated event: https://medal.tv/games/garrys-mod/clips/k088lrHdCaJre/d1337P2GGlNt?invite=cr-MSxOSTcsMjg2NDUwMiw Not sure if I came late and finished it off or what. Also this was during war, wonder if that was intended lol. Edit: Was just curious lmao Edited May 5, 2022 by Reeper Quote Link to comment
The Garnut Nutter 15,155 Posted May 5, 2022 Topic Author The Garnut Share Posted May 5, 2022 2 hours ago, Reeper said: Just got a neat clip from the automated event: https://medal.tv/games/garrys-mod/clips/k088lrHdCaJre/d1337P2GGlNt?invite=cr-MSxOSTcsMjg2NDUwMiw Not sure if I came late and finished it off or what. Also this was during war, wonder if that was intended lol. it can absolutely roll into a war if Chinook wasn't taken down before, I never made Chinook disappear when a war starts, being that it can be hard to track a helicopter down when surrounded by mountains. If this ever becomes an issue, I can for sure remove the NPC at wartime. Yeah, you did pop in last second to kill it 2 Quote Link to comment
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