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StarwarsRP Update [10/29/2023]


Nutter

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  • The Garnut

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Automated Events

A new, revamped automated events system has been introduced to the server

Much better than the variants found before thankfully

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Some available quest-types currently are CIS Patrol, CIS Occupation, and CIS base attacks!

 

 

Base Attack

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Olympus Occupation

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Outpost Occupation

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Patrol

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Inventory System

Recoded items dropping functionality to fixed inconsistencies with undroppable items being droppable

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------------------------- BIG JEWISH NOSE SECTION -------------------------

Jedi Hilt/Crystal Crates

Those have finally been added to the server, open a crate for a guaranteed chance of Mythic and Fabled crystals and blades

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VIP Tiers

Thank you Conway for the graphics explaining the following:

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VIP+ will become available shortly, albeit the only working perk would be an additional daily crate and 10% passive boost to XP and Cash gained from killing event NPCs.

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Big nose moments intensify

Looking at the scoreboard, VIP members will have a purple title, whereas VIP+ will have a plus character to the right of their role (along with a golden color) and MVPs will get a star (along with a red color)

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A nice little notification will print out to everybody because why not :^)

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Edited by AlexConway
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  • Community Director
20 hours ago, Nutter said:

Mythic and Fabled

For anyone wondering:

 

Hilt Tiers

Common - No buff
Uncommon - +20 Stamina
Rare - +40 Stamina, +10 Damage
Epic - +60 Stamina, +10 Damage
Legendary - +80 Stamina, +10 Damage

Fabled (Donator) - +85 Stamina, 10 Damage, +10 Force
Mythic (Donator - Rare Variant) - +95 Stamina, 10 Damage, +20 Force
Artifact - +100 Stamina, +10 Damage
(Some hilts give extra force power on top existing buffs)

 

Crystal Tiers
Common - +25 Saber DMG
Uncommon - +25 Saber DMG
Rare - +50 Saber DMG
Epic - +65 Saber DMG, +25 Force
Legendary - +80 Saber DMG, +50 Force

Fabled (Donator) - +80 DMG, +75 Force
Mythic (Donator - Rare Variant) - +85 DMG, +100 Force
Artifact - +100 Saber DMG, +75 Force
(Jedi Knights, Masters, Council, etc get a starting base damage that is factored into the above)

Edited by AlexConway
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