The Garnut Nutter 15,194 Posted May 1 The Garnut Share Posted May 1 (edited) Hello Garbanzo Gamers, This is your your monthly dose of updates from our galaxy over at StarwarsRP! It has been a SUPER busy month over here at the sweatshop, fine-tuning and expanding, and optimizing the server. We hope you enjoy! Venator MapGravity Generator We've installed a new gravity generator! While this should keep you grounded, beware—if it's damaged, gravity might get a bit quirky, making it tough to walk without floating a little, particularly if you run through a staircase. You better hope we have ENG members on with a handy fusion for the repair (whch by the way, will have a 1000 credits reward) Weather SystemMeteor Shower Watch the skies as meteors streak past anaxes. Just remember, it's safer inside our base. Standing outside will be a grieving mistake. Fog/Sandstorm Good luck navigating through dense fog or sandstorms that will challenge your visibility. Ideal for events designed for siths that thrive in infiltration/secrecy. Earthquake (INCOMPLETE) Your screen will annoyingly go sideways for some time, while rocks will start falling off the side of cliffs and mountains, you best go indoors while this is happening to avoid being squashed like an ant. AdministrationTrial Gamemasters With our thriving team of executives, T. GMs have been given greater control, our Trial Gamemasters can now host their own scaled-down events, through the use of almost all tools (albeit slightly restricted) that the rest of our team can utilize! CM Permissions Conway has been granted ultimate permissions to dispense items and crates at will. Harus next? Drugs System Every fictional world has its tweakers. Reimplementation of Drug Classes We’ve reintroduced our classic drug system from DarkRP that has been ongoing since 2017, albeit now optimized for better performance and neater effects. Support for being a mega-methhead has been added, as you can now be tripping on bantha crack, and deathsticks both at the same time. Overdosing Mechanics Added back the risk of overdosing, affecting your character's stats (run/walk speed) and health. POV: you're on fucking galactic crack Drug Detection Instrument Issued to specific roles within the CG battalion to help monitor and maintain order by detecting the dirty crackheads within our base. (can't wait for Officer Jo Schmo to whine about being demoted for being caught high on galactic crack - because it wasn't done in RP) Optimizations and MiscellaneousVoice Chat Optimization We’ve significantly improved voice chat clarity and increased its range by 15%, ensuring you can communicate from further distances without disturbances during events Addon Reworks The portable radio and chess addons have been rewritten for better stability and reduced errors. This should also help decrease the crash instances among users, and boost performance on both the server and the client. Crystals Fixed issue with dropped Mythic Pulsed Edialitye crystals appearing as errors Vibro Knives Recoded Vibro knives for the elimination of the occasional material discrepency LVS Seats Added extra security to LVS seats to avoid random errors. Group Chat Redesigned DarkRP group chat with optimization in mind - now that they carry more calculations (certification checks) Grenades Fixed infinite loop associated with nades (tfa) being thrown at NPCs - didn't cause immediate crashes, but they'd happen hours thereafter Music Cleaned up errors that popped up with music/theme tracks playing during events Scoreboard Attempted to fix error when loading up the tab menu before initializing DarkRP's data fully ARF ARF ARF anddd it's gone Remove all ARF Classes 3rd Person Support Fixed 3rd Person Error when entering Character Skill Station and all wOS menus in general Master Lightsaber Corrected the inability to press E+R to select forms AT-RT Added the consolidated ATRT by @Aura to our server, thank you so much!! Capture Point System Created support for members of the republic being able to capture said points, as well as the capability of CIS members (event jobs) being able to do the opposite, alongside NPC droids! This system is super similar to what you would find playing battlefront or MilitaryRP Citadel Revamp Fixed Citadel NPCs not spawning, even when the board is claimed. Rewritten portions of citadel with optimizations in mind for a large population Galactic CuisineFood Items Introduced food items that can be used for healing in the absence of a medic. All food items currently carry the same effects of slowly regenerating your HP by 40 at a very slow pace. Bantha Bites This is the store from which food can be purcahsed until we introduced a cooking mechanic, at which point, it will become a very expensive ingredient/spice shop Entry Quiz Upon a succesful completion of our server's entry quiz, you will be met with a selection panel! Selection Panel Streamlined the process of choosing your entry battalion, making it quicker and easier to get started on our server Jedi OverhaulPath Qualifications Consolidated Jedi roles into four streamlined jobs, simplifying the path selection process. Administrators and council members can now assign members onto their respective paths, and players no longer have to switch jobs continually as they progress within a path or switch paths. Double Trouble Removed the cost for dual-wielding abilities, allowing all Jedi to wield two sabers without additional expense of your sacred points. Saber Rifle Added this new weapon to our arsenal, with limited shots but powerful effects. I'd be lying if I said I knew wtf Conway wants to do with this, but its here and it took 2 hours to complete Skill Tree Revamp Completely overhauled the Jedi skill tree, making it more intuitive and tailored to distinct roles of Consular, Sentinel, and Guardian. Additionally, reduced the cost for all Jedi forms to 1 skill points Model Swap Swep Changed how players assume lore characters' roles; now, it’s based on qualifications rather than specific jobs, with a toggleable weapon to switch your playermodel onto the appearance of your lore character. Playermodels Entirely revamped, get in game to see, i'm too lazy to screenshot them all Battalion Assigned Jedi Introduced the ability to become batalion assigned, a jedi can now become 212th attack battalion assigned, and utilize the "U" teamchat functionality to seamlessly chat with all of 212th Team Chat /jedi team chat was introduced to serve as a replacement for U team chat for jedis, as U will now be reserved for assigned jedis 91st Mobile Recon I'm super excited to introduce a new battalion with unique capabilities and playstyle to our server, 91st is a battalion that excels in scouting and quick strike missions. They're equipped with speeds and the appropriate equipment to allow for rapid deployment and extraction during off-worlds. Despite all this, people will still ask for them to get mortars and probably their own personal Jedi starfighter, because our server's population is allergic to balance between battalions and want one-man-armies. Panic Switch A new tool for emergency preparedness has been given to both Navy and Jedi Council members, useful for alerting of your last known location in emergencies, this is done by a very simple left mouse button press. Civilian Model Pack Added a misc playermodel pack for event use! Edited May 1 by Nutter 4 Quote Link to comment
dunceduck 15 Posted May 1 Share Posted May 1 zawg this go brazy i love 91st man and Dizz an OG Quote Link to comment
MatrixzTheBad 1 Posted May 1 Share Posted May 1 10/10 cant wait to see all of this! Quote Link to comment
StarWarsRP Management Team Failed401 69 Posted May 1 StarWarsRP Management Team Share Posted May 1 4 minutes ago, Nutter said: Despite all this, people will still ask for them to get mortars and probably their own personal Jedi starfighter, because our server's population is allergic to balance between battalions and want one-man-armies. Can I have wristrockets, westars, Z-6s, Count Dooku lightsaber, 2000 health, more movement speed, a spitfire please and eternal power please? Quote Link to comment
Fern91 14 Posted May 1 Share Posted May 1 Super awesome cool jedi update!!! All these new features go brrrrr. Ned med scan system very cool as well. SICKKKK update!! Quote Link to comment
StarWarsRP Administration Team Bobert3 51 Posted May 1 StarWarsRP Administration Team Share Posted May 1 Yippee! Space crack! Quote Link to comment
StarWarsRP Management Team Quads 39 Posted May 1 StarWarsRP Management Team Share Posted May 1 This update went super hard, thank you for all the work on it! Quote Link to comment
Texas 171 Posted May 1 Share Posted May 1 good work! cant wait to jail everyone for being high 24/7! Quote Link to comment
StarWarsRP Management Team Harus 87 Posted May 1 StarWarsRP Management Team Share Posted May 1 Quote Link to comment
Community Director AlexConway 1,166 Posted May 2 Community Director Share Posted May 2 Very nicely done! I'm so happy to have worked with @Bobert3 and @Harus on finally giving Jedi some TLC; it was overdue - looking forward to tying up a nice bow on it, and moving back to clone/server wide. 1 Quote Link to comment
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