The Garnut Popular Post Nutter 15,168 Posted December 3, 2019 The Garnut Popular Post Share Posted December 3, 2019 Hope everybody had a great Thanksgiving! Let me know what you got during Black Friday/Cyber Monday I went ahead and bought a Razer Black Widow for almost 70% off seeing as my keyboard is obnoxiously loud on Teamspeak! War System Search and Destroy has been fixed and can once again be utilized US Rangers : Ghost The Ghost class has been updated as to be able to capture points for the US' side during war, as well as utilize U team chat. The hitboxes of the class have been lightly re-worked in size due to the ongoing complaining from the likes of @Pencil. It was quite literally within margin of error and should make absolutely no noticeable difference when we have anything over 40 players online. this should debunk whether or not its the hitbox is bad, or the players utilizing the class are actually bad. When taking note of the chest hitbox, that overreaching area would not matter when the model is not tposed. Oh well, atleast the head is more tightly boxed now, and the torso hitbox does not include the backpack/strap/grenades. Please do let me know if it updated with no issues! (I didn't even bother "fixing" the Ranger medic playermodel, seeing as it seemed to be even more tightly put than the Ghost model. Only reason I can see issues is conflict due to the model being included in 2 different packs on our server, one of which utilizes it as a ragdoll, and another which utilizes it as a playermodel. For the time being I swapped it over to a model from the same pack Ghost originates from. Weapon Adjustments Sterling L2A3 The weapon has been buffed from 19 to 27 damage Handling has been made slightly better than the MP5A5/A4 variants due to its higher price point. Sidearms/Handguns Quickdraw Introduced As opposed to making a large commitment to updating the weapon base and having possible incompatibilities, I have taken the following guns that are on Garnet CW base, and modified them: P226, MP443, M1911, GSH-18, CZ-75 the changes are experimental, done without testing outside of single player, and are as follows: Recoil has been lowered by 33% All weapons continue to use their default withdrawal animation spanning 2-4 seconds, however, if you are in the state of withdrawing your sidearm and you use the fire key, your client will either haste the animation or skip it all together, releasing an accurate shot that would precisely be in the center of your screen, allowing you to bypass the withdrawal animation, or otherwise, speed it up in a tight situation. In a firefight situation, it would now be viable option to quickdraw your firearm and tap an enemy that is presumably low on health If this update causes any sort of issues, I will revert my code, and simply make the withdrawal animation of handguns significantly faster. The update was tested on an MR96 which appeared to work fantastic, mind you, in singleplayer settings. If this update proves to be successful, I will standardize it across the board! Factions and Regiments FORUMS Forum section has now been updated and organized to be put to purposeful use! Squad System Halos This feature was added back due to the high demand, there was no way to go about optimizing said feature, and as such, server performance was sacrifieced. Hope you guys enjoy it! Spawn Room Textscreens Let me know what else you think should be added! United States Russia Rules of Engagement (ROE) seems appropriate to myself. 17 1 1 1 Quote Link to comment
KingOfCoochie1993 274 Posted December 3, 2019 Share Posted December 3, 2019 Nice Quote Link to comment
The Garnut Nutter 15,168 Posted December 3, 2019 Topic Author The Garnut Share Posted December 3, 2019 1 minute ago, SkaDoo said: Nice Please refrain from shitposting, we have a reaction system for this reason. Thank you though. 1 Quote Link to comment
Mikel 63 Posted December 3, 2019 Share Posted December 3, 2019 As always excellent work can't wait to see it on the game Quote Link to comment
Community Director AlexConway 1,153 Posted December 3, 2019 Community Director Share Posted December 3, 2019 4 minutes ago, Garnet said: The hitboxes of the class have been lightly re-worked in size due to the ongoing complaining from the likes of @Pencil. Ouch when you get called out by Nutter. ---- Great update! Love the changes! 2 Quote Link to comment
Kruger 62 Posted December 3, 2019 Share Posted December 3, 2019 I appreciate all the updates that we get as garnet and the developers work hard on them. This update is great. Quote Link to comment
The Garnut Nutter 15,168 Posted December 3, 2019 Topic Author The Garnut Share Posted December 3, 2019 Just now, Alex Conway said: Ouch when you get called out by Nutter. Some people have to be made out as an example, especially when their behavior on their own suggestion post is borderline offensive 1 Quote Link to comment
Kendal 450 Posted December 3, 2019 Share Posted December 3, 2019 Think i might buy the sterling to give it a try! I didn't buy it originally since it was seen as such a bad weapon, but if you're saying its handling better than the A5 and A4? I gotta try that! Thanks for the update as always Garnet! Quote Link to comment
shrimp 764 Posted December 3, 2019 Share Posted December 3, 2019 (edited) 15 minutes ago, Garnet said: Factions and Regiments FORUMS Bless. If you don't mind me asking out of curiosity, what's the tickrate currently at? Forgot to add about textscreen stuff; Don't know if it's already in there, but stuff about TS and forums, simple disclaimers about important rules and a big sign that says Be Patient. Edited December 3, 2019 by shrimpus Quote Link to comment
The Garnut Nutter 15,168 Posted December 3, 2019 Topic Author The Garnut Share Posted December 3, 2019 26 minutes ago, shrimp said: Bless. If you don't mind me asking out of curiosity, what's the tickrate currently at? Forgot to add about textscreen stuff; Don't know if it's already in there, but stuff about TS and forums, simple disclaimers about important rules and a big sign that says Be Patient. Yeah, connection information and a disclaimer would be nice, although it's an obvious responsibility to read the rules. 8 minutes ago, Im Dream said: Nothing is handling better than an audi except a BMW 8 minutes ago, Im Dream said: On DRP we used to have a turn on/off button for the party halo and it would save performances (maybe we still have it, I should check) but maybe this could be implemented so people that don't really need the halo and need that slight performance boost could use it. There an on/off switch for it on militaryRP as well for client performance, however, the existence of the module itself takes a hit on server performance, regardless if it's ran or not. 8 minutes ago, Im Dream said: Please don't see this as me being a "salty kid" or trying to be the "makeshift dev", I'm just curious if this would work to boost performance a bit, maybe I'm right, maybe I'm totally wrong, but please don't see this as a toxic, rude, borderline offensive or non respectful comment. That comment was in no way toxic, but you do get pretty rude for no apparent reason, which is why I had warned you. Just watch how you word some things and you'll be golden. 1 Quote Link to comment
AwesomeAidan0221 694 Posted December 3, 2019 Share Posted December 3, 2019 35 minutes ago, Garnet said: I went ahead and bought a Razer Black Widow I have had that exact keyboard for a year now and I have no complaints about it. Good choice Quote Link to comment
The Garnut Nutter 15,168 Posted December 3, 2019 Topic Author The Garnut Share Posted December 3, 2019 1 minute ago, AwesomeAidan said: I have had that exact keyboard for a year now and I have no complaints about it. Good choice Seemed like the most comparable thing to my now 7 year old Rosewill keyboard that I bought when Garnet first started hopefully it lasts just as long. Quote Link to comment
The Garnut Nutter 15,168 Posted December 3, 2019 Topic Author The Garnut Share Posted December 3, 2019 One more thing: Blood Types have been fully implemented into MRP, and can be purchased from the store! Quote Link to comment
Harris 112 Posted December 3, 2019 Share Posted December 3, 2019 I really love the update and appreciate all the work, thank you for finally looking at the ranger classes too as there are a lot of people that can vouch that the field medic hit box was easily as big as a humvee, most of all we truly appreciate everything you’ve done Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.