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Adding more Jedi Jobs/Temple Guards


Oboshi

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I would like to say before this suggestion starts this is mostly about Jedi Temple Guards. The Lore Characters can be a possibility to add.

1st Jedi Character : Temple Guard.

The name on game will be : Jedi Order : Temple Guard

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models/epangelmatikes/templeguard/temple_guard.mdl

Name

"Jedi Order : Temple Guard [T2]"

Weapons

Sadly I couldn’t find a weapon a temple guard saber on the server, so a custom one would have to be made.

arrest_stick

So must be able to /arrest

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1917323937

That is the player model if not on the server.

Reason why we should have temple guards.

Temple guards would have a big rp role on the main map Anaxes. Although we most likely wouldn't leave the temple unless escorting a prisoner. Temple Guard is pretty much the shock but on the temple. Someone would have to lead Temple Guard. So the max rank of temple guard would be "Chief Temple Guard" The ranking system will be like normal Jedi. Temple guards start off as "Trainee I-V Temple Guard" This is like the enlisted for shock. Then the officers would be "Temple I-V Guard" After that it would be "Chief Temple Guard" So the leader. Temple Guard will be a very mature Job to be on. So Normal temple guards will be strict asf. 

For the rest of the models you'll have to download this subscription https://steamcommunity.com/sharedfiles/filedetails/?id=1425515843 

2nd Jedi Lore Character : Luminara Unduli

 

 

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models/tfa/comm/gg/pm_sw_luminara.mdl

Name

"Luminara Unduli [T3]"

Weapon:

Like with the Temple Guard all sabers would have to be custom made hilts and powers..

 

Luminara would be a nice Character to have on the server so the 41st have a proper General. 

 

3rd Jedi  Lore Character : Barriss Offee
 
 

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models/tfa/comm/gg/pm_sw_barriss.mdl

Name

"Barriss Offee [T3]" Or [T2] Cause she is a padawan but thats your choice.

Weapon:

Custom hilt needed/powers

 

I wouldn't see what the problem would be for having Lore Padawans. Might have some good RP to it.

4th Jedi Character Lore : Ahsoka Tano

 

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models/tfa/comm/gg/pm_sw_ahsoka_v2.mdl

Name:

“Ahsoka Tano [T3]”

Or [T2] Your choice.

Weapon:

Custom hilt needed/powers

 

5th Jedi Lore Character : Shaak Ti

 

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models/tfa/comm/gg/pm_sw_shaakti.mdl

Name

Shaak Ti [T3]

Weapon:

Custom hilt needed/powers

 

arrest_stick

 

So must be able to /arrest


 

 

Shaak Ti would be a good addition to help out with Shock for the most part. As she is a clone overseer.

Now i have one more request to add which is the initiate job. I was thinking we change the Initate name to "Youngling"

 

 

Models to choose from.

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models/jazzmcfly/jka/younglings/jka_young_shak.mdl

agaWlec-_9KsGWmsGrJEjvbMWJOKHZUX3sl--e_XHlzUdhsBWcTBf8AE5YNpYOZ1EgCPFUMOj7GJK_EJDVj8poG-HKAhpWoj1wIAMsdELW678yByK1n8rTYDrxtW7TO5gDIZ7Q6h

models/jazzmcfly/jka/younglings/jka_young_male.mdl

tRjGc_yN6qmHFZgqBniNd7d0QLRc_jpS_pLnCUXdG8SHxg10NKZ5sIkMMs89QVyh5DbIcx3AY9iH1Rpap3k-LIcoDBAuozyNAE2KH6JsEwv6K9VPWVJ7tNA7vyz3SooBafMGHqF7

models/jazzmcfly/jka/younglings/jka_young_female.mdl

14nkY69hlSAmlgbFVGq09bxc10HGkOQOHZ0sLBWf2I_5d83wDNSbVHSMdqIIPUCpRpZ8R214NOhyxH7RHBpBzmzlafmA-MtUY79IR13VD2tH2umAvTgw9eIpDbBx92fhjoM-tpUI

 

 

models/jazzmcfly/jka/younglings/jka_young_anikan.mdl

Name

“Jedi : Youngling [T2]”

Instead of 

Jedi : Initiate [T2]

Weapon::

The only type of weapon that younglings would have is a Training Saber. Thats the most logical thing.

 

 

 

 

 


 

 

Edited by Oboshi
  • Like 3
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+1 Jedi temple guards would be nice to have to protect and enforce the regulations of the temple and the order. The new jedi classes would be also nice to complete the anakin/ahsoka duo and luminara/bariss duo. Younglings would also make sense as padawans would start as younglings in order to be trained then became initiates until they were able to obtain a master.

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5 minutes ago, Captainswag said:

+1 BUT the temple guards need to walk everywhere, it’s a part of their lore, so I’d say decrease their speed a shit ton.

still +1

I think you may be able to remove sprint on classes, if not I know you can just set sprint speed to walk speed.

  • Agree 1
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2 hours ago, Captainswag said:

+1 BUT the temple guards need to walk everywhere, it’s a part of their lore, so I’d say decrease their speed a shit ton.

still +1

Yes it is part of there lore to not run, but under some occasions they can run. I wouldn’t see a problem with them having normal speed like everyone else. 

Edited by Oboshi
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Your suggestion has been Accepted,

Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.

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