Oboshi 66 Posted May 21, 2020 Share Posted May 21, 2020 (edited) I would like to say before this suggestion starts this is mostly about Jedi Temple Guards. The Lore Characters can be a possibility to add. 1st Jedi Character : Temple Guard. The name on game will be : Jedi Order : Temple Guard models/epangelmatikes/templeguard/temple_guard.mdl Name "Jedi Order : Temple Guard [T2]" Weapons Sadly I couldn’t find a weapon a temple guard saber on the server, so a custom one would have to be made. arrest_stick So must be able to /arrest https://steamcommunity.com/sharedfiles/filedetails/?id=1917323937 That is the player model if not on the server. Reason why we should have temple guards. Temple guards would have a big rp role on the main map Anaxes. Although we most likely wouldn't leave the temple unless escorting a prisoner. Temple Guard is pretty much the shock but on the temple. Someone would have to lead Temple Guard. So the max rank of temple guard would be "Chief Temple Guard" The ranking system will be like normal Jedi. Temple guards start off as "Trainee I-V Temple Guard" This is like the enlisted for shock. Then the officers would be "Temple I-V Guard" After that it would be "Chief Temple Guard" So the leader. Temple Guard will be a very mature Job to be on. So Normal temple guards will be strict asf. For the rest of the models you'll have to download this subscription https://steamcommunity.com/sharedfiles/filedetails/?id=1425515843 2nd Jedi Lore Character : Luminara Unduli models/tfa/comm/gg/pm_sw_luminara.mdl Name "Luminara Unduli [T3]" Weapon: Like with the Temple Guard all sabers would have to be custom made hilts and powers.. Luminara would be a nice Character to have on the server so the 41st have a proper General. 3rd Jedi Lore Character : Barriss Offee models/tfa/comm/gg/pm_sw_barriss.mdl Name "Barriss Offee [T3]" Or [T2] Cause she is a padawan but thats your choice. Weapon: Custom hilt needed/powers I wouldn't see what the problem would be for having Lore Padawans. Might have some good RP to it. 4th Jedi Character Lore : Ahsoka Tano models/tfa/comm/gg/pm_sw_ahsoka_v2.mdl Name: “Ahsoka Tano [T3]” Or [T2] Your choice. Weapon: Custom hilt needed/powers 5th Jedi Lore Character : Shaak Ti models/tfa/comm/gg/pm_sw_shaakti.mdl Name Shaak Ti [T3] Weapon: Custom hilt needed/powers arrest_stick So must be able to /arrest Shaak Ti would be a good addition to help out with Shock for the most part. As she is a clone overseer. Now i have one more request to add which is the initiate job. I was thinking we change the Initate name to "Youngling" Models to choose from. models/jazzmcfly/jka/younglings/jka_young_shak.mdl models/jazzmcfly/jka/younglings/jka_young_male.mdl models/jazzmcfly/jka/younglings/jka_young_female.mdl models/jazzmcfly/jka/younglings/jka_young_anikan.mdl Name “Jedi : Youngling [T2]” Instead of Jedi : Initiate [T2] Weapon:: The only type of weapon that younglings would have is a Training Saber. Thats the most logical thing. Edited May 24, 2020 by Oboshi 3 Link to comment
special 318 Posted May 21, 2020 Share Posted May 21, 2020 +1 Jedi temple guards would be nice to have to protect and enforce the regulations of the temple and the order. The new jedi classes would be also nice to complete the anakin/ahsoka duo and luminara/bariss duo. Younglings would also make sense as padawans would start as younglings in order to be trained then became initiates until they were able to obtain a master. Link to comment
Dobby 78 Posted May 21, 2020 Share Posted May 21, 2020 +1 temple guards cool, also plz Ashoka she cool Link to comment
Snapper 36 Posted May 21, 2020 Share Posted May 21, 2020 +1 to all especially younglings. Link to comment
Bortnik 451 Posted May 21, 2020 Share Posted May 21, 2020 +1 don’t think shaak ti should be going around arresting people(take the baton away), but other than that It looks good. Link to comment
Captainswag 894 Posted May 21, 2020 Share Posted May 21, 2020 +1 BUT the temple guards need to walk everywhere, it’s a part of their lore, so I’d say decrease their speed a shit ton. still +1 Link to comment
Bortnik 451 Posted May 21, 2020 Share Posted May 21, 2020 5 minutes ago, Captainswag said: +1 BUT the temple guards need to walk everywhere, it’s a part of their lore, so I’d say decrease their speed a shit ton. still +1 I think you may be able to remove sprint on classes, if not I know you can just set sprint speed to walk speed. 1 Link to comment
Oboshi 66 Posted May 21, 2020 Topic Author Share Posted May 21, 2020 (edited) 2 hours ago, Captainswag said: +1 BUT the temple guards need to walk everywhere, it’s a part of their lore, so I’d say decrease their speed a shit ton. still +1 Yes it is part of there lore to not run, but under some occasions they can run. I wouldn’t see a problem with them having normal speed like everyone else. Edited May 21, 2020 by Oboshi Link to comment
Phantom 1,548 Posted May 27, 2020 Share Posted May 27, 2020 Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not. 1 Link to comment
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