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[SWRP] GM Toolgun & Physgun Suggestion


Pencil

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Description: This suggestion covers two addons that help to keep immersion.  The addons simply remove the world model of the physgun to hide it from view, mute the toolgun sound and the toolgun 'laser'. The viewmodel of the toolgun and physgun still stay, relatively changing nothing for the client and only adding to the immersion of the third-party (event participants).

Reasoning:  These addons will allow for more immersion in the server, which is fitting seeing as SWRP is inherently RP and event driven. This will also remove the 'metagame' of people hearing a toolgun and instantly going "ooo time to look for droids" and following the noise of the toolgun. It will also help when we have big waves of enemies being spawned and it's not just a huge mass of toolgun noises and blaster noises combined.

Additional Information:
Addon 1: Muted Toolgun
Addon 2: Hide Physgun

  • 300 IQ 1
  • Agree 1
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  • Community Director

+1 It's a 0.026 MB addon and 0.000 MB addon (not even measured in MB). The amount of times I've heard someone meta-game the toolgun is uncountable. This would just add an extra level of RP and allow GMs to do events in tighter areas without metagame. There's no consequence for such small addons. Easy +1 

Edited by AlexConway
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31 minutes ago, Alex Conway said:

+1 It's a 0.026 MB addon and 0.000 MB addon (not even measured in MB). The amount of times I've heard someone meta-game the toolgun is uncountable. This would just add an extra level of RP and allow GMs to do events in tighter areas without metagame. There's no consequence for such small addons. Easy +1 

+1

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54 minutes ago, Bortnik said:

+1

Yo give actual feedback on suggestions/staff apps. Don't just say "+1." Looks very unprofessional.

Anyay, as Conway said it would literally do nothing to the download speeds on the server. No reason not to add it at all.

+1

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+1 I definitely agree with it removing the 'metagame' because just like what Pencil said when they hear the sound many people start hunting for droids and try to kill them instantly as soon as they spawn. 

 

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Your suggestion has been Accepted,

Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.

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