The Garnut Popular Post Nutter 15,158 Posted October 4, 2021 The Garnut Popular Post Share Posted October 4, 2021 Pretty hefty update that got completed over the course of a few days :^) Jobs Afghan Elite *Completed* I have also gone ahead and added Elite classes onto Afghanistan's Spawn points table As well as an inclusion into the War System participant classes. I will be looking into reassigning these classes automatically so I do not feel the need to off myself. Please do not submit any donation support tickets until then. War System Search and Destroy Fixed Search and Destroy mode - this feature was broken due to a previous lesser experienced developer editing its code to flat out rely on the existence of Russia on the server. I have since then created a work-around but plan on re-coding a portion of the War System when I have the time. Search and Destroy has increased to be 8 rounds in length (previously 4) XP output for killing the bomb carrier has increased by 1000% (500XP) - akin to killing 10 people during OBJ war while holding an objective Team Deathmatch ^fixed the stupid HUD error I made^ XP gained during TDM war will be increased by 200% from the previous value (unaffected by Global XP gain nerf) IN THE WORKS: create a rampage system where the more players a user kills during TDM war in a short period of time, the higher his XP multiplayer goes Objectives War Due to some less than favorable gameplay styles, I have tried to encourage playing the objectives (you know, the designated areas created specifically for TDM) by doing the following: Objective Capturing XP progress output has increased 500% (50XP) Objective Kill XP output has been increased by 200% (100XP) Objective Captured in your presence XP output has been increased by 200% (1000XP) General Reduced XP gained for killing a player during war by 50% (50XP) as to encourage players to genuinely engage in war. Team Chat "U" Implemented this feature for all Afghan classes If this is broken for any classes, please notify me ASAP as I recall configuring some classes at the very last moment and scrolling through this config file is nearly impossible. And while we're at it, I did a very minor edit to the code of DarkRP's group chat to just look a little neater/RP-oriented Squadron System System re-implemented with the inclusion of Afghanistan Paychecks With the inclusion of Paychecks, players will also now get a dynamic amount of XP determined by their total playtime during a server-upkeep period (since the last restart) as well as their character's level. Yay to overnight AFK boosting again :^( Damage Indicators The default Half-Life damage indicators have been removed from the server as requested by multiple people over the past month. It took me a long time to find exactly what the name of the HUD element is, but it's safe to say it's finally removed PS this is also the feature that upon taking alot of damage would flat out turn your screen red 23 Quote Link to comment
Party 67 Posted October 4, 2021 Share Posted October 4, 2021 Great update, waited for this. Thank you! Keep up the great work man Quote Link to comment
Fetn 1,217 Posted October 4, 2021 Share Posted October 4, 2021 (edited) Great update... but damn I lost all my elite WLs... for the time being but fucking hell these classes are fire Edited October 4, 2021 by Fetn Quote Link to comment
Westt 171 Posted October 4, 2021 Share Posted October 4, 2021 Damn, gotta add all the elite classes back manually? Sheeesh Other than that, a fire update. Quote Link to comment
Dillan 750 Posted October 4, 2021 Share Posted October 4, 2021 Well it's been a few years since you had to deal with reassignment of the classes, what's doing another 300 over the course of 6 months right? 1 Quote Link to comment
Spencer 84 Posted October 4, 2021 Share Posted October 4, 2021 13 hours ago, Nutter said: PS this is also the feature that upon taking alot of damage would flat out turn your screen red Thank you for removing this! 1 Quote Link to comment
Larry_The_Potato 52 Posted October 4, 2021 Share Posted October 4, 2021 Is Defender not getting reverted back to Anarchist? Quote Link to comment
Salmon 488 Posted October 5, 2021 Share Posted October 5, 2021 Garnet Gaming has done it again Quote Link to comment
PappaEric 90 Posted October 5, 2021 Share Posted October 5, 2021 Sweet, thanks for the update! Quote Link to comment
StillWohMi 63 Posted October 6, 2021 Share Posted October 6, 2021 On 10/4/2021 at 4:38 AM, Nutter said: Damage Indicators The default Half-Life damage indicators have been removed from the server as requested by multiple people over the past month. It took me a long time to find exactly what the name of the HUD element is, but it's safe to say it's finally removed PS this is also the feature that upon taking alot of damage would flat out turn your screen red thank god Quote Link to comment
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