The Garnut Popular Post Nutter 15,342 Posted May 31, 2024 The Garnut Popular Post Share Posted May 31, 2024 As promised the previous month, now that we got the crashing situation sorted, we are getting alllllll new content Law System A complete re-write to the law system has been made, this time, giving a total of 3 default laws, and 6 additional (toggleable laws) which the mayor may choose between. This approach disallows mayors from utilizing minge laws, which despite what "vEtErAn PLaYeRs" claim, will very frequently lead to a mass disconnect wave from the server, as players are arrested for very dumb things, IE: not addressing the Mayor as "daddy" or j-walking. This new approach will only allow useful and commonly-used laws from being enacted. Paper System This one was a PAIN IN TEH FCUKING ASS Players can now utilize the command /paper or /note in order to write a note on a piece of paper (hehehe) Once you're done writing your note/letter/paper, you can sign it, or simply leave it for other players to discover. This can be a legally-abiding document for RP purposes Other players may interact with this note by pressing E on it This took way more hours than any of you will believe it was worth, and I hadn't seen it used more than a handful of times so rip me Mayor Utilize the Mayor PC in order to reach the laws panels, through which you will be able to determine which laws you'd like to be enacted/repealed You now posses the power to toggle the Bail NPC in order to allow or disallow jail bonds as you wish! Lastly, you may utilize your Mayor desk computer in order to pay out your officers, given that you've kept an eye on the PD vault, and the tax rate is high, in order to gather up enough money to pay out your trusty officers! Hireable Role System There is now a table stored of hireable roles, IE: Security Guard, Mercenary, Medic, Doctor, and Prostitute (but only by a Pimp) Such roles can be interacted with through the general public by pressing 'E' on them This will raise the hiring menu, on which you can see the current going rate of hiring the individual If accepted, the player will display an extra piece of information on their hud, stating who they are hired by: Professionals may use the command /rate or /hirerate in order to define the pricepoint at which they wish to be hired: There is a limit of 100k for a hiring, as a hire only lasts until the player dies NEW Priest NEW Provide players with spiritual guidance and support to other players on our server. Down in the future you will carry unique toggleable abilities such as healing players' wounds and offering blessings that give temporary buffs for raiding. Priests can create temporary safe havens and conduct meetings for their affiliated church within a base. NEW Sailor NEW This is the only role on our server that can base above the beach's waters. Cleverly avoiding the sharks infesting right underneath. Bring your sea shawties above, or do as you wish, but just make sure you're not stuck outside your base with too many shark players, just incase your printer is overheating. NEW Shark NEW ^ Enjoy the amazing screenshot ^ You're a fucking menace that is probably new to our server, as this class is approachable at level 9. Your single purpose as this role is to fucking lure people into the water and disect their bodies. You must remain submerged at all times, as you will otherwise be beached and die of dehydration or whatever the fuck it is that kills sharks outside of water Prop Ban A new staff tool to deal with moronic prop spammers, but removing the necessity to ban them Hitman System Automated hits are now entirely dependnet on the number of active hitmen, the more active hitmen, the more automated hits volume that'll come through Prostitute This job has been entirely recoded with no more inconsistencies in cooldowns/territorial Disputes You may be hired solely by a pimp in order to be they faithful hoe Medic/Doctor These role are now hireable by all other players, you can serve as a personal medic! Logging System MODULE ADDED: Mug Logs MODULE ADDED: Hiring Logs Duel System Added proximity cancellations due to players abusing the weapons given through a duel Drug System Corrected some drugs appearing as errors on the F4 menu COMPLETE OVERHAUL AND RECODE TO MOST DRUGS Detailed list of changes, we panning to the left for this one boys: Weed: Reduced the chance of burning while smoking weed by approximately 40%. Applied slight optimizations. Doubled the effect of weed per use; tolerance remains unchanged. Added a notification when max benefits are reached. Coffee/Energy Drink: Remains the same, providing a 5% speed boost. Increased the maximum speed gainable by around 6%. Beer: No changes. Shrooms: Increased max gravity reduction per use by approximately 40%. Lowered overdose chance by around 40%. PCP: Raised speed increase per use by about 40%. Increased overdose threshold by approximately 10%. Heroin: Changed dirty needle chance by around 20%. Dirty needles no longer set run speed to sluggish; instead, they lower speed equivalent to the use of two heroin syringes. When saturated with heroin, players will say “I don’t want to keep injecting” and throw away the needle. Bath Salts: No changes. Cigarettes: Significantly lowered the chance of catching on fire, making it a more viable way to gamble for 200+ HP. Cocaine: Provides an insane speed increase per use that scales up. Doubled the ceiling for cocaine speed. Lowered overdose chance by about 20%, enhancing cocaine hyperspeed abilities. Weed Growing UI Corrections 3d display of the Pot will now actually be.. near the pot? Bugs & Miscellaneous Inventory dropped weapons can no longer be picked up Inventory/Unbox cannot be used from duel/while arrested Voice Line 10 second cooldown to avoid spam General server optimizations for more FPS Optimized DarkRP weapon shipments eating up your frames Corrected issue of staff on duty being able to deal damage to players Re-worked and cleaned up Police Ram code, should be far more responsive now Re-wrote the front-end code for the meth system for more FPS/removing redundant calculations that can be cached Fixed an issue with the cinema not initializing quickly enough, causing the server to have a hiccup on startup Added a notification for when your printer is claim, displaying who has claimed it Staff On Duty can no longer be mugged Given Merk more permissions Re-wrote huge portions of outdated code from 2014-2017 within our server and consolidated hundreds of files 9 1 1 Link to comment
Harus 117 Posted May 31, 2024 Share Posted May 31, 2024 Lots of awesome stuff, both QOL and content! Link to comment
DarkRP Management Team Errol 195 Posted May 31, 2024 DarkRP Management Team Share Posted May 31, 2024 Mug logs are epic, thank you. And as one who has been getting back to hosting church meetings, this Priest class will be epic to use. Overall pretty good changes about! Link to comment
DarkRP Administration Team Schyzo 201 Posted May 31, 2024 DarkRP Administration Team Share Posted May 31, 2024 DRUNK SAILOR TIME BOISSSSS Link to comment
PaereBrus 75 Posted May 31, 2024 Share Posted May 31, 2024 Sea of theives Garnet Gaming edition?!?!! Anyhoo another awesome update im excited for 1 Link to comment
smileeface 455 Posted May 31, 2024 Share Posted May 31, 2024 corrupt priest here I come. 1 Link to comment
Omnipotent 39 Posted June 1, 2024 Share Posted June 1, 2024 (edited) 10 hours ago, Nutter said: Bugs & Miscellaneous Inventory dropped weapons can no longer be picked up Do what? Is this to mean any weapons purchased, say from a gun dealer? Or just ones out of the crate store? If its all weapons that is bonkers. otherwise cool update aside from this good work edit: thanks for clearing it up, nut Edited June 1, 2024 by Omnipotent Link to comment
The Garnut Nutter 15,342 Posted June 1, 2024 Topic Author The Garnut Share Posted June 1, 2024 41 minutes ago, Omnipotent said: Do what? Is this to mean any weapons purchased, say from a gun dealer? Or just ones out of the crate store? If its all weapons that is bonkers. otherwise cool update aside from this good work I forgot a very important portion "by physgun" LOL 1 1 Link to comment
Omnipotent 39 Posted June 1, 2024 Share Posted June 1, 2024 56 minutes ago, Nutter said: I forgot a very important portion "by physgun" LOL ooooookay i gotcha makes 100% more sense. Thanks mate. Link to comment
Merk 445 Posted June 1, 2024 Share Posted June 1, 2024 Truly a change of pace in comparison to our last few months, (especially last month) were we were strictly dedicated to chasing down crashes. New updates & content is exactly what we needed....and bug fixes, like the prostitute. I totally didn't make that a priority....Y'ALL BETTER BE HOES! Link to comment
sureak 99 Posted June 1, 2024 Share Posted June 1, 2024 13 hours ago, Nutter said: Voice Line 10 second cooldown to avoid spam 1 Link to comment
1998Corolla 417 Posted June 1, 2024 Share Posted June 1, 2024 @MrCubez get in here, it's time for you to dominate as priest. When can we anticipate the job class updates for the new roles in the Server Rules? Link to comment
Kicks 261 Posted June 1, 2024 Share Posted June 1, 2024 22 hours ago, Nutter said: A new staff tool to deal with moronic prop spammers, but removing the necessity to ban them I have a feeling that when they don't have the ability to prop spam they'll just flowchart down to RDM or other means lol, good changes though. 1 Link to comment
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