BINLADINHOE 322 Posted November 14, 2021 Share Posted November 14, 2021 Description: [description of what you are suggesting, one paragraph minimum] My suggestion is very simple. Instead of having the current system where the person who is placing hits is put on a cooldown as well as the person who had the hit placed on them is on cooldown. I say we just have the one person who got the hit placed on them is protected so that people are able to place hits on multiple different people without waiting 20 mins in-between each one Reasoning: [how would this benefit our server?] It would provide more jobs for the hitman to do without the downside of why the system was originally introduced which was people would be spamming hits on one person. This still would not be possible with said suggested alteration. Additional Information: [Photos/Videos][/CODE] 3 Link to comment
StraightWhiteChristianMale 563 Posted November 14, 2021 Share Posted November 14, 2021 +1 hitman became shitman after the cooldown update Link to comment
Shin_Tsukimi 2,246 Posted November 14, 2021 Share Posted November 14, 2021 1 hour ago, BINLADINHOE said: I say we just have the one person who got the hit placed on them is protected so that people are able to place hits on multiple different people without waiting 20 mins in-between each one I actually really agree with this, I'd like to see what others think though 1 Link to comment
FlameSoul 287 Posted November 14, 2021 Share Posted November 14, 2021 I'd support it. +1 Link to comment
Entity 357 Posted November 16, 2021 Share Posted November 16, 2021 (edited) While the /placehit command is rarely used in most situations, it doesn't make sense for a client-side cooldown for placing a hit. I agree with the idea to only have a cooldown on the person the hit was placed on. +1 to the suggestion. Edited November 17, 2021 by Entity Link to comment
KingMash 388 Posted November 16, 2021 Share Posted November 16, 2021 +1 bring back the hitman Link to comment
xFish 394 Posted November 17, 2021 Share Posted November 17, 2021 +1ayo still think metrocop needs to be added 2 Link to comment
ShankNinja 801 Posted November 17, 2021 Share Posted November 17, 2021 (edited) +1 Your title of suggestion and your suggestion kinda differ... this is a hitman buff, that indirectly affects mayor. However, I have been thinking of posting this exact same suggestion. Very good idea to return this class to a slice of its former glory. Edited November 17, 2021 by ShankNinja 1 1 Link to comment
BINLADINHOE 322 Posted November 17, 2021 Topic Author Share Posted November 17, 2021 1 hour ago, ShankNinja said: Your title of suggestion and your suggestion kinda differ... this is a hitman buff, that indirectly affects mayor This is mostly so I can constantly place hits on mayors 1 1 Link to comment
MisterShankie 224 Posted November 17, 2021 Share Posted November 17, 2021 I think this would be nice. Just make it so that the same person can't have a hit placed on them 2 times within 20 minutes, we don't need to have the person placing hits to be blocked from placing hits for 20 minutes too.+1 1 Link to comment
YuiWsU 14 Posted November 21, 2021 Share Posted November 21, 2021 +1 but maybe just shorten the time to 5 Minutes cooldown so it's 2 Minutes longer then the NLR period 1 Link to comment
Shin_Tsukimi 2,246 Posted November 21, 2021 Share Posted November 21, 2021 Accepted I personally agree, you should not have a cooldown placing hits, just a cooldown on placing hits on the same person. I'll relay this to garnet and see what he thinks. 4 1 Link to comment
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